Philosophers' Mafia [ENDGAME]

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lol!TSP?

light role madness
3
25%
mechanics
1
8%
mafia self day vig
1
8%
wait why did this happen
3
25%
what's even going on
0
No votes
lol town
4
33%
 
Total votes: 12
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Philosophers' Mafia [ENDGAME]

#1

Post by TonyStarkPrime »

WELCOME TO PHILOSOPHERS MAFIA: A game for 17 players.

Host ISO

Alive players (4/17):

Long Con
NANOOK
Scirrus --> Hally
Tutuu

Dead players (12/17):

KZA, chopped day 1:
Spoiler: show
Aristotle, Mafia
Master Radishes killed night 1:
Spoiler: show
????????????
Colonialbob killed day 2:
Spoiler: show
Plato, Mafia
Alison chopped day 2:
Spoiler: show
Descartes, Town
Timsup2nothin killed night 2:
Spoiler: show
Nietzsche, Town
Dyslexicon killed day 3:
Spoiler: show
Kierererekkagegrd, Town
Benson killed day 3:
Spoiler: show
Marcus Aurelius, Town
coliniscool killed night 3:
Spoiler: show
Camus, Town


Protocultures quickhammered day 4:
Spoiler: show
Lao-Tzu, Town
WerewolfHunter killed night 4:
Spoiler: show
Sartre, Town
iaafr modkilled day 5:
Spoiler: show
Rousseau, town


nutella killed night 5:
Spoiler: show
Bonhoffer, town
Amy chopped day 6:
Spoiler: show
Aquinas, Town


Polls:
Day 1:
Spoiler: show
Image
Day 2:
Spoiler: show
Image
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Re: Philosophers' Mafia [DAY 0]

#2

Post by TonyStarkPrime »

Standard Rules:

1) Don't talk about the game outside of the game thread if you are not given permission to do so. I will modkill you.

2) Don't quote your role PM or try to discuss with wording or grammar. I will modkill you.

3) Days are 48 hours, nights are 24 hours.

4) This is a light game, so players have post counts. Players may post 60 times during the day and 30 times during the night. This restriction is lifted one hour before end of day. There may be roles that can exceed or lower these caps. If you go over your post count, I will probably be lenient and only make your action fail. But I might modkill you. Don't do it on purpose or repeatedly or I will modkill you.

5) You may character claim, role claim, and infodump with relative impunity. There may be roles that makes this disadvantaged, but this is also a fun game so roleplaying is encouraged. There is one exception. Do not talk about your decisions ability. See below for more details. If you have questions about this, ask me. I will be very forthcoming and will try to make these guidelines as clear as possible. I do not want to have to modkill anyone.

6) There are two factions in this game at the start.

7) Where applicable, non-town members get fake claims.

8) This isn't a rule per se, but don't try to match up flavor with roles. The flavor is flavor.

9) If you try anything angleshooty, I will warn you once. Then I will modkill you. Don't try to break the game.

10) Because of the busier season and tumultuous times in real life, there might be reasons for players to sub out. If this happens, I will request that subs are not discussed.

11) Mechanics:
a) Double targeting is allowed.
b) Self targeting is not allowed where roles don't allow otherwise, but it doesn't hurt to ask.
c) All names submitted by a player are considered to be targets of that player.
d) You will not be told if your action fails or is altered.
e) Ties in day polls will kill the weakest mind.
f) Majority is enabled starting day 2.
g) If you have questions, direct them to me via pm.
h) All actions are night actions unless obviously not night actions or as otherwise specified.
i) TSP order of operations: JK>[guided action]>busdrive/teleporter>controlled md>random md>roleblock>push>other actions, with time stamp being the determining factor should any other paradoxes occur. This only applies when the intuitive action solve doesn't exist or in any other way I am confused about why actions are broken.

12) SPECIAL MECHANIC: Every player in this game has a decision to make. That decision is listed in the role pm after the words "Decisions, decisions". Unless specified otherwise, these decisions must be made by the end of day zero.
IMPORTANT: these decisions may not be discussed in game. This serves two reasons. The first is that some cannot be easily falsified and thus would present the opportunity for clears. The second is that one of the purposes of this game is to force people to think about mechanics individually and privately. I don't want a big mass claim on day zero and then someone figures out what's optimal for everything.

That said, I am willing to lend my services as a mechanical thinker as necessary and can provide some gentle assistance in thinking through decisions if requested. And even if I choose not to provide assistance, it might be nice just to type up a few thoughts and recieve an answer of "hmm" back just to have a space to go over your thoughts.

13) Off topic in green, dead players may post one "aw shucks" post in red and then may continue VERY off topic conversations in red. Please don't push it.

14) The town wins by eliminating all threats to the town. The mafia win by reaching parity with the town.

15) I think that's all, but if you have any questions please pm me. Do not discuss mod communication.

16) It may be cliched, but this is supposed to be a fun game. These are site rules, but I will be policing a little harder on getting overly toxic in the thread. If you have a difficulty, contact the moderator on duty.

17) reserved for more rules
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Re: Philosophers' Mafia [DAY 0]

#3

Post by TonyStarkPrime »

Reserved for day 0 flavor
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Re: Philosophers' Mafia [DAY 0]

#4

Post by TonyStarkPrime »

The game starts now.
Day 0 will end when everyone has checked in and has made their decision or on Monday, July 20, at 9:00 PM Eastern.

Day 0 has a post cap of 30.
[mention]Alison[/mention]
[mention]Amy[/mention]
[mention]Benson[/mention]
[mention]ColinIsCool[/mention]
[mention]colonialbob[/mention]
[mention]Dyslexicon[/mention]
[mention]iaafr[/mention]
[mention]KZA[/mention]
[mention]Long Con[/mention]
[mention]Master Radishes[/mention]
[mention]NANOOKTHEGREATANDFEARSOME[/mention]
[mention]nutella[/mention]
[mention]protocultures[/mention]
[mention]Scirrus[/mention]
[mention]Timsup2nothin[/mention]
[mention]tutuu[/mention]
[mention]WerewolfHunter[/mention]
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Re: Philosophers' Mafia [DAY 0]

#5

Post by TonyStarkPrime »

The thread is unlocked.
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Re: Philosophers' Mafia [DAY 0]

#6

Post by tutuu »

hiii

town once again. never maf. livin the good life
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Re: Philosophers' Mafia [DAY 0]

#7

Post by iaafr »

haha im a civvie haha
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Re: Philosophers' Mafia [DAY 0]

#8

Post by Benson »

Hi. I'm Benson (aka Beluga Whale) and I hate losing.
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Re: Philosophers' Mafia [DAY 0]

#9

Post by iaafr »

this is my second of sixty posts for day 0
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Re: Philosophers' Mafia [DAY 0]

#10

Post by tutuu »

noooo! please dont go over the cap!!! i dont want u to get modkilled :(
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Re: Philosophers' Mafia [DAY 0]

#11

Post by Benson »

I think some deity is sending me a message because I randed the character whose book I just happened to pick up the other day.
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Re: Philosophers' Mafia [DAY 0]

#12

Post by iaafr »

Image
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Re: Philosophers' Mafia [DAY 0]

#13

Post by Timsup2nothin »

I wouldn't waste a post on just a greeting, but I expect we will all get checked in and make our decisions so that day zero ends early so not worrying.

Hey everybody! Glad to be playing. Glad to have a new to me forum, and a host with a game, and just feeling good!
Spoiler: show
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Re: Philosophers' Mafia [DAY 0]

#14

Post by iaafr »

hi tim!
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Re: Philosophers' Mafia [DAY 0]

#15

Post by Benson »

iaafr wrote: Sun Jul 19, 2020 9:09 pm this is my second of sixty posts for day 0
Good to see you again rabbit. How will you survive with this postcap? lol
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Re: Philosophers' Mafia [DAY 0]

#16

Post by nutella »

hey philosopals
to the spoiler go the victories:
Spoiler: show
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Re: Philosophers' Mafia [DAY 0]

#17

Post by iaafr »

Benson wrote: Sun Jul 19, 2020 9:15 pm
iaafr wrote: Sun Jul 19, 2020 9:09 pm this is my second of sixty posts for day 0
Good to see you again rabbit. How will you survive with this postcap? lol
good to see you as well benson.

i probably won't, but i appreciate the concern.
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Re: Philosophers' Mafia [DAY 0]

#18

Post by Benson »

iaafr wrote: Sun Jul 19, 2020 9:15 pm
Benson wrote: Sun Jul 19, 2020 9:15 pm
iaafr wrote: Sun Jul 19, 2020 9:09 pm this is my second of sixty posts for day 0
Good to see you again rabbit. How will you survive with this postcap? lol
good to see you as well benson.

i probably won't, but i appreciate the concern.
Same tbh.

Maybe I'll save my energy for a furious EoD each phase.
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Re: Philosophers' Mafia [DAY 0]

#19

Post by iaafr »

oh no day 0 is actually thirty oh i see now
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Re: Philosophers' Mafia [DAY 0]

#20

Post by Benson »

But like, we expect Day 0 to end pretty soon, right? Let's hope.
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Re: Philosophers' Mafia [DAY 0]

#21

Post by tutuu »

in the sign up thread it says it gets lifted 1 hour before eod but it doesnt say this in this thread so i dunno
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Re: Philosophers' Mafia [DAY 0]

#22

Post by iaafr »

anyway how are we feeling about the concept of property rights today?
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Re: Philosophers' Mafia [DAY 0]

#23

Post by Amy »

I am so supremely confident in my abilities, and so thunderously calm + relaxed, that I will make a single irrelevant post at SOD then peace out for hours on end. I won't do anything villagery, I won't make any reads, I'll make 29 shitposts over the next 23 hours, then once D1 rolls around I'll make an unspecified number of additional shitposts. No cogent thought will escape these handsome lips. I will be illogical, haphazard, superfluous, inessential, pointless, redundant, uncalled for, unwarranted, unjustified, and gratuitous. The effen theorem will catch me with my pants betwixt my ankles. I'll vote off-wagon, talk about random nonsense, and make inappropriate japes concerning my relation to wolfchat. I am preemptively declaring any responses to this post "fair enough". I'll complain about a lack of WIM, the cause of which is nebuluous, obscure, and entirely insufficient. I will fabricate excuses and pretend I am busy to avoid posting in this thread, when in fact I will be watching cartoons and eating cheeto puffs in my underwear. More specifically, black boxer-briefs. You can't stop me. You can't misyeet me. You're powerless. I laugh in your face. I'm a villager, therefore I can do whatever the fuck I want. Go cry in wolfchat, you big baby. While you're poring over the thread, searching for any clue at all to help you in the seer hunt, know that I am still watching those cartoons and eating those cheeto puffs, nary a care in the world. My armpits are bone dry. I'm a villager, what are you going to do about it? Nothing; you will do nothing about it, because that's all you can do. Ligma. What's ligma? Ligma balls.

[VOTE: Sleep] aubergine
hope you're having a good day
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Re: Philosophers' Mafia [DAY 0]

#24

Post by iaafr »

didnt realize zack was a philosopher
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Re: Philosophers' Mafia [DAY 0]

#25

Post by Benson »

iaafr wrote: Sun Jul 19, 2020 9:18 pm anyway how are we feeling about the concept of property rights today?
That the wolves shouldn't be allowed to own any property in my thread.
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Re: Philosophers' Mafia [DAY 0]

#26

Post by nutella »

iaafr wrote: Sun Jul 19, 2020 9:21 pm didnt realize zack was a philosopher
only the best
to the spoiler go the victories:
Spoiler: show
Image Image Image Image Image Image Image Image Image Image Image Image Image Image ImageImage Image Image Image
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Re: Philosophers' Mafia [DAY 0]

#27

Post by iaafr »

Benson wrote: Sun Jul 19, 2020 9:21 pm
iaafr wrote: Sun Jul 19, 2020 9:18 pm anyway how are we feeling about the concept of property rights today?
That the wolves shouldn't be allowed to own any property in my thread.
doesnt sound very principled idk mind writing a treatise on this?
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Re: Philosophers' Mafia [DAY 0]

#28

Post by tutuu »

i think therefore i am
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Re: Philosophers' Mafia [DAY 0]

#29

Post by Benson »

iaafr wrote: Sun Jul 19, 2020 9:22 pm
Benson wrote: Sun Jul 19, 2020 9:21 pm
iaafr wrote: Sun Jul 19, 2020 9:18 pm anyway how are we feeling about the concept of property rights today?
That the wolves shouldn't be allowed to own any property in my thread.
doesnt sound very principled idk mind writing a treatise on this?
Sure. But can you read latin?
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Re: Philosophers' Mafia [DAY 0]

#30

Post by iaafr »

Benson wrote: Sun Jul 19, 2020 9:23 pm
iaafr wrote: Sun Jul 19, 2020 9:22 pm
Benson wrote: Sun Jul 19, 2020 9:21 pm
iaafr wrote: Sun Jul 19, 2020 9:18 pm anyway how are we feeling about the concept of property rights today?
That the wolves shouldn't be allowed to own any property in my thread.
doesnt sound very principled idk mind writing a treatise on this?
Sure. But can you read latin?
a quick control-f on my wikipedia article does not indicate so but latin was pretty commonly taught to all the educated class back in my day so maybe i can im not sure
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Re: Philosophers' Mafia [DAY 0]

#31

Post by nutella »

i will not be writing any treatises


i will not be thinking


i will not be
to the spoiler go the victories:
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Re: Philosophers' Mafia [DAY 0]

#32

Post by nutella »

oh shit my dude is actually a badass
to the spoiler go the victories:
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Re: Philosophers' Mafia [DAY 0]

#33

Post by Amy »

iaafr wrote: Sun Jul 19, 2020 9:21 pm didnt realize zack was a philosopher
i've always preferred the classics

anyways: hello and sorry and advance to those who don't know me. i help run mafia universe and i assure you it's not a position i attained through prowess at the game

there's like a 70% chance i'm legit just gonna fuck off until d1 glgl
hope you're having a good day
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Re: Philosophers' Mafia [DAY 0]

#34

Post by tutuu »

im innocent town thats all i know
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Re: Philosophers' Mafia [DAY 0]

#35

Post by Timsup2nothin »

Amy wrote: Sun Jul 19, 2020 9:26 pm
iaafr wrote: Sun Jul 19, 2020 9:21 pm didnt realize zack was a philosopher
i've always preferred the classics

anyways: hello and sorry and advance to those who don't know me. i help run mafia universe and i assure you it's not a position i attained through prowess at the game

there's like a 70% chance i'm legit just gonna fuck off until d1 glgl
As long as we have provided the answers Tony needs to advance the game to day one this seems like the legit best strat tbh.
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Re: Philosophers' Mafia [DAY 0]

#36

Post by iaafr »

Timsup2nothin wrote: Sun Jul 19, 2020 9:29 pm
Amy wrote: Sun Jul 19, 2020 9:26 pm
iaafr wrote: Sun Jul 19, 2020 9:21 pm didnt realize zack was a philosopher
i've always preferred the classics

anyways: hello and sorry and advance to those who don't know me. i help run mafia universe and i assure you it's not a position i attained through prowess at the game

there's like a 70% chance i'm legit just gonna fuck off until d1 glgl
As long as we have provided the answers Tony needs to advance the game to day one this seems like the legit best strat tbh.
how so? do you not believe in day 0 intros being readable?
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Re: Philosophers' Mafia [DAY 0]

#37

Post by Alison »

Pretty fucked up that I went to the trouble to get into this game with tutuu just to have her roll scum.

[VOTE: tutuu] aubergine
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Re: Philosophers' Mafia [DAY 0]

#38

Post by ColinIsCool »

There is only one serious philosophical problem, and that is why I don’t have a girlfriend.
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Re: Philosophers' Mafia [DAY 0]

#39

Post by tutuu »

Alison wrote: Sun Jul 19, 2020 9:32 pm Pretty fucked up that I went to the trouble to get into this game with tutuu just to have her roll scum.

[VOTE: tutuu] aubergine
WOW WTF
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Re: Philosophers' Mafia [DAY 0]

#40

Post by tutuu »

ColinIsCool wrote: Sun Jul 19, 2020 9:33 pm There is only one serious philosophical problem, and that is why I don’t have a girlfriend.
thats an axiom. it doesnt need explanation but apart from that WTF ALISON
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Re: Philosophers' Mafia [DAY 0]

#41

Post by Alison »

tutuu wrote: Sun Jul 19, 2020 9:33 pm
Alison wrote: Sun Jul 19, 2020 9:32 pm Pretty fucked up that I went to the trouble to get into this game with tutuu just to have her roll scum.

[VOTE: tutuu] aubergine
WOW WTF
Town tutuu D0: is excited to play the game, tells all the people she likes to play with how much she wants to play with them, pre-emptively townreads people based on town and/or enthusiasm so she can start forming a towncore of people she trusts.

Scum tutuu D0: I'm TOWN everyone. I'm innocent TOWN. Have I mentioned I'm TOWN?
There's nothing that says a fake can't surpass the real thing.
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Re: Philosophers' Mafia [DAY 0]

#42

Post by iaafr »

im town btw
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Re: Philosophers' Mafia [DAY 0]

#43

Post by ColinIsCool »

tutuu wrote: Sun Jul 19, 2020 9:34 pm
ColinIsCool wrote: Sun Jul 19, 2020 9:33 pm There is only one serious philosophical problem, and that is why I don’t have a girlfriend.
thats an axiom. it doesnt need explanation but apart from that WTF ALISON
Well, I for one would appreciate an explanation :p
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KZA
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Re: Philosophers' Mafia [DAY 0]

#44

Post by KZA »

Benson wrote: Sun Jul 19, 2020 9:09 pm Hi. I'm Benson (aka Beluga Whale) and I hate losing.
But you're so good at it!
KZA
Hally wrote: Sun Apr 11, 2021 1:51 am eating an entire sandwich is not that hard
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iaafr
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Re: Philosophers' Mafia [DAY 0]

#45

Post by iaafr »

jesus kza wtf is that avatar
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nutella
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Re: Philosophers' Mafia [DAY 0]

#46

Post by nutella »

iaafr wrote: Sun Jul 19, 2020 9:36 pm jesus kza wtf is that avatar
it's PURUPU HAZE
to the spoiler go the victories:
Spoiler: show
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Timsup2nothin
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Re: Philosophers' Mafia [DAY 0]

#47

Post by Timsup2nothin »

iaafr wrote: Sun Jul 19, 2020 9:30 pm
Timsup2nothin wrote: Sun Jul 19, 2020 9:29 pm
Amy wrote: Sun Jul 19, 2020 9:26 pm
iaafr wrote: Sun Jul 19, 2020 9:21 pm didnt realize zack was a philosopher
i've always preferred the classics

anyways: hello and sorry and advance to those who don't know me. i help run mafia universe and i assure you it's not a position i attained through prowess at the game

there's like a 70% chance i'm legit just gonna fuck off until d1 glgl
As long as we have provided the answers Tony needs to advance the game to day one this seems like the legit best strat tbh.
how so? do you not believe in day 0 intros being readable?
They are on par with the early day one RVS and shiptoasting stage, which we will have plenty of time for day one.

I guess I was thinking more in terms of getting our answers in and moving on as opposed to stretching day zero looking for benefits...but you raise a valid point. If you want to stretch it out and have an extended meet and greet that can be fun and maybe productive. I'm in.
Spoiler: show
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noted "I can't be fucking bothered" aficionado who dual wields the sword of contrarianism in one hand and a hot cheetos family bag in the other
tutuu
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Re: Philosophers' Mafia [DAY 0]

#48

Post by tutuu »

Alison wrote: Sun Jul 19, 2020 9:35 pm
tutuu wrote: Sun Jul 19, 2020 9:33 pm
Alison wrote: Sun Jul 19, 2020 9:32 pm Pretty fucked up that I went to the trouble to get into this game with tutuu just to have her roll scum.

[VOTE: tutuu] aubergine
WOW WTF
Town tutuu D0: is excited to play the game, tells all the people she likes to play with how much she wants to play with them, pre-emptively townreads people based on town and/or enthusiasm so she can start forming a towncore of people she trusts.

Scum tutuu D0: I'm TOWN everyone. I'm innocent TOWN. Have I mentioned I'm TOWN?
well i wasnt like jumping up and down but i was lowkey pleasant sensation from seeing i rolled town and then i tried to talk to ppl but they were all friends in between themselves and they were talking to each other and i didnt know how to interject without being too awkward so i just said the stuff i said in case someone wanted to maybe start a conversation with me or something
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Re: Philosophers' Mafia [DAY 0]

#49

Post by tutuu »

also u've never seen me scum
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Benson
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Re: Philosophers' Mafia [DAY 0]

#50

Post by Benson »

Kaz needs to go back to the avatar that made him famous.
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