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Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:17 pm
by Syn
and unblockable

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:17 pm
by Syn
sjkdfjksdfjkdkjskjdksdfsd

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:18 pm
by Marmot
KZA, I can't protect you from that one. :(

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:18 pm
by Timsup2nothin
Syn wrote: Sun May 16, 2021 7:16 pm
KZA wrote: Sun May 16, 2021 7:14 pm I have the Volendrung thing. I didn't want to tie the vote because it would out me as having it and then the wolves would razor me.
this is a horrible thing to have outed

what the fuck KZA
I think it would be a great thing to out, if it were true, but since I actually have the Volendrung thing I know it is not true.

Re: The Elder Scrolls [DAY 2]

Posted: Sun May 16, 2021 7:19 pm
by Scotty
MacDougall wrote: Sun May 16, 2021 7:11 pm Scotty looks like my ass pre-wipe.

Pretty sure Flanders was going to be a hit. He was howling every time he posted.
:sigh:
I’m down tomorrow

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:19 pm
by Syn
yeah yeah I'm spartacus etc etc

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:19 pm
by Marmot
Ok maybe I can protect you KZA.

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:20 pm
by MacDougall
Timsup2nothin wrote: Sun May 16, 2021 7:16 pm
MacDougall wrote: Sun May 16, 2021 7:15 pm Cop check TSP
Vigi Flanders
Obviously any doctors need to rand between Kza and Syn
Which leaves you as a doc dodge target, so now that you can talk...what's your take on Made?
That would depend on Flanders alignment. I think that if Flanders turns out to be town that Made/Marmot have at least one wolf between them. Is it plausibly both?

If Flanders is mafia I think that its not so likely that Made or Marmot are mafia unless I misread the gamestate.

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:22 pm
by Stupid Sexy Flanders
Well I'm not mafia.
Vig me would be dumb af

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:22 pm
by Syn
Stupid Sexy Flanders wrote: Sun May 16, 2021 7:22 pm Well I'm not mafia.
Vig me would be dumb af
compelling

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:23 pm
by Stupid Sexy Flanders
Especially with all the other very vig worthy players.

MacDougall? More like McDumbass

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:23 pm
by KZA
sorry I keep forgetting the wolves gain the artifact and that's why you're not supposed to claim artifacts

we haven't hit a wolf yet and I got spooked and decided to put all my cards on the table because we've lacked unity need a town plan

really sorry guys

on the bright side wolves will have a harder time doc dodging since using it on me would be a waste when im getting razored

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:24 pm
by KZA
Timsup2nothin wrote: Sun May 16, 2021 7:18 pm
Syn wrote: Sun May 16, 2021 7:16 pm
KZA wrote: Sun May 16, 2021 7:14 pm I have the Volendrung thing. I didn't want to tie the vote because it would out me as having it and then the wolves would razor me.
this is a horrible thing to have outed

what the fuck KZA
I think it would be a great thing to out, if it were true, but since I actually have the Volendrung thing I know it is not true.
you dont have to do this tim the damage is done

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:24 pm
by Timsup2nothin
MacDougall wrote: Sun May 16, 2021 7:20 pm
Timsup2nothin wrote: Sun May 16, 2021 7:16 pm
MacDougall wrote: Sun May 16, 2021 7:15 pm Cop check TSP
Vigi Flanders
Obviously any doctors need to rand between Kza and Syn
Which leaves you as a doc dodge target, so now that you can talk...what's your take on Made?
That would depend on Flanders alignment. I think that if Flanders turns out to be town that Made/Marmot have at least one wolf between them. Is it plausibly both?

If Flanders is mafia I think that its not so likely that Made or Marmot are mafia unless I misread the gamestate.
My gamestate read at this time is muddled by the fact that almost all the critical vote movements were by people that are high on my townish scale. I do think that the purest available wagon at EoD though was on Flanders.

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:24 pm
by Stupid Sexy Flanders
Syn wrote: Sun May 16, 2021 7:22 pm
Stupid Sexy Flanders wrote: Sun May 16, 2021 7:22 pm Well I'm not mafia.
Vig me would be dumb af
compelling
Whoa be nice! We have a date

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:25 pm
by Stupid Sexy Flanders
Timsup2nothin wrote: Sun May 16, 2021 7:24 pm
MacDougall wrote: Sun May 16, 2021 7:20 pm
Timsup2nothin wrote: Sun May 16, 2021 7:16 pm
MacDougall wrote: Sun May 16, 2021 7:15 pm Cop check TSP
Vigi Flanders
Obviously any doctors need to rand between Kza and Syn
Which leaves you as a doc dodge target, so now that you can talk...what's your take on Made?
That would depend on Flanders alignment. I think that if Flanders turns out to be town that Made/Marmot have at least one wolf between them. Is it plausibly both?

If Flanders is mafia I think that its not so likely that Made or Marmot are mafia unless I misread the gamestate.
My gamestate read at this time is muddled by the fact that almost all the critical vote movements were by people that are high on my townish scale. I do think that the purest available wagon at EoD though was on Flanders.
Why?

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:25 pm
by Scotty
KZA wrote: Sun May 16, 2021 7:23 pm sorry I keep forgetting the wolves gain the artifact and that's why you're not supposed to claim artifacts

we haven't hit a wolf yet and I got spooked and decided to put all my cards on the table because we've lacked unity need a town plan

really sorry guys

on the bright side wolves will have a harder time doc dodging since using it on me would be a waste when im getting razored
There was literally no reason to out that. No one was viewing you as bad at this time

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:26 pm
by Stupid Sexy Flanders
Whoa I missed out!
4 votes?

Man you guys are way off target. If I actually cared I'd read back, but can someone explain that in something I'll actually read?

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:27 pm
by Syn
Stupid Sexy Flanders wrote: Sun May 16, 2021 7:26 pm Whoa I missed out!
4 votes?

Man you guys are way off target. If I actually cared I'd read back, but can someone explain that in something I'll actually read?
red check outed just before EOD

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:27 pm
by Scotty
Moving forward...after we lose probably 2 more town members...I’m down to clown on Flanders tomorrow. I just couldn’t pull the trigger and had to know about Qwags for my own ego, and I still don’t trust Mac. I only followed because 3 other town I trust follow.

I let town down

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:28 pm
by Timsup2nothin
Stupid Sexy Flanders wrote: Sun May 16, 2021 7:25 pm
Timsup2nothin wrote: Sun May 16, 2021 7:24 pm
MacDougall wrote: Sun May 16, 2021 7:20 pm
Timsup2nothin wrote: Sun May 16, 2021 7:16 pm
MacDougall wrote: Sun May 16, 2021 7:15 pm Cop check TSP
Vigi Flanders
Obviously any doctors need to rand between Kza and Syn
Which leaves you as a doc dodge target, so now that you can talk...what's your take on Made?
That would depend on Flanders alignment. I think that if Flanders turns out to be town that Made/Marmot have at least one wolf between them. Is it plausibly both?

If Flanders is mafia I think that its not so likely that Made or Marmot are mafia unless I misread the gamestate.
My gamestate read at this time is muddled by the fact that almost all the critical vote movements were by people that are high on my townish scale. I do think that the purest available wagon at EoD though was on Flanders.
Why?
I know I'm town. Syn is green checked. LongCon and Mac are both high on my town reads list. So for me that wagon was not formed with wolf aid, at all. We can be wrong, but the motive is pure.

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:28 pm
by KZA
Scotty wrote: Sun May 16, 2021 7:25 pm
KZA wrote: Sun May 16, 2021 7:23 pm sorry I keep forgetting the wolves gain the artifact and that's why you're not supposed to claim artifacts

we haven't hit a wolf yet and I got spooked and decided to put all my cards on the table because we've lacked unity need a town plan

really sorry guys

on the bright side wolves will have a harder time doc dodging since using it on me would be a waste when im getting razored
There was literally no reason to out that. No one was viewing you as bad at this time
I make really suboptimal plays when I panic I'm sorry

the best thing about the game of Mafia though is that it's truly not over till it's over, town can still flip this game upside down with just one wolf yeet

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:28 pm
by Stupid Sexy Flanders
Syn wrote: Sun May 16, 2021 7:27 pm
Stupid Sexy Flanders wrote: Sun May 16, 2021 7:26 pm Whoa I missed out!
4 votes?

Man you guys are way off target. If I actually cared I'd read back, but can someone expla4in that in something I'll actually read?
red check outed just before EOD
It's a fake peek.
Who did it?

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:29 pm
by Scotty
I no longer put Mac in my firm scum read. That wagon seemed genuinely ambitious and looking to do stuff.


Unless he was saving made or something.

Vig please kill made or BL tn

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:29 pm
by Syn
Stupid Sexy Flanders wrote: Sun May 16, 2021 7:28 pm
Syn wrote: Sun May 16, 2021 7:27 pm
Stupid Sexy Flanders wrote: Sun May 16, 2021 7:26 pm Whoa I missed out!
4 votes?

Man you guys are way off target. If I actually cared I'd read back, but can someone expla4in that in something I'll actually read?
red check outed just before EOD
It's a fake peek.
Who did it?
Ligma

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:31 pm
by KZA
also like to be blunt it was probably best we got Qwags out of the way this early

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:31 pm
by Scotty
KZA wrote: Sun May 16, 2021 7:28 pm
Scotty wrote: Sun May 16, 2021 7:25 pm
KZA wrote: Sun May 16, 2021 7:23 pm sorry I keep forgetting the wolves gain the artifact and that's why you're not supposed to claim artifacts

we haven't hit a wolf yet and I got spooked and decided to put all my cards on the table because we've lacked unity need a town plan

really sorry guys

on the bright side wolves will have a harder time doc dodging since using it on me would be a waste when im getting razored
There was literally no reason to out that. No one was viewing you as bad at this time
I make really suboptimal plays when I panic I'm sorry

the best thing about the game of Mafia though is that it's truly not over till it's over, town can still flip this game upside down with just one wolf yeet
I make suboptimal plays when I play mafia

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:32 pm
by Scotty
KZA wrote: Sun May 16, 2021 7:31 pm also like to be blunt it was probably best we got Qwags out of the way this early
But damn what a waste of a role

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:32 pm
by Stupid Sexy Flanders
Well, if it's gonna be like that, I'll just peace.

Hopefully I find something out from my shrine visit to share, then I'll ghost cuz you're all wasting my fuckin time.

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:32 pm
by Timsup2nothin
I think I agree...if someone gets a vig Made is a great target, and if you don't like it someone out in silent Bob territory is a good shot.

I think Flanders is a good possibility for having been a hit, but flogging that wagon tomorrow and seeing who says what will have added value. The silent bobs are no more likely to be useful tomorrow than they were today, so vig 'em.

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:33 pm
by Syn
KZA wrote: Sun May 16, 2021 7:31 pm also like to be blunt it was probably best we got Qwags out of the way this early
only because you canucks people wear meta goggles

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:33 pm
by Syn
Stupid Sexy Flanders wrote: Sun May 16, 2021 7:32 pm Well, if it's gonna be like that, I'll just peace.

Hopefully I find something out from my shrine visit to share, then I'll ghost cuz you're all wasting my fuckin time.
townie sentiments right here

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:33 pm
by Syn
I don't care who gets vig shot

be a hero or shoot into the POE

doesn't matter

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:34 pm
by Scotty
Stupid Sexy Flanders wrote: Sun May 16, 2021 7:32 pm Well, if it's gonna be like that, I'll just peace.

Hopefully I find something out from my shrine visit to share, then I'll ghost cuz you're all wasting my fuckin time.
Keep towning it up tomorrow and this isn’t an eventuality.
It’s never over til it’s over

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:35 pm
by MacDougall
The reality is that we probably need a mech flip now. A red check or vigi shot.

We had town flip with 5 votes and there are 5 mafia. We couldn't coalesce past 5 votes today. After tonight if we don't have a flip our capacity to kill mafia via the day elim is going to be cooked.

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:35 pm
by Long Con
I don't really know much about items or what a razor is, but I feel sad about KZA.

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:35 pm
by MacDougall
Syn wrote: Sun May 16, 2021 7:33 pm
Stupid Sexy Flanders wrote: Sun May 16, 2021 7:32 pm Well, if it's gonna be like that, I'll just peace.

Hopefully I find something out from my shrine visit to share, then I'll ghost cuz you're all wasting my fuckin time.
townie sentiments right here
Being angry is not alignment indicative don't be a noob.

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:36 pm
by Syn
Long Con wrote: Sun May 16, 2021 7:35 pm I don't really know much about items or what a razor is, but I feel sad about KZA.
Mafia have access to an artifact that acts as an additional unblockable night kill

it only works if they target someone holding an artifact

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:37 pm
by Syn
MacDougall wrote: Sun May 16, 2021 7:35 pm
Syn wrote: Sun May 16, 2021 7:33 pm
Stupid Sexy Flanders wrote: Sun May 16, 2021 7:32 pm Well, if it's gonna be like that, I'll just peace.

Hopefully I find something out from my shrine visit to share, then I'll ghost cuz you're all wasting my fuckin time.
townie sentiments right here
Being angry is not alignment indicative don't be a noob.
raging in twilight is useless indicative

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:38 pm
by MacDougall
I think it's rather plausible that all of these wagons were town and the Mafia are just scattered around everywhere.

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:38 pm
by Timsup2nothin
MacDougall wrote: Sun May 16, 2021 7:35 pm The reality is that we probably need a mech flip now. A red check or vigi shot.

We had town flip with 5 votes and there are 5 mafia. We couldn't coalesce past 5 votes today. After tonight if we don't have a flip our capacity to kill mafia via the day elim is going to be cooked.
Eh....maybe. I think as the game gets smaller the coalescing comes easier, so we can maybe get past five. If the wolves razor themselves into the dammer hammer and get the double vote plus control of the tie break that could be a problem.

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:38 pm
by MacDougall
Syn wrote: Sun May 16, 2021 7:37 pm
MacDougall wrote: Sun May 16, 2021 7:35 pm
Syn wrote: Sun May 16, 2021 7:33 pm
Stupid Sexy Flanders wrote: Sun May 16, 2021 7:32 pm Well, if it's gonna be like that, I'll just peace.

Hopefully I find something out from my shrine visit to share, then I'll ghost cuz you're all wasting my fuckin time.
townie sentiments right here
Being angry is not alignment indicative don't be a noob.
raging in twilight is useless indicative
He can just be trying to talk his way out of getting vigged with ate.

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:42 pm
by Timsup2nothin
@KZA

Is your green check on Syn TOWN or just NOT MAFIA?

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:42 pm
by DaisyCloud
how did everything change so fast

Re: The Elder Scrolls [DAY 1 END]

Posted: Sun May 16, 2021 7:42 pm
by Jackofhearts2005
JaggedJimmyJay wrote: Sun May 16, 2021 7:07 pm
Day 2


[Reserved for Sloonei flavor]

Qwags has been eliminated. He was the Bosmer Adventurer, and Hircine's Champion. The Artifact Cuirass of the Savior's Hide has been destroyed.
Spoiler: show
Bosmer Adventurer
Race: Bosmer
Alignment: Town
Available Shrines: Hircine
Hircine’s Champion. You must access Hircine’s Shrine every Night. On even-numbered Nights, you may target a player to learn a Shrine ability they have access to (determined at random by the host). On odd-numbered Nights you will go into hiding, making you untargetable to all regular night actions. You may still be targeted by Artifact abilities. Once during the game, you may perform a nightkill instead of your regular night action.
You wield the Artifact the Cuirass of the Savior’s Hide.
The wielder of the Cuirass of the Savior’s Hide is permanently immune to all non-lethal impediments such as roleblocks, vote manipulation, redirection, etc.. Ineffective against Mehrunes’ Razor.
The Artifact will remain in your possession as long you remain alive.
If you are nightkilled by Mehrunes’ Razor, the Artifact will be passed into the possession of the Mafia team.
If you die under any other circumstances, the Artifact will be destroyed except under certain circumstances under which it will pass into the possession of a Civilian, unbeknownst to you.



It is Night 2. You have 23 hours to submit your night actions. Please submit actions to both Sloonei and JaggedJimmyJay.
It is the hour of Dusk. The thread will remain open until 8:10 PM EST.
Faaaaantastic.

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:42 pm
by Timsup2nothin
Yes I know I can maybe find out on a back read.

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:43 pm
by DaisyCloud
I hope there is no more cfds this game

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:44 pm
by KZA
Timsup2nothin wrote: Sun May 16, 2021 7:42 pm @KZA

Is your green check on Syn TOWN or just NOT MAFIA?
Not mafia

So yes Syn could be the 3P

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:44 pm
by Timsup2nothin
DaisyCloud wrote: Sun May 16, 2021 7:43 pm I hope there is no more cfds this game
Truthfully we ended up killing what had been the lead wagon all along, and I am moderately convinced the flash wagon would have been a ht.

Re: The Elder Scrolls [NIGHT 2]

Posted: Sun May 16, 2021 7:45 pm
by Long Con
DaisyCloud wrote: Sun May 16, 2021 7:43 pm I hope there is no more cfds this game
Was there one at some point already?