Philosophy Mafia 2: Electric Boogaloo
Posted: Sun Nov 21, 2021 11:50 pm
Remember that the premier rules in any Syndicate Mafia game come straight from the site rules. Review those rules below, and direct any concerns you may have to the host or moderator(s) on duty.
[Link] Rules and Guidelines on The Syndicate
Also always be mindful of the culture of respect that must be maintained in all Syndicate spaces at all times, to include this game thread and any external communication spaces relating to the game. Players must be respectful to one another, to the game host, to the members of the staff overseeing the game, to the game itself by way of its rules and spirit, to the Syndicate community in general, and ideally also to themselves. Respect is never optional. See our full manifesto on our culture of respect below.
[Link] A Syndicate Mafia Culture of Respect
Specific TSP Game rules -- please read, sometimes people don't and bad things happen:
Standard Rules:
1) Don't talk about the game outside of the game thread if you are not given permission to do so. I will modkill you.
2) Don't quote your role PM or try to discuss with wording or grammar. I will modkill you.
3) Days are 48 hours, nights are 24 hours. Exception: over holidays, the phase will be extended by 24 hours. I have reason to believe this will become applicable during this game.
4) This is a light game, so players have post counts. Players may post 100 times during the day. This restriction is lifted one hour before end of day. Nights will be closed. There may be roles that can exceed or lower these caps. If you go over your post count, I will probably be lenient and only make your action fail. But I might modkill you. Don't do it on purpose or repeatedly or I will modkill you.
5) You may character claim, role claim, and infodump with relative impunity. There may be roles that makes this disadvantaged, but this is also a fun game so roleplaying is encouraged.
6) There are two factions in this game period.
8) This isn't a rule per se, but don't try to match up flavor with roles. The flavor is flavor. Additionally, I randed roles independently of alignment. All roles could be town or mafia. The setup was created so that that would work out without nonsense. Please don't try to create nonsense out of it. If you do, I refer you to the following rule:
9) If you try anything angleshooty, I will warn you once. Then I will modkill you. Don't try to break the game. I'm serious about this.
10) Because of the busier season and tumultuous times in real life, there might be reasons for players to sub out. If this happens, I will request that subs are not discussed.
11) Mechanics:
a) Double targeting is allowed.
b) Self targeting is not allowed where roles don't allow otherwise, but it doesn't hurt to ask.
c) All names submitted by a player are considered to be targets of that player.
d) You will not be told if your action fails or is altered.
e) Ties in day polls will kill someone.
f) LYLO will be announced and votes will be locked / majority will be enabled at that time.
g) If you have questions, direct them to me via pm.
h) All actions are night actions unless obviously not night actions or as otherwise specified.
i) TSP order of operations: JK>[guided action]>busdrive/teleporter>controlled md>random md>roleblock>push>other actions, with time stamp being the determining factor should any other paradoxes occur. This only applies when the intuitive action solve doesn't exist or in any other way I am confused about why actions are broken.
12) Off topic in green, dead players may post one "aw shucks" post in red and then may continue VERY off topic conversations in red SPARINGLY. Please don't push it.
13) The town wins by eliminating all threats to the town. The mafia win by reaching parity with the town.
14) I think that's all, but if you have any questions please pm me. Do not ask me in thread. Do not discuss mod communication.
15) It may be cliched, but this is supposed to be a fun game. These are site rules, but I will be policing a little harder on getting overly toxic in the thread. If you have a difficulty, contact the moderator on duty.
16) reserved for more rules
And some TSP promises:
straight from the signup thread:
1) roles and alignments will not be tied
2) it will actually be light role madness this time
3) this game will contain zero bastard mechanics -- no godfathers, no cops that can get bad result, not even misdirects. straight up kill and be killed
4) no hammer
5) no independents
6) a sizeable amount of memes
[Link] Rules and Guidelines on The Syndicate
Also always be mindful of the culture of respect that must be maintained in all Syndicate spaces at all times, to include this game thread and any external communication spaces relating to the game. Players must be respectful to one another, to the game host, to the members of the staff overseeing the game, to the game itself by way of its rules and spirit, to the Syndicate community in general, and ideally also to themselves. Respect is never optional. See our full manifesto on our culture of respect below.
[Link] A Syndicate Mafia Culture of Respect
Specific TSP Game rules -- please read, sometimes people don't and bad things happen:
Standard Rules:
1) Don't talk about the game outside of the game thread if you are not given permission to do so. I will modkill you.
2) Don't quote your role PM or try to discuss with wording or grammar. I will modkill you.
3) Days are 48 hours, nights are 24 hours. Exception: over holidays, the phase will be extended by 24 hours. I have reason to believe this will become applicable during this game.
4) This is a light game, so players have post counts. Players may post 100 times during the day. This restriction is lifted one hour before end of day. Nights will be closed. There may be roles that can exceed or lower these caps. If you go over your post count, I will probably be lenient and only make your action fail. But I might modkill you. Don't do it on purpose or repeatedly or I will modkill you.
5) You may character claim, role claim, and infodump with relative impunity. There may be roles that makes this disadvantaged, but this is also a fun game so roleplaying is encouraged.
6) There are two factions in this game period.
8) This isn't a rule per se, but don't try to match up flavor with roles. The flavor is flavor. Additionally, I randed roles independently of alignment. All roles could be town or mafia. The setup was created so that that would work out without nonsense. Please don't try to create nonsense out of it. If you do, I refer you to the following rule:
9) If you try anything angleshooty, I will warn you once. Then I will modkill you. Don't try to break the game. I'm serious about this.
10) Because of the busier season and tumultuous times in real life, there might be reasons for players to sub out. If this happens, I will request that subs are not discussed.
11) Mechanics:
a) Double targeting is allowed.
b) Self targeting is not allowed where roles don't allow otherwise, but it doesn't hurt to ask.
c) All names submitted by a player are considered to be targets of that player.
d) You will not be told if your action fails or is altered.
e) Ties in day polls will kill someone.
f) LYLO will be announced and votes will be locked / majority will be enabled at that time.
g) If you have questions, direct them to me via pm.
h) All actions are night actions unless obviously not night actions or as otherwise specified.
i) TSP order of operations: JK>[guided action]>busdrive/teleporter>controlled md>random md>roleblock>push>other actions, with time stamp being the determining factor should any other paradoxes occur. This only applies when the intuitive action solve doesn't exist or in any other way I am confused about why actions are broken.
12) Off topic in green, dead players may post one "aw shucks" post in red and then may continue VERY off topic conversations in red SPARINGLY. Please don't push it.
13) The town wins by eliminating all threats to the town. The mafia win by reaching parity with the town.
14) I think that's all, but if you have any questions please pm me. Do not ask me in thread. Do not discuss mod communication.
15) It may be cliched, but this is supposed to be a fun game. These are site rules, but I will be policing a little harder on getting overly toxic in the thread. If you have a difficulty, contact the moderator on duty.
16) reserved for more rules
And some TSP promises:
straight from the signup thread:
1) roles and alignments will not be tied
2) it will actually be light role madness this time
3) this game will contain zero bastard mechanics -- no godfathers, no cops that can get bad result, not even misdirects. straight up kill and be killed
4) no hammer
5) no independents
6) a sizeable amount of memes