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[END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 1:10 pm
by sprityo
Image

a setup for 16

Puhuhuhuhu! Hello everyone and welcome to Danganronpa: Trigger Happy Havoc Mafia! (You can refer to it as DR Mafia for short.) This is one part setup and one part social experiment hosted by me and @Quin who will also be your Moderator for this game. Signups are now open and the finishing touches are being put in now, so feel free to signup.



As a backstory to this game's theme. There is a place known as Hope's Peak Academy where exceptionally talented students are scouted to attend. The school has such prestige that graduating from it means you're set for life. The game centers around Makoto Naegi and the 78th class who all go to attend their first day of school and all mysteriously black out, only to find themselves trapped inside the school with no way out. They're the only ones in the school, and there's a bear named Monokuma who claims to be the headmaster and gives them all a choice. To either stay inside the school for the rest of their lives, or murder another student and not be found out by the others to be able to leave. Of course no one wants to murder another person for no reason, so Monokuma has that covered by providing motives. A secret that no one should ever learn about, a mysterious message left about a family member, jealousy, etc.





Below are the roles, the game rules, and the what's to be expected out of the game and players.



Independent:
Image
Monokuma - Headmaster of Hope's Peak Academy
Pick a role each night to “overcome with despair”. The role picked loses their win con and can only win if they kill another player and survive until the end of the game. Each Night You may submit a Text Post to the Host to be read upon day start. Knows ALL game Secrets and Roles. Has a Soup Kill. Cannot be Killed, cannot Vote once Lynched. Monokuma is not allowed to discuss any role or secret knowledge in thread. Monokuma is target-able by all actions unless stated otherwise. Monokuma can private message any player and any player can privately message Monokuma. *Secrets* (Your true identity is Junko Enoshima - Ultimate Despair.) If you die, or are lynched before Day 6 you reveal as Monokuma and do not die. All players that voted to lynched you have -1 vote power the next day to a max of zero power. You win the game once there is either only two other players in the game or you Lynch Makoto after Day 6 in the Ultimate Bargain. Night 1 you are forced to recruit Junko Enoshima (Mukuro Ikusaba). You can recruit up to 3 total mafia members.

-Can for-go recruitment to instead learn a who a player visited.

Ultimate Bargain: If Makoto Naegi is alive by day 6 he may issue a challenge to you to end the game. Everyone else must vote to either lynch Makoto or you. If you are lynched, the game ends and all players minus yourself and Mukuro win. If Makoto is lynched you and the living players win. Makoto will have no knowledge other than he can issue the challenge. It is your job to convince everyone to lynch him instead.





Students:
Image
Makoto Naegi - Ultimate Lucky student
Free Time - Cannot be Nightkilled. During the Night, choose a role to have BTSC with for the following Day. Cannot Choose Monokuma.
*Secrets* (Cannot be Recruited by Monokuma. If alive by Day 6, can challenge Monokuma to end the game.)


Image
Aoi Asahina - Ultimate Swimming Pro
Cheerful Outlook - Choose a Player at night to give +1 voting power to the following Day. Your target is not notified of their increased vote count
*Secrets* (searches for Sakura Each Night, has BTSC at all times with Sakura Ogami if found. You lose your public role power if recruited.)


Image
Byakuya Togami - Ultimate Affluent Prodigy
Influencer - During the Night, choose another player and steal their voting power.
*Secrets* (During the Night, choose another player and Force their night action to target a different player of your choice. Only works on night actions requiring a target. Can only use one Action during the night. Cannot by used on Monokuma. If Monokuma recruits you you lose your Secret Night Action.)


Image
Celestia Ludenberg - Ultimate Gambler
Lights Out Rule - One-shot mass roleblock
*Secrets* (at night you can choose to give yourself an additional vote power in exchange for having one vote on yourself, up to a max of +2 vote power. You lose your public Role Power if recruited)

Image
Chihiro Fujisaki - Ultimate Programmer
School Secret - Learn a random Role Secret (besides your own or Monokuma) every night.
*Secrets* (If you are Night killed, revive as Alter Ego. Alter Ego cannot be night killed, soup killed, or vote in the Poll. Does not count towards the Town Total. Monokuma can substitute a Recruitment/Night Action to force Lynch Alter Ego. You cannot be recruited once you become Alter Ego. You lose your secret Role Power if recruited.)

Image
Hifumi Yamada - Ultimate Fanfic Creator
Imouto Love - Choose a player to target yourself with their night action. Cannot be used on Monokuma
*Secrets* (Monokuma cannot kill Alter Ego while you are alive. Your Role Power becomes a One-Shot use ability if you are recruited)

Image
Junko Enoshima - Ultimate Fashionista
Picture Perfect - Roleblock a Player every night.
*Secrets* (You are Mukuro Ikusaba - Ultimate Soldier. Monokuma is forced to recruit you Night 1. You do not lose your public role power. You are aligned with the Monokuma, know who he is, and share his wincon (you dont lose it when youre recruited). If you are lynched you reveal as civilian. Cannot be Night Killed. You are allowed a One-Shot night kill at any point after Night 1 of the game while you are alive)

Image
Kiyotaka Ishimaru - Ultimate Moral Compass
Vigilant - Decides ties. Knows every player who did not submit a Night Action due to not submitting a PM. Knows the Last Person to Submit their PM if everyone who can put in a Night Action does so.
*Secrets* (You lose your PM check if Mondo Owada Dies. Your Vote is then worth 2. If you are recruited you lose your public role power.)

Image
Kyoko Kirigiri - Ultimate ???
*Secrets* (you are the Ultimate Detective, after a player has been murdered you can visit them and learn their Secrets as well as a clue to who killed them. (If a player was lynched you know how many votes they had when they died.) Cannot be recruited by Monokuma)

Image
Leon Kuwata - Ultimate Baseball Star
Heated - Vote is worth 2 if currently being voted for.
*Secrets* (Survive the first attempt on your life in exchange for losing your ability. You lose this ability if recruited.)

Image
Mondo Owada - Ultimate Biker Gang Leader
A Man's Promise - At night choose a player to give a One Shot Lynchproof/Bulletproof Vest upon your death. Can change the player every night.
*Secret* Once a game, Silence any player for the rest of the day and the following night phase You lose your public role power if recruited.

Image
Toko Fukawa - Ultimate Writing Prodigy
Secret Admirer - Can send one message a Night to Byakuya Togami. Gain BTSC with Byakuya Togami if you are targeted by him.
*Secrets* (If you are targeted at night, the person is instead roleblocked. You do not lose your Public Role Power if recruited by Monokuma)

Image
Yasuhiro Hagakure - Ultimate Clairvoyant
Yknow? - Every Night has a 30% chance to learn who all the Roles Targeted
*Secrets* (Your vote is worth zero if you are recruited by Monokuma, you do not lose you Public Role Power.)

Image
Sakura Ogami - Ultimate Martial Artist
Imposing Stature - Cannot be misdirected or lose votes. Resistant to being recruited.
*Secrets* (searches for Aoi Asahina, gains BTSC if found. Must win a Coin Flip to not be recruited. Repeatable.)

Image
Sayaka Maizono - Ultimate Pop Sensation
Dazzling - Busdrives two players of choice.
*Secrets* (If busdriving yourself with another player would result in you being saved from a night kill, you will die anyways.)






Setup Rules:
-The Mafia Team DOES NOT have BTSC with each other unless it is achieved through different means.
-The Mafia Kill will rotate between all it's members in the order they were recruited.
-The most recent recruited player will know who else was recruited before them.
-Only Alignments are revealed when a player dies.
-The Town's Winning Condition is to Kill all of the Mafia AND survive.
-Again, Monokuma has a Soup Kill, meaning he can forgo his night action to immediately kill all player's that he can correctly guess a role for.
-When Monokuma fails to soup kill, it will be announced on who he failed to Soup.
-This game, much like the source material will be full of secrets, but nothing that will turn all the rules on it's head and be unfair.
-Recruited player WILL lose either their role power OR their Secret power unless otherwise stated in their role.
- If you die, you do not win. *secrets* IF MAKOTO WINS THE ULTIMATE BARGAIN, ALL TOWN PLAYERS WIN.



General Rules:
Spoiler: show
1. Massclaims (Large numbers of players revealing their roles at once) is highly unadvised. Such claims will likely not help. It more so reduces chances of win for your faction.
2. Flavorclaiming will not save you and is also discouraged because meta.
3. All Player to Host communication regarding questions about the game, actions, etc should be done through Private Messaging.
4. Don't copy/paste information given by a Host.
5. Keep game-sensitive details inside the game.
6. Do Not edit or delete posts.
7. Death will grant you one spoilered "bluh" post, which may not contain game-relevant information.
8. Refrain from ciphering or concealing posts. This includes writing in the same color as the background.
9. Please, this is a game. Take it easy, play to have fun, but play to win! We all want to have fun. Remember that.
10. Guarantees: This setup involves no cults, jesters, obliterators, BTSC spying, mod bastardry.
11. Additionally to rule 15, if you are ever feeling overly flustered, frustrated, upset, etc. It is recommended that you close the window and take a break. (Ex. take a shower. get some water. get some fresh air) It's no fun to anyone when tensions are high and people get generally upset and end up making the wrong choice.
As always i'll have a spectator chat WITH SPOILS and WITHOUT SPOILS for those who die and those who don't want to play.


Signups:
1. Dragon D. Luffy - posts - Monokuma (Lynched Day 2) - Junko Enoshima (Lynched Day 6)
2. Trustworthy Liberal - posts - Sakura Ogami (Survived)
3. Rej - posts - Mukuro Ikusaba (Lynched Day 4)
4. sig - posts - Leon Kuwata (Survived)
5. Macdougall - posts - Toko Fukawa (Killed Night 1)
6. Fayt - posts REPLACED BY Sabie12 - Makoto Naegi (Survived)
7. TonyStarkPrime - posts - Aoi Asahina (Survived)
8. Jackofhearts2005 - posts Yasuhiro Hagakure (Lynched Day 3)
9. Long Con - posts - Mondo Owada (Survived)
10. Dom - posts - Kyoko Kirigiri (Killed Night 2)
11. tedxtr - posts - Kiyotaka Ishimaru (Survived)
12. Epignosis - posts - Byakuya Togami (Lynched Day 1)
13. Okosan - posts - Hifumi Yamada (Survived
14. Sloonei - posts - Chihiro Fujisaki (Killed Night 3) - Alter Ego
15. Creature - posts REPLACED BY Speedchuck - Sayaka Maizono (Killed Night 4)
16. Turnip Head - posts - Celestia Ludenberg (Lynched Day 5)

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 2:11 pm
by sprityo
Monokuma wrote: Image

*BING BONG BING BONG*

Glad to have you all signing up for the game! I just wanted to ensure that you are all aware of the rules set here at Hope's Peak Academy. Everyone, including myself, Headmaster Monokuma, has to follow these rules. I've updated your Student Handbooks with the rules for your convenience.

Rule 1 Students may reside only within the school. Leaving campus is an unacceptable use of time.
Rule 2 "Nighttime" is from 10 pm to 7 am. Some areas are off-limits at night, so please exercise caution.
Rule 3 Sleeping anywhere other than the dormitory will be seen as sleeping in class and punished accordingly.
Rule 4 With minimal restrictions, you are free to explore Hope's Peak Academy at your discretion.
Rule 5 Violence against headmaster Monokuma is strictly prohibited, as is destruction of surveillance cameras.
Rule 6 Anyone who kills a fellow student and becomes "blackened" will graduate, unless they are discovered.
Rule 7 Additional school regulations may be added if necessary.
Rule 8 Headmaster Monokuma cannot vote, but the player who has his role can. It does not count towards the total votes.
Rule 9 If Monokuma is found he can no longer vote in the poll.
Rule 10 Headmaster Monokuma will not help or impede students in trying to graduate.


-------------------------------
The living area contains:
15 dorm rooms (One for each student),
A trash room and incinerator,
Restrooms (Male and Female),
A substantial storage room,
Laundry facilities,
A communal bath house,
Swimming pool and sauna,
A large dining room attached to a catering kitchen

*During the Killing School Life the living quarters acted as a hub area, with breakfast meetings taking place each morning in the dining area, and secret meetings taking place in the bathhouse which was the only part of the school building which was not monitored by surveillance cameras.*

The school area on the ground floor has:
Two classrooms (1A and 1B),
An A/V room,
The school store,
A nurse's office,
Restrooms (M/F),
A data center,
The entrance to the building (sealed with a large vault door)
The gymnasium

Second Floor

The Library and Archives
The swimming pool
Classrooms 2-A and 2-B
Leading to the Pool area are the boys and girls changing rooms.
Restrooms (M/F)

-------------------------------

In addition to the normal game, I've decided to expand on the current setup to fit more closely to the source material and the above rules. Students will have the ability to visit multiple areas during the day and night every 6 hours. You will be given a list of activity suggestions as well as you are free to ask about doing anything else while occupying an area in your free time. The areas will be explained to each player via PM and list who else is there. This addition more so for a fun, roleplay purpose and is not required by any means to understand the game more. More to come as we get closer to that date. Be sure to invite your friends!

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 8:40 pm
by sprityo
Attention: All students are to report to the auditorium immediately for a special announcement!

Day 0 has started, you have approximately 22.5 hours to check in. This will be extended should a majority have not checked in.

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 8:56 pm
by Epignosis

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 8:59 pm
by sprityo
and last but not least, your cast:



in this "short" 20 minute video you can accurately perceive how each character sounds and acts as well as a little bit of knowledge about them

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 8:59 pm
by JaggedJimmyJay
Hey folks, I'll be your moderator on duty / facilitator. If you're feeling crummy, frustrated, or pissed at any point during the game, please PM me. I'll be happy to talk it over with you. Have fun dudes, dudets, and all the rest. :beer:

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 9:02 pm
by sprityo
JaggedJimmyJay wrote: Sun Jan 19, 2020 8:59 pm Hey folks, I'll be your moderator on duty / facilitator. If you're feeling crummy, frustrated, or pissed at any point during the game, please PM me. I'll be happy to talk it over with you. Have fun dudes, dudets, and all the rest. :beer:
Who's this other bear?! Where is Quin!?!?!

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 9:06 pm
by JaggedJimmyJay
sprityo wrote: Sun Jan 19, 2020 9:02 pm
JaggedJimmyJay wrote: Sun Jan 19, 2020 8:59 pm Hey folks, I'll be your moderator on duty / facilitator. If you're feeling crummy, frustrated, or pissed at any point during the game, please PM me. I'll be happy to talk it over with you. Have fun dudes, dudets, and all the rest. :beer:
Who's this other bear?! Where is Quin!?!?!
There's a good chance I just overlooked Quin here and am a moron. [mention]Quin[/mention]

If so he'll be an excellent MoD. :goofp:

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 9:08 pm
by sprityo
Image :beer:

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 9:16 pm
by sig
Second

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 9:16 pm
by sig
Lynch epi for posting before ne

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 9:24 pm
by sprityo
I will put up a Poll tomorrow once day starts to ensure the time is accurate on it

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 9:31 pm
by Dragon D. Luffy
Sup

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 9:32 pm
by Sloonei
Hello dragon rompers

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 9:44 pm
by Dragon D. Luffy
I just finished playing this series and it's amazing.

It's literally mafia in anime form.

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 10:03 pm
by TonyStarkPrime
Okay so is this a scum always wins game cause if so please recruit me

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 10:03 pm
by TonyStarkPrime
I want to be be bad

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 10:21 pm
by Sloonei
[VOTE: tony] aubergine

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 10:24 pm
by sig
Honestly I should get mafia I've won almost every game I've played as a mafia member or been part of the winning team!

And if not imma cry or be really salty

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 10:25 pm
by sig
Also third times the charm, creature has to be civ in this game and sloonie has to be mafia

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 10:38 pm
by Sloonei
sig wrote: Sun Jan 19, 2020 10:25 pm Also third times the charm, creature has to be civ in this game and sloonie has to be mafia
I’ll allow it

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 11:07 pm
by Turnip Head
Puhuhuhu! Hi friends!

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 11:09 pm
by Turnip Head
Party in my dorm room!

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 11:17 pm
by TonyStarkPrime
@Sprityo can the bear be lynched

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 11:23 pm
by Epignosis
TonyStarkPrime wrote: Sun Jan 19, 2020 11:17 pm @Sprityo can the bear be lynched
Didn't read the rules.

Should be expelled.

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 11:24 pm
by TonyStarkPrime
Epignosis wrote: Sun Jan 19, 2020 11:23 pm
TonyStarkPrime wrote: Sun Jan 19, 2020 11:17 pm @Sprityo can the bear be lynched
Didn't read the rules.

Should be expelled.
It says cant be killed that’s ambiguous

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 11:29 pm
by Epignosis
TonyStarkPrime wrote: Sun Jan 19, 2020 11:24 pm
Epignosis wrote: Sun Jan 19, 2020 11:23 pm
TonyStarkPrime wrote: Sun Jan 19, 2020 11:17 pm @Sprityo can the bear be lynched
Didn't read the rules.

Should be expelled.
It says cant be killed that’s ambiguous
I said the rules. Not the setup.
3. All Player to Host communication regarding questions about the game, actions, etc should be done through Private Messaging.

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 11:33 pm
by Creature
sprityo wrote: Sun Jan 19, 2020 1:10 pm - If you die, you do not win. *secrets*
Man was I really desperate for a game

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 11:34 pm
by Creature
The panda's belly weirds me

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 11:34 pm
by Creature
TonyStarkPrime wrote: Sun Jan 19, 2020 10:03 pm Okay so is this a scum always wins game cause if so please recruit me
Well idk what town is supposed to do if we can't lynch Monokuma

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 11:36 pm
by Creature
sig wrote: Sun Jan 19, 2020 10:24 pm Honestly I should get mafia I've won almost every game I've played as a mafia member or been part of the winning team!
I get to be unlucky enough to rand mafia in the only two setups I've played that weren't completely funked up with useless overpowered independents that screwed over the entire game

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 11:36 pm
by Creature
sig wrote: Sun Jan 19, 2020 10:25 pm Also third times the charm, creature has to be civ in this game and sloonie has to be mafia
There are 15 civs this game though?

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 11:47 pm
by TonyStarkPrime
Epignosis wrote: Sun Jan 19, 2020 11:29 pm
TonyStarkPrime wrote: Sun Jan 19, 2020 11:24 pm
Epignosis wrote: Sun Jan 19, 2020 11:23 pm
TonyStarkPrime wrote: Sun Jan 19, 2020 11:17 pm @Sprityo can the bear be lynched
Didn't read the rules.

Should be expelled.
It says cant be killed that’s ambiguous
I said the rules. Not the setup.
3. All Player to Host communication regarding questions about the game, actions, etc should be done through Private Messaging.
Ops missed that

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Sun Jan 19, 2020 11:50 pm
by TonyStarkPrime
Mod kill me now

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Mon Jan 20, 2020 12:23 am
by tedxtr
It was only a matter of time before battle royale formats conquered the mafia forums as well

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Mon Jan 20, 2020 12:57 am
by Jackofhearts2005
TonyStarkPrime wrote: Sun Jan 19, 2020 10:03 pm Okay so is this a scum always wins game cause if so please recruit me
Yeah, this setup looks pretty difficult for the town unless we lynch Monokuma early, in which case it will be a very difficult game for the mafia.

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Mon Jan 20, 2020 1:00 am
by Jackofhearts2005
There is some stuff that might make the game easier on the town but it's entirely on the mafia end of things so I'm not going to give them advice. If it happens, I'll say "I told you so" and we'll all have a good laugh.

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Mon Jan 20, 2020 1:04 am
by Jackofhearts2005
Creature wrote: Sun Jan 19, 2020 11:34 pm The panda's belly weirds me
Image

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Mon Jan 20, 2020 1:06 am
by Jackofhearts2005
Hi [mention]Fayt[/mention], [mention]tedxtr[/mention] and [mention]Okosan[/mention].

Nice to meet you. I'm Jack and I'm unlynchable.

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Mon Jan 20, 2020 1:11 am
by Turnip Head
Jackofhearts2005 wrote: Mon Jan 20, 2020 1:06 am Hi @Fayt, @tedxtr and @Okosan.

Nice to meet you. I'm Jack and I'm unlynchable.
Wow jack is pandaclaiming already :eek:

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Mon Jan 20, 2020 1:20 am
by Turnip Head
>put on my headphones and head to the gymnasium
>flex

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Mon Jan 20, 2020 1:20 am
by tedxtr
Jackofhearts2005 wrote: Mon Jan 20, 2020 1:06 am Hi @Fayt, @tedxtr and @Okosan.

Nice to meet you. I'm Jack and I'm unlynchable.
I’m insomnia, Jack :P

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Mon Jan 20, 2020 1:29 am
by Creature
Jackofhearts2005 wrote: Mon Jan 20, 2020 1:04 am
Creature wrote: Sun Jan 19, 2020 11:34 pm The panda's belly weirds me
Image
Looks like a cow with a single tit

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Mon Jan 20, 2020 1:50 am
by Dom
hello losers

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Mon Jan 20, 2020 2:00 am
by Quin
JaggedJimmyJay wrote: Sun Jan 19, 2020 9:06 pm
sprityo wrote: Sun Jan 19, 2020 9:02 pm
JaggedJimmyJay wrote: Sun Jan 19, 2020 8:59 pm Hey folks, I'll be your moderator on duty / facilitator. If you're feeling crummy, frustrated, or pissed at any point during the game, please PM me. I'll be happy to talk it over with you. Have fun dudes, dudets, and all the rest. :beer:
Who's this other bear?! Where is Quin!?!?!
There's a good chance I just overlooked Quin here and am a moron. Quin

If so he'll be an excellent MoD. :goofp:
Iiiiiiiiiiiiiiiit's Punishment Time!

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Mon Jan 20, 2020 2:02 am
by Jackofhearts2005
tedxtr wrote: Mon Jan 20, 2020 1:20 am
Jackofhearts2005 wrote: Mon Jan 20, 2020 1:06 am Hi Fayt, tedxtr and Okosan.

Nice to meet you. I'm Jack and I'm unlynchable.
I’m insomnia, Jack :P
Oh hey! Great to be playing with you again.

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Mon Jan 20, 2020 2:16 am
by tedxtr
Creature wrote: Mon Jan 20, 2020 1:29 am
Jackofhearts2005 wrote: Mon Jan 20, 2020 1:04 am
Creature wrote: Sun Jan 19, 2020 11:34 pm The panda's belly weirds me
Image
Looks like a cow with a single tit
This portrayal is really mesmerizing

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Mon Jan 20, 2020 2:19 am
by tedxtr
Jackofhearts2005 wrote: Mon Jan 20, 2020 2:02 am
tedxtr wrote: Mon Jan 20, 2020 1:20 am
Jackofhearts2005 wrote: Mon Jan 20, 2020 1:06 am Hi Fayt, tedxtr and Okosan.

Nice to meet you. I'm Jack and I'm unlynchable.
I’m insomnia, Jack :P
Oh hey! Great to be playing with you again.
All the same, old friend. If you are not the same alignment as me, however, I will unleash fury all over you. :charlieblackmon:

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Mon Jan 20, 2020 2:20 am
by tedxtr
My wincon is to read Dom correctly from at least 5 of his posts.

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Posted: Mon Jan 20, 2020 2:25 am
by Okosan
COOOO? (Are we just checking in right now, discussing game/reads, or what?)