The Dead Will Rise is a game idea that I've been playing around with over 3 or 4 years, but haven't gotten around to modding such a setup.
It is a 16 player game.
4 mafia
1 3p/indie
11 townies
Everyone starts out dead. Each player is randomly placed into 4 separate graveyards. Each graveyard will be given a set amount of action points to use throughout the game.
What I'm iterating on, is the process of players becoming alive. Originally, I had a bidding system in place, where the action points would be strategically used in the card game "War" like fashion, but that's not really mafia or has a feel to it that is okay, but I don't think it is what I'm looking for.
So with phases being 24/24, I'm thinking during the day phase, the ghost players would interact in a neutral zone. The top 4 players to meet a predetermined goal would be alive during the night phase to vote which of the 4 of them should remain alive. I feel like each graveyard would submit their own predetermined goal for each day, so each graveyard feels like they have a shot at becoming alive.
I'm also still working on how the wincons would work. I was thinking that there would be powers gained by the points that could prevent someone from reviving. Thus this would help make sure the game ends.
I have more ideas about this it is just hard to place words on all of it.