Page 2 of 37

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 7:01 pm
by robyn
@Neon don't vote me mf

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 7:05 pm
by DaughterOfOmega
I think Lucy could be evil

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 7:09 pm
by pyxxy
did someone post this yet



or this


Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 7:11 pm
by DaughterOfOmega
pyxxy wrote: Tue Mar 14, 2023 7:09 pm did someone post this yet



or this

Imagine Ye in 2023

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 7:13 pm
by robyn
hmmmm

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 7:21 pm
by sig
DaughterOfOmega wrote: Tue Mar 14, 2023 7:05 pm I think Lucy could be evil
Agreed sensing a wolffish vibe

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 7:23 pm
by falcon45ca
I AM TOWN!




I try all things; I achieve what I can

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 7:24 pm
by DaughterOfOmega
sig wrote: Tue Mar 14, 2023 7:21 pm
DaughterOfOmega wrote: Tue Mar 14, 2023 7:05 pm I think Lucy could be evil
Agreed sensing a wolffish vibe
You wanted drama, so you are no better than Lucy

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 7:24 pm
by robyn
sig wrote: Tue Mar 14, 2023 7:21 pm
DaughterOfOmega wrote: Tue Mar 14, 2023 7:05 pm I think Lucy could be evil
Agreed sensing a wolffish vibe
any tips on how to be towny when you enter a thread? i've forgotten how to do that

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 7:28 pm
by falcon45ca
DaughterOfOmega wrote: Tue Mar 14, 2023 5:59 pm First: The mechanics of this game seem weird to me.

Second: I said I would try this game, and I haven't seriously tried while town alignment in years.

Third: I have an exam two days after spring break ends, and last exam I did horrible. If I'm alive till endgame I will be studying for that pretty hard.
Sweet, DOOM is Maf.





[VOTE: doom] aubergine





Game gunna be EZ

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 7:30 pm
by DaughterOfOmega
falcon45ca wrote: Tue Mar 14, 2023 7:28 pm
DaughterOfOmega wrote: Tue Mar 14, 2023 5:59 pm First: The mechanics of this game seem weird to me.

Second: I said I would try this game, and I haven't seriously tried while town alignment in years.

Third: I have an exam two days after spring break ends, and last exam I did horrible. If I'm alive till endgame I will be studying for that pretty hard.
Sweet, DOOM is Maf.





[VOTE: doom] aubergine

These are the level of reads I expect from town Falcon

welcome aboard



Game gunna be EZ

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 7:30 pm
by DaughterOfOmega
These kids think my mafia is that easy to find, lol.

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 7:47 pm
by sig
DaughterOfOmega wrote: Tue Mar 14, 2023 7:24 pm
sig wrote: Tue Mar 14, 2023 7:21 pm
DaughterOfOmega wrote: Tue Mar 14, 2023 7:05 pm I think Lucy could be evil
Agreed sensing a wolffish vibe
You wanted drama, so you are no better than Lucy

Hmmm or do you want drama for saying I want drama when I’m just agreeing with you

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 7:48 pm
by sig
falcon45ca wrote: Tue Mar 14, 2023 7:28 pm
DaughterOfOmega wrote: Tue Mar 14, 2023 5:59 pm First: The mechanics of this game seem weird to me.

Second: I said I would try this game, and I haven't seriously tried while town alignment in years.

Third: I have an exam two days after spring break ends, and last exam I did horrible. If I'm alive till endgame I will be studying for that pretty hard.
Sweet, DOOM is Maf.





[VOTE: doom] aubergine





Game gunna be EZ
Falcon mafia

Boom game solved 2 mafia down

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 7:49 pm
by sig
lucy wrote: Tue Mar 14, 2023 7:24 pm
sig wrote: Tue Mar 14, 2023 7:21 pm
DaughterOfOmega wrote: Tue Mar 14, 2023 7:05 pm I think Lucy could be evil
Agreed sensing a wolffish vibe
any tips on how to be towny when you enter a thread? i've forgotten how to do that
I can tell,

See what you do is say what number you are when you enter or make a super funny joke to break the tension. :beer:

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 7:49 pm
by DaughterOfOmega
sig wrote: Tue Mar 14, 2023 7:47 pm
DaughterOfOmega wrote: Tue Mar 14, 2023 7:24 pm
sig wrote: Tue Mar 14, 2023 7:21 pm
DaughterOfOmega wrote: Tue Mar 14, 2023 7:05 pm I think Lucy could be evil
Agreed sensing a wolffish vibe
You wanted drama, so you are no better than Lucy

Hmmm or do you want drama for saying I want drama when I’m just agreeing with you
You agree with me? That'll get you banned from MU, ya better be careful skipper

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 7:53 pm
by Scotty
sig wrote: Tue Mar 14, 2023 7:49 pm
lucy wrote: Tue Mar 14, 2023 7:24 pm
sig wrote: Tue Mar 14, 2023 7:21 pm
DaughterOfOmega wrote: Tue Mar 14, 2023 7:05 pm I think Lucy could be evil
Agreed sensing a wolffish vibe
any tips on how to be towny when you enter a thread? i've forgotten how to do that
I can tell,

See what you do is say what number you are when you enter or make a super funny joke to break the tension. :beer:
When y’all see who I am, it’ll take your breath away.

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 7:58 pm
by pyxxy
DaughterOfOmega wrote: Tue Mar 14, 2023 7:11 pm
pyxxy wrote: Tue Mar 14, 2023 7:09 pm did someone post this yet



or this

Imagine Ye in 2023
I try not to

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 8:07 pm
by DaughterOfOmega
pyxxy wrote: Tue Mar 14, 2023 7:58 pm
DaughterOfOmega wrote: Tue Mar 14, 2023 7:11 pm
pyxxy wrote: Tue Mar 14, 2023 7:09 pm did someone post this yet



or this

Imagine Ye in 2023
I try not to
HE MADE GRADUATION THOUGH

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 8:26 pm
by Seanzie
Well, Nutella is a wolf.

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 8:26 pm
by Seanzie
[VOTE: Nutella] aubergine

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 8:32 pm
by nutella
Nah

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 8:33 pm
by nutella
Falcon probably is though.

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 8:35 pm
by Creature
[VOTE: nutella] aubergine

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 8:40 pm
by Seanzie
nutella wrote: Tue Mar 14, 2023 8:32 pmNah
Yeah.

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 8:40 pm
by nutella
Yeah yeah just get it out of your system early

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 8:40 pm
by falcon45ca
sig wrote: Tue Mar 14, 2023 7:48 pm
falcon45ca wrote: Tue Mar 14, 2023 7:28 pm
DaughterOfOmega wrote: Tue Mar 14, 2023 5:59 pm First: The mechanics of this game seem weird to me.

Second: I said I would try this game, and I haven't seriously tried while town alignment in years.

Third: I have an exam two days after spring break ends, and last exam I did horrible. If I'm alive till endgame I will be studying for that pretty hard.
Sweet, DOOM is Maf.





[VOTE: doom] aubergine





Game gunna be EZ
Falcon mafia

Boom game solved 2 mafia down
Fuck yeah, it's gonna be a town sweep yo

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 8:41 pm
by Seanzie
nutella wrote: Tue Mar 14, 2023 8:33 pm Falcon probably is though.
No.

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 8:47 pm
by pyxxy
DaughterOfOmega wrote: Tue Mar 14, 2023 8:07 pm
pyxxy wrote: Tue Mar 14, 2023 7:58 pm
DaughterOfOmega wrote: Tue Mar 14, 2023 7:11 pm
pyxxy wrote: Tue Mar 14, 2023 7:09 pm did someone post this yet



or this

Imagine Ye in 2023
I try not to
HE MADE GRADUATION THOUGH
the art

✂️
cut radish.png
cut radish.png (97.97 KiB) Viewed 926 times
the artist

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 9:04 pm
by sig
Seanzie wrote: Tue Mar 14, 2023 8:41 pm
nutella wrote: Tue Mar 14, 2023 8:33 pm Falcon probably is though.
No.

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 9:04 pm
by sig
sig wrote: Tue Mar 14, 2023 9:04 pm
Seanzie wrote: Tue Mar 14, 2023 8:41 pm
nutella wrote: Tue Mar 14, 2023 8:33 pm Falcon probably is though.
No.

That was supposed to have a yes at the end

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 9:06 pm
by nutella
sig and i agreeing, what world is this

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 9:09 pm
by Scotty
ok mech talk. (If you don’t like mech talk, put your fingers in your ears and make ambulance sounds)

I dunno if anyone else has read the book, but I have some ideas on a few things. It’s hard to talk about em without spoiling the book but in general I’m going to talk around certain mech that doesn’t spoil too much.


So hypothetically, if every person gave me their breath today, and I was then elim’d at end of day, all breaths in the game (save for secrets we don’t know from Vasher) would be gone. Kablooey. No respawn.

Breaths don’t seem to be something that can grow in trees. I find it likely that we lose more breaths from people NK’d than we end up giving to others. Which means reaching multiple heightenings is going to be few and far between. Only mafia can coordinate best in that regard.

So benefits of giving breaths is something I see most efficiently utilized if you know are you about to be eliminated and don’t want to waste your breath. Giving it to your one or two top town reads is probably just the move.

Currently if I gave my breath to someone at random, I have a 66% chance to hit a town. Which are meh odds, but not terrible. If we miselim today, it turns into probably a 50% chance if we were to do the same tomorrow. If we yeet mafia today, it turns into 70% chance tomorrow which isn’t bad, but not that different from today. I guess 66% is fine, but not a bet I’m always ready to make. Definitely not at 50%.

The human aspect of this is that I think people are far less likely to just..give their breath away. So this is probably all moot. And the heightenings are probably not a thing to count on this game.

Anyone else can weigh in on this, but if we miselim today, the odds get worse of successfully randomly giving our breath to a town for the rest of the game unless mafia are systematically voted out, but I don’t like the risk of giving away breaths on a day with no info.

So. I’m probably not gonna give my breath away for that reason.

~~~~~~~~~~~~

“The second heightening: MAFIA (4 breaths)
Mafia who achieve the second heightening may choose at night to janitor next yeet as long as they have voted for the person yeeted.”

This is a questionable ability because it’s expensive and potentially outing for mafia to do so if we can see vote totals. I wouldn’t hinge on mafia using this unless, like, everyone voted for one player the day before.

“The second heightening: TOWN (4 breaths)
Town who achieve the second heightening now have the capacity to protect themselves or others from a night kill. Attempting to do so will reduce the submitter's total breaths by one.”

This is a great ability and is probably the bread and butter of town’s utility. I don’t see anywhere that says claiming is not allowed, but claiming to have 4 breaths is probably something we should consider in our arsenal.

If someone came into day saying “I have 3 breaths” it may be in a 1-breath town’s best interest to volunteer their breath to that player to bolster the group.
Could the 3 breather be mafia? Sure? Could the person offering to gift the breath be lying? Sure. But I think it’s something to consider down the line.

“The third heightening (6 breaths)
Players who achieve the third heightening will now resist a nightkill or negative action taken against the player who has achieved the third heightening. If this ability is used, the player will return to having a single breath. Further, if they submit to use this power and a protection does not occur the power will not qualify as being used.”

This one confounds me. Because how I’m reading this is whoever reaches 6 breaths can just protect themself as infinitum, every night. So as long as they don’t get yeeted or POISONED, they’re invincible, since they just get to do it again the next night if they were protected. Until they get NK’d, and lose 5 breaths. But it sounds worth it.

~~~~~~~~~~~~

The other thing is Vasher. I’m not going to spoil it, but he’s got some interesting stuff going on, and even though the syntax says that he gives his sword away to poison someone, but the power will ‘not qualify as being used’ if the target isn’t yeeted end of day. We know from the role list that mafia can’t be poisoned until the leader is killed, and light song can’t be poisoned.


What we don’t know:
-what constitutes a successful poison?
-will the poisoned player be announced publically?

So what we can infer:
-poisoning will most likely kill at end of day unless that player can’t be poisoned
-both factions have at least 1 player that can’t be poisoned, which means VT town could just be poisoned and killed off as a regular target. This means that Vasher is tried and true 3p that doesn’t serve town wincon. Because then he would just be a town.

Austere this is so hard to talk about with spoilering the book. I have reason to believe the sword, however, will mostly function as a means for Vasher to fulfill his win con in searching for mafia. But if he can only do it once per game? Something doesn’t add up if it also kills town. Unless he gets it back.

Here’s my prediction with mech and theme:
-Vasher starts with 6 breaths. He can’t give them. They’re probably used for a role ability.
-VT can probably be poisoned, but it probably doesn’t fulfill vasher’s wincon. But because he can secondhand kill town, he’s not on town’s side per se. But I would wager he’s more of a town-siding 3P than we can usually expect.
-So he probably has to spend breath or something to get the sword back and try again.

ps I am not Vasher, but if Vasher revealed himself I wouldn’t be immediately on the train to kill him


Thanks for coming to mech talk.

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 9:09 pm
by robyn
ew mech talk

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 9:10 pm
by robyn
where's the tldr

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 9:11 pm
by nutella
Happy for u bro or sorry that happened

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 9:11 pm
by Scotty
lucy wrote: Tue Mar 14, 2023 9:10 pm where's the tldr
I gotchu.
Spoiler: show
Scotty wrote: Tue Mar 14, 2023 9:09 pm Tk;dr:

ok mech talk. (If you don’t like mech talk, put your fingers in your ears and make ambulance sounds)

I dunno if anyone else has read the book, but I have some ideas on a few things. It’s hard to talk about em without spoiling the book but in general I’m going to talk around certain mech that doesn’t spoil too much.


So hypothetically, if every person gave me their breath today, and I was then elim’d at end of day, all breaths in the game (save for secrets we don’t know from Vasher) would be gone. Kablooey. No respawn.

Breaths don’t seem to be something that can grow in trees. I find it likely that we lose more breaths from people NK’d than we end up giving to others. Which means reaching multiple heightenings is going to be few and far between. Only mafia can coordinate best in that regard.

So benefits of giving breaths is something I see most efficiently utilized if you know are you about to be eliminated and don’t want to waste your breath. Giving it to your one or two top town reads is probably just the move.

Currently if I gave my breath to someone at random, I have a 66% chance to hit a town. Which are meh odds, but not terrible. If we miselim today, it turns into probably a 50% chance if we were to do the same tomorrow. If we yeet mafia today, it turns into 70% chance tomorrow which isn’t bad, but not that different from today. I guess 66% is fine, but not a bet I’m always ready to make. Definitely not at 50%.

The human aspect of this is that I think people are far less likely to just..give their breath away. So this is probably all moot. And the heightenings are probably not a thing to count on this game.

Anyone else can weigh in on this, but if we miselim today, the odds get worse of successfully randomly giving our breath to a town for the rest of the game unless mafia are systematically voted out, but I don’t like the risk of giving away breaths on a day with no info.

So. I’m probably not gonna give my breath away for that reason.

~~~~~~~~~~~~

“The second heightening: MAFIA (4 breaths)
Mafia who achieve the second heightening may choose at night to janitor next yeet as long as they have voted for the person yeeted.”

This is a questionable ability because it’s expensive and potentially outing for mafia to do so if we can see vote totals. I wouldn’t hinge on mafia using this unless, like, everyone voted for one player the day before.

“The second heightening: TOWN (4 breaths)
Town who achieve the second heightening now have the capacity to protect themselves or others from a night kill. Attempting to do so will reduce the submitter's total breaths by one.”

This is a great ability and is probably the bread and butter of town’s utility. I don’t see anywhere that says claiming is not allowed, but claiming to have 4 breaths is probably something we should consider in our arsenal.

If someone came into day saying “I have 3 breaths” it may be in a 1-breath town’s best interest to volunteer their breath to that player to bolster the group.
Could the 3 breather be mafia? Sure? Could the person offering to gift the breath be lying? Sure. But I think it’s something to consider down the line.

“The third heightening (6 breaths)
Players who achieve the third heightening will now resist a nightkill or negative action taken against the player who has achieved the third heightening. If this ability is used, the player will return to having a single breath. Further, if they submit to use this power and a protection does not occur the power will not qualify as being used.”

This one confounds me. Because how I’m reading this is whoever reaches 6 breaths can just protect themself as infinitum, every night. So as long as they don’t get yeeted or POISONED, they’re invincible, since they just get to do it again the next night if they were protected. Until they get NK’d, and lose 5 breaths. But it sounds worth it.

~~~~~~~~~~~~

The other thing is Vasher. I’m not going to spoil it, but he’s got some interesting stuff going on, and even though the syntax says that he gives his sword away to poison someone, but the power will ‘not qualify as being used’ if the target isn’t yeeted end of day. We know from the role list that mafia can’t be poisoned until the leader is killed, and light song can’t be poisoned.


What we don’t know:
-what constitutes a successful poison?
-will the poisoned player be announced publically?

So what we can infer:
-poisoning will most likely kill at end of day unless that player can’t be poisoned
-both factions have at least 1 player that can’t be poisoned, which means VT town could just be poisoned and killed off as a regular target. This means that Vasher is tried and true 3p that doesn’t serve town wincon. Because then he would just be a town.

Austere this is so hard to talk about with spoilering the book. I have reason to believe the sword, however, will mostly function as a means for Vasher to fulfill his win con in searching for mafia. But if he can only do it once per game? Something doesn’t add up if it also kills town. Unless he gets it back.

Here’s my prediction with mech and theme:
-Vasher starts with 6 breaths. He can’t give them. They’re probably used for a role ability.
-VT can probably be poisoned, but it probably doesn’t fulfill vasher’s wincon. But because he can secondhand kill town, he’s not on town’s side per se. But I would wager he’s more of a town-siding 3P than we can usually expect.
-So he probably has to spend breath or something to get the sword back and try again.

ps I am not Vasher, but if Vasher revealed himself I wouldn’t be immediately on the train to kill him


Thanks for coming to mech talk.

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 9:14 pm
by robyn
where's the 1-2 sentence tldr

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 9:22 pm
by ☆Princess Abigail☆
lucy wrote: Tue Mar 14, 2023 6:11 pm @Neon why are u voting me
Image

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 9:23 pm
by ☆Princess Abigail☆
Scotty wrote: Tue Mar 14, 2023 6:36 pm
Neon wrote: Tue Mar 14, 2023 5:20 pm Neon here to 500 post every day
oh colours no
Oh yes *evil laugh* better kill me

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 9:24 pm
by ☆Princess Abigail☆
DaughterOfOmega wrote: Tue Mar 14, 2023 6:54 pm
sig wrote: Tue Mar 14, 2023 6:52 pm
DaughterOfOmega wrote: Tue Mar 14, 2023 6:49 pm I'm sitting here trying to understand mafia mechanics, while also trying to break MU's ban evading rules, and I haven't even began writing an essay due for my comparative governments class

we need more hours in the day
lol what did you do to get banned on MU
The answer to the question why I was banned, and the answer to why I'm still banned are completely different

since you want the reason from 5 years ago, post# 101 in the MU ban log.
Intriguing

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 9:25 pm
by ☆Princess Abigail☆
lucy wrote: Tue Mar 14, 2023 7:01 pm @Neon don't vote me mf
I do what I want.

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 9:26 pm
by ☆Princess Abigail☆
lucy wrote: Tue Mar 14, 2023 7:24 pm
sig wrote: Tue Mar 14, 2023 7:21 pm
DaughterOfOmega wrote: Tue Mar 14, 2023 7:05 pm I think Lucy could be evil
Agreed sensing a wolffish vibe
any tips on how to be towny when you enter a thread? i've forgotten how to do that
Psst. Just play the game

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 9:27 pm
by ☆Princess Abigail☆
Scotty wrote: Tue Mar 14, 2023 9:09 pm ok mech talk. (If you don’t like mech talk, put your fingers in your ears and make ambulance sounds)

I dunno if anyone else has read the book, but I have some ideas on a few things. It’s hard to talk about em without spoiling the book but in general I’m going to talk around certain mech that doesn’t spoil too much.


So hypothetically, if every person gave me their breath today, and I was then elim’d at end of day, all breaths in the game (save for secrets we don’t know from Vasher) would be gone. Kablooey. No respawn.

Breaths don’t seem to be something that can grow in trees. I find it likely that we lose more breaths from people NK’d than we end up giving to others. Which means reaching multiple heightenings is going to be few and far between. Only mafia can coordinate best in that regard.

So benefits of giving breaths is something I see most efficiently utilized if you know are you about to be eliminated and don’t want to waste your breath. Giving it to your one or two top town reads is probably just the move.

Currently if I gave my breath to someone at random, I have a 66% chance to hit a town. Which are meh odds, but not terrible. If we miselim today, it turns into probably a 50% chance if we were to do the same tomorrow. If we yeet mafia today, it turns into 70% chance tomorrow which isn’t bad, but not that different from today. I guess 66% is fine, but not a bet I’m always ready to make. Definitely not at 50%.

The human aspect of this is that I think people are far less likely to just..give their breath away. So this is probably all moot. And the heightenings are probably not a thing to count on this game.

Anyone else can weigh in on this, but if we miselim today, the odds get worse of successfully randomly giving our breath to a town for the rest of the game unless mafia are systematically voted out, but I don’t like the risk of giving away breaths on a day with no info.

So. I’m probably not gonna give my breath away for that reason.

~~~~~~~~~~~~

“The second heightening: MAFIA (4 breaths)
Mafia who achieve the second heightening may choose at night to janitor next yeet as long as they have voted for the person yeeted.”

This is a questionable ability because it’s expensive and potentially outing for mafia to do so if we can see vote totals. I wouldn’t hinge on mafia using this unless, like, everyone voted for one player the day before.

“The second heightening: TOWN (4 breaths)
Town who achieve the second heightening now have the capacity to protect themselves or others from a night kill. Attempting to do so will reduce the submitter's total breaths by one.”

This is a great ability and is probably the bread and butter of town’s utility. I don’t see anywhere that says claiming is not allowed, but claiming to have 4 breaths is probably something we should consider in our arsenal.

If someone came into day saying “I have 3 breaths” it may be in a 1-breath town’s best interest to volunteer their breath to that player to bolster the group.
Could the 3 breather be mafia? Sure? Could the person offering to gift the breath be lying? Sure. But I think it’s something to consider down the line.

“The third heightening (6 breaths)
Players who achieve the third heightening will now resist a nightkill or negative action taken against the player who has achieved the third heightening. If this ability is used, the player will return to having a single breath. Further, if they submit to use this power and a protection does not occur the power will not qualify as being used.”

This one confounds me. Because how I’m reading this is whoever reaches 6 breaths can just protect themself as infinitum, every night. So as long as they don’t get yeeted or POISONED, they’re invincible, since they just get to do it again the next night if they were protected. Until they get NK’d, and lose 5 breaths. But it sounds worth it.

~~~~~~~~~~~~

The other thing is Vasher. I’m not going to spoil it, but he’s got some interesting stuff going on, and even though the syntax says that he gives his sword away to poison someone, but the power will ‘not qualify as being used’ if the target isn’t yeeted end of day. We know from the role list that mafia can’t be poisoned until the leader is killed, and light song can’t be poisoned.


What we don’t know:
-what constitutes a successful poison?
-will the poisoned player be announced publically?

So what we can infer:
-poisoning will most likely kill at end of day unless that player can’t be poisoned
-both factions have at least 1 player that can’t be poisoned, which means VT town could just be poisoned and killed off as a regular target. This means that Vasher is tried and true 3p that doesn’t serve town wincon. Because then he would just be a town.

Austere this is so hard to talk about with spoilering the book. I have reason to believe the sword, however, will mostly function as a means for Vasher to fulfill his win con in searching for mafia. But if he can only do it once per game? Something doesn’t add up if it also kills town. Unless he gets it back.

Here’s my prediction with mech and theme:
-Vasher starts with 6 breaths. He can’t give them. They’re probably used for a role ability.
-VT can probably be poisoned, but it probably doesn’t fulfill vasher’s wincon. But because he can secondhand kill town, he’s not on town’s side per se. But I would wager he’s more of a town-siding 3P than we can usually expect.
-So he probably has to spend breath or something to get the sword back and try again.

ps I am not Vasher, but if Vasher revealed himself I wouldn’t be immediately on the train to kill him


Thanks for coming to mech talk.
*ambulance sounds*

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 9:28 pm
by ☆Princess Abigail☆
Bruh this game is so slow

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 9:31 pm
by robyn
Neon wrote: Tue Mar 14, 2023 9:28 pm Bruh this game is so slow
yeah, idk why lol

people don't get emails for syndicate so that might contribute

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 9:32 pm
by Creature
I bet no one read Scotty's post.

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 9:34 pm
by ☆Princess Abigail☆
Creature wrote: Tue Mar 14, 2023 9:32 pm I bet no one read Scotty's post.
I didn't.

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 9:34 pm
by Creature
lucy wrote: Tue Mar 14, 2023 9:14 pm where's the 1-2 sentence tldr
The writer of this passage is discussing the concept of "Breaths" in a game, which can be given to other players and increase their abilities. They discuss the likelihood of giving breaths to others, the benefits of reaching certain levels of breath, and the potential implications of Vasher's abilities. The writer believes that Vasher's abilities could be detrimental to the town's win condition and discusses their prediction for Vasher's role in the game.

Re: Cosmere Mafia - Warbreaker - [Day 1]

Posted: Tue Mar 14, 2023 9:34 pm
by ☆Princess Abigail☆
lucy wrote: Tue Mar 14, 2023 9:31 pm
Neon wrote: Tue Mar 14, 2023 9:28 pm Bruh this game is so slow
yeah, idk why lol

people don't get emails for syndicate so that might contribute
Me... bored... refreshing the page constantly...