Page 2 of 183

Re: Fallout 2: A Post-Nuclear Mafia Game [Pre-game]

Posted: Sat Feb 27, 2021 11:26 pm
by Spacedaisy
Town seems like a relative term in this game. This should be a fun one. :haha: I'm around.

As a note, I mentioned this in signups and I'll mention it again here, I am finishing out a course, and I am behind on a couple assignments. So it will be harder for me at the start, but I'll give it my best. Once I get past the coursework that needs turned in, you guys will have more of my attention. :)

Re: Fallout 2: A Post-Nuclear Mafia Game [Pre-game]

Posted: Sat Feb 27, 2021 11:30 pm
by Grogu
hard claim green team I think I am town I guess

Re: Fallout 2: A Post-Nuclear Mafia Game [Pre-game]

Posted: Sat Feb 27, 2021 11:31 pm
by Grogu
Love green or die

Re: Fallout 2: A Post-Nuclear Mafia Game [Pre-game]

Posted: Sat Feb 27, 2021 11:36 pm
by Spacedaisy
Grogu wrote: Sat Feb 27, 2021 11:31 pm Love green or die
So you fall under the "Somewhat town" alignment then?

Re: Fallout 2: A Post-Nuclear Mafia Game [Pre-game]

Posted: Sat Feb 27, 2021 11:37 pm
by Grogu
Civiie

Re: Fallout 2: A Post-Nuclear Mafia Game [Pre-game]

Posted: Sat Feb 27, 2021 11:39 pm
by Gavial
Poison wrote: Sat Feb 27, 2021 8:20 pm Pros: IDK
Cons: IDK (X2)

[I don't know shits about my play]
Gameplan: A FUN GAME. SHIT POSTS. HEATED ARGUMENTS. "OH MY GOD YOU ARE SUS"
Misc.: I love penguins.
Penguins are Bay!

Re: Fallout 2: A Post-Nuclear Mafia Game [Pre-game]

Posted: Sat Feb 27, 2021 11:39 pm
by Gavial
Cute, cuddly and fluffy!

Re: Fallout 2: A Post-Nuclear Mafia Game [Pre-game]

Posted: Sat Feb 27, 2021 11:40 pm
by Gavial
Grogu wrote: Sat Feb 27, 2021 11:30 pm hard claim green team I think I am town I guess
Yeah think?

Hey um, greens the mafia in this game.
You green?

Re: Fallout 2: A Post-Nuclear Mafia Game [Pre-game]

Posted: Sun Feb 28, 2021 12:18 am
by MacDougall
Pros: Mafia God
Cons: Will get capped n1
Gameplan: Identify the Mafia by reading their posts and deducing they are mafia
Misc: Daddy

Re: Fallout 2: A Post-Nuclear Mafia Game [Pre-game]

Posted: Sun Feb 28, 2021 12:23 am
by Esooa
pros: gay
cute
sometimes will vote mafia
cons: dumb
gameplan: understand the setup
misc: will tunnel mac

Re: Fallout 2: A Post-Nuclear Mafia Game [Pre-game]

Posted: Sun Feb 28, 2021 12:55 am
by Poison
ChopChop wrote: Sat Feb 27, 2021 11:39 pm
Poison wrote: Sat Feb 27, 2021 8:20 pm Pros: IDK
Cons: IDK (X2)

[I don't know shits about my play]
Gameplan: A FUN GAME. SHIT POSTS. HEATED ARGUMENTS. "OH MY GOD YOU ARE SUS"
Misc.: I love penguins.
Penguins are Bay!
Pocketed!!!!!!!!!!!!!!!!!!!!!!!

Image

Re: Fallout 2: A Post-Nuclear Mafia Game [Pre-game]

Posted: Sun Feb 28, 2021 1:06 am
by Marmot
TonyStarkPrime wrote: Sat Feb 27, 2021 6:03 pm Someoone read the setup and tell me what to look out for
If you're town, the game is easier if you kill the scum faster.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 1:11 am
by Marmot
Alright @c4e5g3d5 I've got a response for you.

Pros: I generally keep a level head and calm demeanor, and try to be a pleasant player to play with (unless you're Mac, I might misunderstand you and yell at you :blush: )
Cons: I'm not actually any good at mafia.
Gameplan: Skip many of the 2k posts that are to come this Day 1, but still hunt well.
Misc.: I will probably self-vote at some point in this game and also end up in LYLO.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 1:26 am
by Sloonei
Pros: Yes
Cons: Long
Gameplan: N/A
Misc.: Data missing

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 1:42 am
by KZA
godverdomme

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 2:06 am
by DrWilgy
Hello everyone, name is DrWilgy.

Pros: Most definitely a doctor
Cons: Most definitely a doctor
Gameplan: Most definitely a doctor
Misc: Most definitely a doctor

It is a pleasure to make your acquaintance.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 2:11 am
by Marmot
DrWilgy wrote: Sun Feb 28, 2021 2:06 am Hello everyone, name is DrWilgy.

Pros: Most definitely a doctor
Cons: Most definitely a doctor
Gameplan: Most definitely a doctor
Misc: Most definitely a doctor

It is a pleasure to make your acquaintance.
Protect me senpai!

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 2:13 am
by Long Con
Sloonei wrote: Sun Feb 28, 2021 1:26 am Pros: Yes
Cons: Long
Gameplan: N/A
Misc.: Data missing
My dating app matched us up for same Cons. Wanna mason?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 2:21 am
by Sloonei
Long Con wrote: Sun Feb 28, 2021 2:13 am
Sloonei wrote: Sun Feb 28, 2021 1:26 am Pros: Yes
Cons: Long
Gameplan: N/A
Misc.: Data missing
My dating app matched us up for same Cons. Wanna mason?
What's your zodiac sign?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 2:46 am
by Long Con
Sloonei wrote: Sun Feb 28, 2021 2:21 am
Long Con wrote: Sun Feb 28, 2021 2:13 am
Sloonei wrote: Sun Feb 28, 2021 1:26 am Pros: Yes
Cons: Long
Gameplan: N/A
Misc.: Data missing
My dating app matched us up for same Cons. Wanna mason?
What's your zodiac sign?
I prefer to keep it multiple choice...

Image

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 3:13 am
by Sloonei
Long Con wrote: Sun Feb 28, 2021 2:46 am
Sloonei wrote: Sun Feb 28, 2021 2:21 am
Long Con wrote: Sun Feb 28, 2021 2:13 am
Sloonei wrote: Sun Feb 28, 2021 1:26 am Pros: Yes
Cons: Long
Gameplan: N/A
Misc.: Data missing
My dating app matched us up for same Cons. Wanna mason?
What's your zodiac sign?
I prefer to keep it multiple choice...

Image
A man of mystery, I like that.

Bachelor #2, what would you do to spice up our mason chat?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 3:19 am
by Marmot
I'm a fan of rosemary, and it pairs well with paprika.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 5:45 am
by staypositivefriend
pros: sometimes i make the mafia cry

cons: i crumble if i don't have other people to bounce my thoughts off of

gameplan: No.

misc: i'm drinking vanilla coke right now. it's pretty good

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 5:48 am
by staypositivefriend
since all of the town aligned factions can win if the enclaves all get eliminated by night 5, the real Gameplan should probably actually be everyone high-efforting and banding together to create a townsweep, before anyone has to worry about fulfilling their other win conditions

dont know if that'll happen though. i'm probably going to low effort a little bit, but im excited to be here nonetheless~

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 6:13 am
by MacDougall
Lol your idea of how to win is "lets all just try heaps hard". So idealistic. You can be town.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 6:28 am
by staypositivefriend
MacDougall wrote: Sun Feb 28, 2021 6:13 am Lol your idea of how to win is "lets all just try heaps hard". So idealistic. You can be town.
i have faith in all of us

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 7:20 am
by Alison
Tony is scum. No other reads.

Pros: game winning tunnels
Cons: game losing tunnels
Gameplan: bury a scum D1, get killed N1 and then complain about town throwing the game from dead chat
Misc: I love Akemi Homura and I'm gay

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 8:22 am
by Urist
Pros: none
Cons: hetero
Gameplan: setup spec and coast
Misc: i've never played with esooa

Btw nobody should be claiming team or colour. Whoever claimed to be a Limey effectively just claimed town PR.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 9:48 am
by DaughterOfOmega
Never played F2, but I've played several other games in the series. Hope the mechanics are fun, though ngl not a huge fan of tons of alignments.

Re: Fallout 2: A Post-Nuclear Mafia Game [Pre-game]

Posted: Sun Feb 28, 2021 10:25 am
by Rej
MacDougall wrote: Sat Feb 27, 2021 10:13 pm having a real shit day so here's some slank cover
hope your day gets better Mac!

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 10:28 am
by Rej
I see people are doing an IP

Pros: right reads
Cons: slacking
Gameplan: pointing out the obvious
Misc.: gets lynched/killed prob before D3

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 10:29 am
by Rej
Misc.: I forgot to add that there is a 80% chance of me still winning the game.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 10:45 am
by c4e5g3d5
Summary so far:

TSP: Shitposter
KZA: Shitposter
Poison: Shitposter+
Mac: Laconic
Esooa: Kinda normal mafia player
Marmot: Maturity
Sloon: Uh
Wilgy: Shitposter
spf: Live interaction is important, also just generally sweaty
Alison: Tunnel
Urist: Lurk
Rej: Plays close to chest

Yeah, in this setup we definitely want to aim for the sweep like spf said, but the other two anti-town factions could make our lives harder. Didn't see how much night KP we have, might be relevant. In any case, the general gameplan should still just be to play mafia. All the town in-fighting waits until all the wolves are dead. I'm down to sweat like spf is saying, though.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 11:42 am
by Esooa
c4e5g3d5 wrote: Sun Feb 28, 2021 10:45 am Summary so far:

TSP: Shitposter
KZA: Shitposter
Poison: Shitposter+
Mac: Laconic
Esooa: Kinda normal mafia player
Marmot: Maturity
Sloon: Uh
Wilgy: Shitposter
spf: Live interaction is important, also just generally sweaty
Alison: Tunnel
Urist: Lurk
Rej: Plays close to chest

Yeah, in this setup we definitely want to aim for the sweep like spf said, but the other two anti-town factions could make our lives harder. Didn't see how much night KP we have, might be relevant. In any case, the general gameplan should still just be to play mafia. All the town in-fighting waits until all the wolves are dead. I'm down to sweat like spf is saying, though.
@staypositivefriend sweat LMAO

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 11:44 am
by Marmot
Esooa wrote: Sun Feb 28, 2021 11:42 am
c4e5g3d5 wrote: Sun Feb 28, 2021 10:45 am Summary so far:

TSP: Shitposter
KZA: Shitposter
Poison: Shitposter+
Mac: Laconic
Esooa: Kinda normal mafia player
Marmot: Maturity
Sloon: Uh
Wilgy: Shitposter
spf: Live interaction is important, also just generally sweaty
Alison: Tunnel
Urist: Lurk
Rej: Plays close to chest

Yeah, in this setup we definitely want to aim for the sweep like spf said, but the other two anti-town factions could make our lives harder. Didn't see how much night KP we have, might be relevant. In any case, the general gameplan should still just be to play mafia. All the town in-fighting waits until all the wolves are dead. I'm down to sweat like spf is saying, though.
@staypositivefriend sweat LMAO
And you're just a normal mafia player :haha:

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 12:15 pm
by DrWilgy
c4e5g3d5 wrote: Sun Feb 28, 2021 10:45 am Summary so far:

TSP: Shitposter
KZA: Shitposter
Poison: Shitposter+
Mac: Laconic Shitposter+
Esooa: Kinda normal mafia player Shitposter
Marmot: Maturity Shitposter+
Sloon: Uh Shitposter
Wilgy: Shitposter Doctor
spf: Live interaction is important, also just generally sweaty Shitposter
Alison: Tunnel Shitposter
Urist: Lurk Shitposter
Rej: Plays close to chest Shitposter

Yeah, in this setup we definitely want to aim for the sweep like spf said, but the other two anti-town factions could make our lives harder. Didn't see how much night KP we have, might be relevant. In any case, the general gameplan should still just be to play mafia. All the town in-fighting waits until all the wolves are dead. I'm down to sweat like spf is saying, though.
Fixed.

Damn already used up 2 of my 5 d0 posts. On a roll this time. I've never filled 2/5ths of a post maximum.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 12:24 pm
by Long Con
Rude. :pout:

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 1:00 pm
by JaggedJimmyJay
I received a question privately and will answer/expand publicly. The question (paraphrased):

After Night 5, are factional win conditions exclusive? Does the game end if a "town" (blue, cyan, soft green) faction meets their win condition or is that faction removed from the game?

After Night 5, the win conditions are exclusive in that the factions all win by unique means. They’re not exclusive in that factions can still win together given possible overlap, including many factions that oppose one another.

If the Enclave is destroyed (post-Night 5) and Vault City is still alive in some capacity and hasn’t won yet, then all factions that HAVE won (if applicable) are removed from the game. If a faction wins AFTER this point but BEFORE the game ends, I will assess that situation case-by-case and remove a faction only if I feel it doesn’t make the game unreasonable or unfair for other remaining factions. A team will never lose after having already won though. The game does not end with the example provided of a "town" (blue, cyan, soft green) faction meeting its win condition. Either I remove them when they win, or I let play continue normally with no such removal for the sake of fairness — the game would likely be nearing its end at that point anyway.

This would be one example of item #6 on the "how the hell does the game end?" section of the thread's second post:

6) Any other eventualities, if applicable, are assessed by the host case-by-case and a sensible endgame is determined. No endgame will be allowed featuring only "town" (blue, cyan, and soft green) factions -- if all others are eliminated, regardless of win condition, the game will end. If the game is active, at least one non-"town" player is alive (Slaver, Vault City, and/or Enclave).

Please do not interact with this post unless you do so via private message to me. Likewise, please don't discuss private host communications in the game thread. Thank you.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 1:27 pm
by DrWilgy
Long Con wrote: Sun Feb 28, 2021 12:24 pm Rude. :pout:
:hugs:

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 1:33 pm
by Sloonei
I object to all labels other than Fecal Communicator.

5

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 2:26 pm
by falcon45ca
Pros: Tenacity
Cons: Personality
Game Plan: Kill All Scum
Misc: Hilarity

Re: Fallout 2: A Post-Nuclear Mafia Game [Pre-game]

Posted: Sun Feb 28, 2021 2:34 pm
by Grogu
Rej wrote: Sun Feb 28, 2021 10:25 am
MacDougall wrote: Sat Feb 27, 2021 10:13 pm having a real shit day so here's some slank cover
hope your day gets better Mac!
Being mafia back to back is tough. I wouldn’t want to play either. Sorry we not on the same team this time mac.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 2:36 pm
by Grogu
Sloonei hello
Congrats on being a champion

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 3:51 pm
by Alison
c4, TSP are my scum reads

No town reads

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 4:02 pm
by BoKnows
hi

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 5:02 pm
by c4e5g3d5
Tempted to believe Grogu solely because of how early he claimed, but part of me says I should actually think about his claim for multiple seconds.
Spoiler: show
Spoiler: show
Spoiler: show
Spoiler: show
Nah
Cya in two hours.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 6:15 pm
by Rej
DrWilgy wrote: Sun Feb 28, 2021 12:15 pm
c4e5g3d5 wrote: Sun Feb 28, 2021 10:45 am Summary so far:

TSP: Shitposter
KZA: Shitposter
Poison: Shitposter+
Mac: Laconic Shitposter+
Esooa: Kinda normal mafia player Shitposter
Marmot: Maturity Shitposter+
Sloon: Uh Shitposter
Wilgy: Shitposter Doctor
spf: Live interaction is important, also just generally sweaty Shitposter
Alison: Tunnel Shitposter
Urist: Lurk Shitposter
Rej: Plays close to chest Shitposter

Yeah, in this setup we definitely want to aim for the sweep like spf said, but the other two anti-town factions could make our lives harder. Didn't see how much night KP we have, might be relevant. In any case, the general gameplan should still just be to play mafia. All the town in-fighting waits until all the wolves are dead. I'm down to sweat like spf is saying, though.
Fixed.

Damn already used up 2 of my 5 d0 posts. On a roll this time. I've never filled 2/5ths of a post maximum.
I like your entertaining and deductive abilities.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 0]

Posted: Sun Feb 28, 2021 7:00 pm
by JaggedJimmyJay
Image


The northern California wastes offer no quarter to the faint of heart. Anything you have, someone else wants to take it from you. Kill or be killed.

Day 1 begins now and will last for 48 hours. Remember that you are required to vote in the poll AND to call your vote in the thread with the [ vote ]PLAYERNAME[ /vote ] tag (no spaces). Players must be given a fair ability to track votes. There are no further posting limitations. Thanks for your Day 0 patience.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 1]

Posted: Sun Feb 28, 2021 7:03 pm
by Esooa
I kinda regret this

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 1]

Posted: Sun Feb 28, 2021 7:06 pm
by falcon45ca
Esooa wrote: Sun Feb 28, 2021 7:03 pm I kinda regret this
Why, did you rand scum?