Page 4 of 4

Re: Mass Effect Mafia: an HCR & Syndicate crossover

Posted: Thu Mar 30, 2017 10:53 am
by gfishfunk
Questions:

1. It looks like we have a whole subforum for the game. Will there be multiple threads?

2. What are some norms from the Synidcate?

3. What are some norms from HCRealms?
- I have the opinion (right or wrong) that our night action set-up, power arrays, and alternative win conditions are more complicated and varied than most other games out there, but I have very little basis to believe this.

4. What is the typical posting post count, frequency, length, etc. in the Synidcate?

Re: Mass Effect Mafia: an HCR & Syndicate crossover

Posted: Thu Mar 30, 2017 11:22 am
by Marmot
gfishfunk wrote:Questions:

1. It looks like we have a whole subforum for the game. Will there be multiple threads?

2. What are some norms from the Synidcate?

3. What are some norms from HCRealms?
- I have the opinion (right or wrong) that our night action set-up, power arrays, and alternative win conditions are more complicated and varied than most other games out there, but I have very little basis to believe this.

4. What is the typical posting post count, frequency, length, etc. in the Synidcate?
1. Some games do, some games don't have multiple threads. Who knows what the case is here.

2. Some norms. We generally janitor nightkills (as in nightkilled players' roles are not revealed). Similar to how there is a poll in this thread, lynch votes are placed in the same sort of poll , rather than bolded in thread. You can do that too of course, but your vote in the poll is what counts. Epignosis always gets nightkilled first, or MovingPictures07. One of the two.

3. Alternative win conditions can be a thing here. If those are the norms on HCRealms, I imagine you'll see them in this game. But who knows really.

4. We post a lot. In a game like this, I wouldn't be surprised if the first couple of days churn up close to 1k posts each. This game will generate a little more excitement than most.

Re: Mass Effect Mafia: an HCR & Syndicate crossover

Posted: Thu Mar 30, 2017 11:32 am
by gfishfunk
Marmot wrote:1. Some games do, some games don't have multiple threads. Who knows what the case is here.

2. Some norms. We generally janitor nightkills (as in nightkilled players' roles are not revealed). Similar to how there is a poll in this thread, lynch votes are placed in the same sort of poll , rather than bolded in thread. You can do that too of course, but your vote in the poll is what counts. Epignosis always gets nightkilled first, or MovingPictures07. One of the two.

3. Alternative win conditions can be a thing here. If those are the norms on HCRealms, I imagine you'll see them in this game. But who knows really.

4. We post a lot. In a game like this, I wouldn't be surprised if the first couple of days churn up close to 1k posts each. This game will generate a little more excitement than most.
Re 2. In Realms games, we generally will janitor the powers, but not the identity For example: Marmot is dead! Marmot was President Lincoln (Vampire Hunter Maifa), one of USA's greatest presidents and a powerful vampire hunter.

This doesn't tell the power, but it does show alignment and identity. In the realms, we use these things to show theme, allow players to claim identity, and to make sense of the end of night write-ups.

Re 3. Realms power set ups can be very wonky, though we have a lot of roles that are perfectly normal (like doctor / alignment cop). A weird role might be: you may misdirect on even nights, block on odd nights. Once per game, you may instead make yourself a double voter. A very weird role might be: You are a power broker. Each night invent a power to give to another player - but if they accept the power, they must give you something of value that you demand, such as you steal their vote for the next phase or you get to raise your vote threshold by 1 permanently at the expense of their voting threshold permanently lowering by 1.

Re: Mass Effect Mafia: an HCR & Syndicate crossover

Posted: Thu Mar 30, 2017 11:41 am
by Long Con
gfishfunk wrote:Re 3. Realms power set ups can be very wonky, though we have a lot of roles that are perfectly normal (like doctor / alignment cop). A weird role might be: you may misdirect on even nights, block on odd nights. Once per game, you may instead make yourself a double voter. A very weird role might be: You are a power broker. Each night invent a power to give to another player - but if they accept the power, they must give you something of value that you demand, such as you steal their vote for the next phase or you get to raise your vote threshold by 1 permanently at the expense of their voting threshold permanently lowering by 1.
We are down with that level of complexity for sure.

Re: Mass Effect Mafia: an HCR & Syndicate crossover

Posted: Thu Mar 30, 2017 11:53 am
by sprityo
Long Con wrote:
gfishfunk wrote:Re 3. Realms power set ups can be very wonky, though we have a lot of roles that are perfectly normal (like doctor / alignment cop). A weird role might be: you may misdirect on even nights, block on odd nights. Once per game, you may instead make yourself a double voter. A very weird role might be: You are a power broker. Each night invent a power to give to another player - but if they accept the power, they must give you something of value that you demand, such as you steal their vote for the next phase or you get to raise your vote threshold by 1 permanently at the expense of their voting threshold permanently lowering by 1.
We are down with that level of complexity for sure.
:beer: :haha:

Re: Mass Effect Mafia: an HCR & Syndicate crossover

Posted: Thu Mar 30, 2017 4:30 pm
by speedchuck
I am SUPER willing to replace into this. I actively like being a replacement. I've replaced into about a third of the mafia games I've played, off the top of my head.

Re: Mass Effect Mafia: an HCR & Syndicate crossover

Posted: Thu Mar 30, 2017 4:51 pm
by sprityo
I hope this game glitches and someone randomly dies for no reason

Re: Mass Effect Mafia: an HCR & Syndicate crossover

Posted: Thu Mar 30, 2017 9:36 pm
by malakim2099
sprityo wrote:I hope this game glitches and someone randomly dies for no reason
*makes a note*

:D

Re: Mass Effect Mafia: an HCR & Syndicate crossover

Posted: Fri Mar 31, 2017 12:23 pm
by JaggedJimmyJay
The game will begin at 7 PM EST.

Re: Mass Effect Mafia: an HCR & Syndicate crossover

Posted: Fri Mar 31, 2017 12:31 pm
by Tangrowth
JaggedJimmyJay wrote:The game will begin at 7 PM EST.
:yay:

Re: Mass Effect Mafia: an HCR & Syndicate crossover

Posted: Fri Mar 31, 2017 12:49 pm
by Jackofhearts2005
But roles will go out right now, right?

Re: Mass Effect Mafia: an HCR & Syndicate crossover

Posted: Fri Mar 31, 2017 12:50 pm
by JaggedJimmyJay
Jackofhearts2005 wrote:But roles will go out right now, right?
We've decided we won't be sending out role cards. You'll just have to guess at what you might be.

Re: Mass Effect Mafia: an HCR & Syndicate crossover

Posted: Fri Mar 31, 2017 1:34 pm
by Long Con
I played a game once where we got to make up our own roles. I was the Absorbing Man. All powers used on me failed, and then I got to use them. Unfortunately the baddies figured me out and laughed as they avoided targeting me and annihilated my Civilian brethren. :(

Re: Mass Effect Mafia: an HCR & Syndicate crossover

Posted: Fri Mar 31, 2017 2:43 pm
by TonyStarkPrime
malakim2099 wrote:I believe none of this. :faint:
I promise to shoot Mal as vig the first night and then get myself lynched.

Re: Mass Effect Mafia: an HCR & Syndicate crossover

Posted: Fri Mar 31, 2017 4:49 pm
by Jackofhearts2005
Long Con wrote:I played a game once where we got to make up our own roles. I was the Absorbing Man. All powers used on me failed, and then I got to use them. Unfortunately the baddies figured me out and laughed as they avoided targeting me and annihilated my Civilian brethren. :(
Man, I have got to finalize one of my superhero-y setups.

Re: Mass Effect Mafia: an HCR & Syndicate crossover

Posted: Sat Apr 01, 2017 3:10 am
by Long Con
Jackofhearts2005 wrote:
Long Con wrote:I played a game once where we got to make up our own roles. I was the Absorbing Man. All powers used on me failed, and then I got to use them. Unfortunately the baddies figured me out and laughed as they avoided targeting me and annihilated my Civilian brethren. :(
Man, I have got to finalize one of my superhero-y setups.
I will be there. X-Men, Justice League, Avengers, Marvel vs DC, whatever... that's a theme that I'm likely unable to resist.

I also will, one day, do a superhero setup. So many good characters to draw from.