Team Fortress Mafia [END]

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Who took down Dolby?

Poll ended at Tue Jan 04, 2022 5:59 pm

DrWilgy
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Total votes: 12
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Re: Team Fortress Mafia [DAY 2]

#1051

Post by TonyStarkPrime »

Betcha it’s on Gav
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Re: Team Fortress Mafia [DAY 2]

#1052

Post by LinearPoint »

I don't think sitting on our thumbs and just shutting up until the Watcher overlords hand down a red check is a good idea.
For all we know Marmot could still be a Mafia Soldier who is bussing one of his members for credit. I've lived this exact scenario before.
There is just so much wrong with doing nothing but wait for red checks.
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Re: Team Fortress Mafia [DAY 2]

#1053

Post by Lime Coke »

TonyStarkPrime wrote: Tue Dec 21, 2021 9:14 pm Are we just gonna sleepwalk today then
Turned into that, yeah.
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Re: Team Fortress Mafia [DAY 2]

#1054

Post by DrWilgy »

LinearPoint wrote: Tue Dec 21, 2021 8:41 pm Mac says he was on early, so he probably didn't jump on.
Mmh mhhrfr
nutella wrote: Wed Feb 21, 2018 2:56 pm Image
@DrWilgy don't post any more k
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JaggedJimmyJay wrote:Wilgy's vote is an enigma of science. Philosophers are known to throw their tomes across the auditorium in a fit of frustration after failing to solve its mystery.
insertnamehere wrote: Wed Jun 28, 2017 11:50 pm WTF was up with Wilgy's entire deal?
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Re: Team Fortress Mafia [DAY 2]

#1055

Post by LinearPoint »

Man you guys make me want to play League just to detilt.
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Re: Team Fortress Mafia [DAY 2]

#1056

Post by TonyStarkPrime »

LinearPoint wrote: Tue Dec 21, 2021 9:15 pm I don't think sitting on our thumbs and just shutting up until the Watcher overlords hand down a red check is a good idea.
For all we know Marmot could still be a Mafia Soldier who is bussing one of his members for credit. I've lived this exact scenario before.
There is just so much wrong with doing nothing but wait for red checks.
But then we still sleepwalk into redcheck
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Re: Team Fortress Mafia [DAY 2]

#1057

Post by DrWilgy »

LinearPoint wrote: Tue Dec 21, 2021 9:16 pm Man you guys make me want to play League just to detilt.
Mh...
nutella wrote: Wed Feb 21, 2018 2:56 pm Image
@DrWilgy don't post any more k
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JaggedJimmyJay wrote:Wilgy's vote is an enigma of science. Philosophers are known to throw their tomes across the auditorium in a fit of frustration after failing to solve its mystery.
insertnamehere wrote: Wed Jun 28, 2017 11:50 pm WTF was up with Wilgy's entire deal?
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Re: Team Fortress Mafia [DAY 2]

#1058

Post by Lime Coke »

Like I have my townreads-

My thoughts are if the red check is in my townreads then I might need to re-evaluate.

If it's outside my townreads I might feel good about myself.
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Re: Team Fortress Mafia [DAY 2]

#1059

Post by Marmot »

It was sabie, turbo her to the sun.

Having not read much of the game, I thought this would be an amazing piece of info, but after reading a little bit of people's iso's (mainly LP's) it turns out sabie was probably getting yeeted today anyway lol
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Team Fortress Mafia [DAY 2]

#1060

Post by Lime Coke »

Ah, well then...
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Re: Team Fortress Mafia [DAY 2]

#1061

Post by Marmot »

To be fully transparent, sabie visited Dizzy last night, and I saw no one else there.
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Team Fortress Mafia [DAY 2]

#1062

Post by Dolby »

eh

maybe I'm wrong on how today will play out wrt solving with and w/o a red check

but in my experience town just analyzes who they think teammates are and wait for the flip
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Re: Team Fortress Mafia [DAY 2]

#1063

Post by LinearPoint »

Oh and I'm the crazy one for saying Sabie might have just killed her accuser?
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Re: Team Fortress Mafia [DAY 2]

#1064

Post by TonyStarkPrime »

But I was gonna shoot her
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Re: Team Fortress Mafia [DAY 2]

#1065

Post by Dolby »

ok yeah sabie dies
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Re: Team Fortress Mafia [DAY 2]

#1066

Post by Dolby »

[VOTE: Sabie12] aubergine
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Re: Team Fortress Mafia [DAY 2]

#1067

Post by TonyStarkPrime »

I didn’t say anything stop paying attention to me wolves never read
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Re: Team Fortress Mafia [DAY 2]

#1068

Post by NANOOKTHEGREATANDFEARSOME »

LinearPoint wrote: Tue Dec 21, 2021 9:12 pm
NANOOKTHEGREATANDFEARSOME wrote: Tue Dec 21, 2021 9:05 pm But we don't have to reevaluate after the TK

We can build worlds as soon as the red is outed

It's not at all the same as a normal day and idk why you keep insisting it is

It also isn't waiting for the potential of a red check, we already know there is one lol
I mean if someone flips Mafia it calls for reevaluation since you didn't know they were Mafia beforehand.
You can't know for certainty that a flip or vigilante shot will result red or green unless you are Mafia.
The same goes for red checks. Prior to the check you cannot be certain they are Town or Mafia.
I do not really see a fundamental difference between a lynch resulting in a Mafia death and a Watcher saying they saw someone kill.

And Dolby is ultimately correct. Town will just tunnel on the red check until they are dead and 9/10 ignore all other stimuli and overlook potentially scummy behavior.
Its also not like he's saying that he wont give it at all. The first half can be used to regular scum hunt and determine who is trying to distance from the killer and the second half is reevaluating the first and seeing what was missed.
That seems fairly logical and a good plan in my opinion.
I mean the difference is you can spend the day building worlds after a check*, before the TK. Not, you know, in public, but privately, if you're me. Or in public if you're you. Idc.

You can do what you want but I fundamentally disagree with the approach you're describing and your comparisons are inane at best or intentionally bad at worst, and I will not be making any reads now that could bias me later when I'm building worlds.


*yes there is technically the possibility that marmot could be faking a red as town (unlikely for him I think, with how he's gone about it) or as mafia (lol), but it's low in this case
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Re: Team Fortress Mafia [DAY 2]

#1069

Post by sig »

LinearPoint wrote: Tue Dec 21, 2021 9:18 pm Oh and I'm the crazy one for saying Sabie might have just killed her accuser?
:ninja: :ninja: :ninja:

Okay don't need to rub it in. :p
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Re: Team Fortress Mafia [DAY 2]

#1070

Post by LinearPoint »

Honestly I think this does mean that NAA is probably Mafia here.
I'd say Mac is good as they were pretty set on outing Sabie regardless of anything today.
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Re: Team Fortress Mafia [DAY 2]

#1071

Post by Marmot »

sig and LP are confirmed town in my mind

LC probably too.
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Team Fortress Mafia [DAY 2]

#1072

Post by NANOOKTHEGREATANDFEARSOME »

It's irrelevant now lol

See you tomorrow
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Re: Team Fortress Mafia [DAY 2]

#1073

Post by sig »

sig wrote: Tue Dec 21, 2021 9:20 pm
LinearPoint wrote: Tue Dec 21, 2021 9:18 pm Oh and I'm the crazy one for saying Sabie might have just killed her accuser?
:ninja: :ninja: :ninja:

Okay don't need to rub it in. :p
ah but wait maybe you're on her team and was trying to delay results! (grasping at straws sig? maybe sig maybe i am, willing to fully abandon ship sig? no no i don't think I am)
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Re: Team Fortress Mafia [DAY 2]

#1074

Post by Marmot »

Oh also [VOTE: sabie] aubergine
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Team Fortress Mafia [DAY 2]

#1075

Post by Dolby »

LinearPoint wrote: Tue Dec 21, 2021 7:50 pm I do want to hear from Tony, Nanook, and Mac at some point as to why the fuck they even voted that.
Dolby was the only one, I think already on Seanzie, Sabie pretty much gets a pass for self preservation interests, and really doubt NAA will ever come in to explain why he did it other than for the lols.
tony nanook and naa should be looked at with more scrutiny

iirc I think that the way nanook handled it was particularly questionable

like "hey I'll hop on here, uh oh this wasn't a good idea" two minutes before votes closed since they closed at :05 rather than :00
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Re: Team Fortress Mafia [DAY 2]

#1076

Post by falcon45ca »

Marmot wrote: Tue Dec 21, 2021 9:18 pm To be fully transparent, sabie visited Dizzy last night, and I saw no one else there.
Well there ya go
we can't stop here...this is bat country!
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Re: Team Fortress Mafia [DAY 2]

#1077

Post by Dolby »

TonyStarkPrime wrote: Tue Dec 21, 2021 9:18 pm But I was gonna shoot her
ok so I have a very hot take

what if we have marmot watch tsp and someone else watch marmot?

kill can't be interfered with I don't think?
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Re: Team Fortress Mafia [DAY 2]

#1078

Post by TonyStarkPrime »

My vote was a mistake and cannot be logically explained
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Re: Team Fortress Mafia [DAY 2]

#1079

Post by TonyStarkPrime »

Dolby wrote: Tue Dec 21, 2021 9:23 pm
TonyStarkPrime wrote: Tue Dec 21, 2021 9:18 pm But I was gonna shoot her
ok so I have a very hot take

what if we have marmot watch tsp and someone else watch marmot?

kill can't be interfered with I don't think?
Well it can be like blocked etc and overall I think just too much work
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Re: Team Fortress Mafia [DAY 2]

#1080

Post by LinearPoint »

sig wrote: Tue Dec 21, 2021 9:21 pm
sig wrote: Tue Dec 21, 2021 9:20 pm
LinearPoint wrote: Tue Dec 21, 2021 9:18 pm Oh and I'm the crazy one for saying Sabie might have just killed her accuser?
:ninja: :ninja: :ninja:

Okay don't need to rub it in. :p
ah but wait maybe you're on her team and was trying to delay results! (grasping at straws sig? maybe sig maybe i am, willing to fully abandon ship sig? no no i don't think I am)
You cheeky bastard.
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Re: Team Fortress Mafia [DAY 2]

#1081

Post by Dolby »

wait nvm pyro exists
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Re: Team Fortress Mafia [DAY 2]

#1082

Post by TonyStarkPrime »

Also in these situations you just don’t allow wolf night actions
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Re: Team Fortress Mafia [DAY 2]

#1083

Post by LinearPoint »

At the very least this does confirm there is at least 1 Mafia in NAA, Tony, and Nonook.
There is no chance that whole last second push off Mafia was all Town.
NAA is probably most likely to just have the balls to try it, but I don't think Nanook ever voted for Sabie, but Tony and NAA at some point had.
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Re: Team Fortress Mafia [DAY 2]

#1084

Post by Dolby »

also tbh I'm sus of any engineer claims

I felt that instructions were clear for building a sentry yesterday, why'd they both build dispensers
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Re: Team Fortress Mafia [DAY 2]

#1085

Post by sig »

I will say combo of discussion prior to red check being claimed and LP being right re kill has shifted the scum read to semi solid civ read.

I'll probably pop in and our over this phase, will be on the road tomorrow though, maybe reread sabie now knowing she's mafia and give some general thoughts/read list together.
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Re: Team Fortress Mafia [DAY 2]

#1086

Post by Dolby »

Nanook why'd you switch last minute to Seanzie? And remind us who you were on?
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Re: Team Fortress Mafia [DAY 2]

#1087

Post by LinearPoint »

Nanook was on the marmot wagon I know, but I can't remember if they transition switched to Sabie before voting Seanzie, or just went to Seanzie.
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Re: Team Fortress Mafia [DAY 2]

#1088

Post by LinearPoint »

Actualyl wait that might not be right.
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Re: Team Fortress Mafia [DAY 2]

#1089

Post by Dolby »

Dragon D. Luffy wrote: Tue Dec 21, 2021 7:18 pm Engineer bases are open for business!

Wait, but what is an engineer base anyway? Do I have to read that long-ass role description?

Yes, but for the lazy or busy among you, I have brought the Engineer himself, Mr. Dell Conagher, to explain what his whole deal is about.




Engineer bases have the following buildings:

- Blue Engineer: Dispenser
- Red Engineer: Dispenser

So whatever you pick, you will be served by a Dispenser, giving you +1 vote for this day phase. However, being in the base means you are not in combat, blocking you for the whole day/night cycle!

If you are interested, choose what base you want to join in the next 24 hours, by sending me a PM telling me which color of engineer base you wanna enter. Only one of you will be able to enter each base, and the Engineer will choose who gets in.

And remember: If you are town, make sure you enter a base from a town engineer, and if you are mafia, from a mafia engineer, otherwise the Dispenser won't work for you, but you'll still be blocked!
oh they're probably just trying to clear themselves lol
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Re: Team Fortress Mafia [DAY 2]

#1090

Post by LinearPoint »

I like the scenario where both engies tried to big brain and expect the other one to sentry so rather than going Doctor they went doublevoter.
I suppose Dispenser isn't the worst one. If it stays up it gets more overall value than Sentries, but Sentries stop kills so it's just weird imo to not go for defense. Even Mafia would probably want that to stop Spies and Snipers.
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Re: Team Fortress Mafia [DAY 2]

#1091

Post by Marmot »

Dolby wrote: Tue Dec 21, 2021 9:23 pm
TonyStarkPrime wrote: Tue Dec 21, 2021 9:18 pm But I was gonna shoot her
ok so I have a very hot take

what if we have marmot watch tsp and someone else watch marmot?

kill can't be interfered with I don't think?

It would require the other watcher being town, but I believe that's correct.

But I'm a watcher, would watching tsp be useful?
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Team Fortress Mafia [DAY 2]

#1092

Post by LinearPoint »

I'm going to vote NAA in case they are Sniper. I would encourage another to do the same so that if NAA is Mafia sniper they can't shoot tonight.
Probably do the same to Nanook or Tony to be on the safe side.
i just suspect NAA more.
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Re: Team Fortress Mafia [DAY 2]

#1093

Post by LinearPoint »

The likely hood of both Medics and second Soldier all being Mafia is unlikely so I think we can have them visit Marmot.
If the other Soldier doesn't out tomorrow we know they are Mafia which would result in both Medics dead, but at least it confirmed Mafia has a Soldier.
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Re: Team Fortress Mafia [DAY 2]

#1094

Post by LinearPoint »

This is assuming Sabie isn't Soldier.
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Re: Team Fortress Mafia [DAY 2]

#1095

Post by Marmot »

sabie tell us your role so town can plan optimally around it.
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Team Fortress Mafia [DAY 2]

#1096

Post by LinearPoint »

WCS we could also have Wiggly pyro protect Marmot which would be just as good, but if Wiggly is blocked in any way marmot dies.
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Re: Team Fortress Mafia [DAY 2]

#1097

Post by Lime Coke »

Yeah get rid of Sabie, if I were shooting it would be towards NAA.

Dolby's plan with the watchers is the best plan to have, so follow that one.
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Re: Team Fortress Mafia [DAY 2]

#1098

Post by Lime Coke »

I'll try to read through Sabie's iso tonight to see what she was saying and I recommend others do to just for reassurance.
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Re: Team Fortress Mafia [DAY 2]

#1099

Post by Marmot »

It doesn't really matter that much if I die. I'm going to be fairly lowkey this game, so mafia will have to choose between a low-volume investigative ability, or a high-volume towncore player who is working hard on solving the game. Killing me will let you continue doing that.
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Heists Civilian: Image Image Image Image Image

MVP: RED vs BLUE
Burglaries Independent: The Theme Is Literally a Burglary
Special Games Civilian: Image Image Image Image

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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Team Fortress Mafia [DAY 2]

#1100

Post by LinearPoint »

OK, what about this plan.
Wiggly protects Marmot.
The other unknown Pyro can protect Wiggly so Marmot cannot die since Wiggly would be immune to roleblocks.
If Marmot somehow dies it would have to mean that the Mafia has a Pyro (be it the random one not protecting Wiggly or Wiggly willingly not protecting Marmot), or the random pyro got randomly roleblocked.
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