Search found 316 matches
- Mon Mar 06, 2023 7:53 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Day1)
i reiterate any one that currently would rather the 3rd party flip on d1 than something that has a chance to flip mafia is scum aligned.
- Mon Mar 06, 2023 7:50 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Day1)
Ill make this clear, since sig and prxxy don't seem to get it. Scrappy was being pro town and despite all of them you both kept pushing them to be evil, so the use the whole siding with mafia to justify your view on them is quite silly. The slot deliberatly tried to explain they can help town and e...
- Mon Mar 06, 2023 7:49 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Day1)
So don't sit here an argue that the siding with mafia stuff is worth a vote, cause they fucking tried to get people to leave them and yall actively refused. The moment that slot claimed 3rd party half the playerlist didn't give a fucking damn rat ass that the slot could win with town, only agenda on...
- Mon Mar 06, 2023 7:47 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Day1)
Ill make this clear, since sig and prxxy don't seem to get it. Scrappy was being pro town and despite all of them you both kept pushing them to be evil, so the use the whole siding with mafia to justify your view on them is quite silly. The slot deliberatly tried to explain they can help town and ev...
- Mon Mar 06, 2023 7:45 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
- Mon Mar 06, 2023 7:45 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Day1)
Where was another game mentioned, did I miss something?
- Mon Mar 06, 2023 7:43 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Day1)
Attack the posts not the player, I don't think I need to make that anymore clearer.
- Mon Mar 06, 2023 7:38 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Day1)
By EOD I’d like some mafia hunting (but not at me since I’m super duper mega town and too lazy to defend myself) you do understand that by pushing a 3p d1 you are actively limiting the mafia hunting that's going on d1/2 etc. wagons are important and in an 18p setup that is role madness we almost su...
- Mon Mar 06, 2023 7:35 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Day1)
Mechanically speaking Third Parties possible should always mean that their existance is confirmed, otherwise, this game is bastard. Telling us its possible they exist but then not having any to me is false information. Where I come from games don't include this unless 3rd party exist, they don't say...
- Mon Mar 06, 2023 7:31 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Day1)
Yay for town working together even if it was in the shadows I still find you sus tho Chihiro, sorry Chihiro So what did this fine fellow do? Please explain. condensed https://www.mafiathesyndicate.com/viewtopic.php?p=1024242#p1024242 Hmmm... I like this. Chihiro . Also turns out votes are changeabl...
- Mon Mar 06, 2023 7:30 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Day1)
If we let a wagon stagnate, espically one that isn't going to flip mafia essentially we let mafia just slide by for the day. So pressure should be applied to others during the day.
- Mon Mar 06, 2023 7:28 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Day1)
By EOD I’d like some mafia hunting (but not at me since I’m super duper mega town and too lazy to defend myself) you do understand that by pushing a 3p d1 you are actively limiting the mafia hunting that's going on d1/2 etc. wagons are important and in an 18p setup that is role madness we almost su...
- Mon Mar 06, 2023 7:20 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Day1)
Yeah well how do you think i felt, being called scum because my role pm felt off compared to Pxxy.
Anyways I dont wanna keep spamming until more people show up.
Anyways I dont wanna keep spamming until more people show up.
- Mon Mar 06, 2023 7:16 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Day1)
My biggest issue is they’re anti voting off Scrappy and want to go after mafia, but haven’t really gone after mafia just engaged on the Scrappy piece. More than likely that there is scum inside the group of people who were so adament on scrappy being the d1 elimination. Also what slip? I explained ...
- Mon Mar 06, 2023 7:10 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
- Mon Mar 06, 2023 7:08 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Day1)
Thats fine, I don't care to prove myself as town to you. My only goal is to find someone that will actually flip mafia so I can bury them.
- Mon Mar 06, 2023 7:03 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Day1)
Kinda funny that my post count limit is the highest cause I do like to talk LOL
- Mon Mar 06, 2023 6:49 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Night 0)
@pyxxy I am not in charge of you or your options. I have zero thread control as this is only my sixth or seventh post. Please stop blaming me for how you are voting, I said it made my eyebrow twitch, a minimal ping not even a suspicion. lol a lil ott reaction imo. I have no problem with your premis...
- Mon Mar 06, 2023 6:13 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Night 0)
Honestly not sure, better for us to be focused on a certian location so
- Mon Mar 06, 2023 6:03 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Night 0)
my random choice of airfield doesnt seem random anymore
- Mon Mar 06, 2023 5:11 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Night 0)
lololJackofhearts2005 wrote: ↑Mon Mar 06, 2023 5:02 pm I drop things all the damn time. Mostly, shitty video games.
- Mon Mar 06, 2023 4:30 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Night 0)
It's like i said though im sure every flavor is linked directly to a location they played a part in. So doubt it has anything to do with alignment, because if the evil are the mystery gang they literally have to have fake claims or the game can be broken if we force a mass claim. Okay, this will be...
- Mon Mar 06, 2023 4:17 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Night 0)
It's like i said though im sure every flavor is linked directly to a location they played a part in.
So doubt it has anything to do with alignment, because if the evil are the mystery gang they literally have to have fake claims or the game can be broken if we force a mass claim.
So doubt it has anything to do with alignment, because if the evil are the mystery gang they literally have to have fake claims or the game can be broken if we force a mass claim.
- Mon Mar 06, 2023 4:15 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Night 0)
I mean, I know my role, my flavor, and my location thats about it lol I didn't care to read anything else. Sure be a mechanical player, but I'm not fond of anyone trying to read into peoples role pms/flavor. If this conversation keeps dragging on ill get annoyed, because i've had to yell at people i...
- Mon Mar 06, 2023 4:12 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
- Mon Mar 06, 2023 4:08 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Night 0)
Did I kill the thread?
- Mon Mar 06, 2023 4:03 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Night 0)
Without actually going back and watching the episode or using a wiki, my location does appear to be related to my character. Weird that Pxy would say it's random. #weird I'm saying the exact opposite and I'm accusing Chihiro of being a wolf for seeming to not know that locations are linked to monst...
- Mon Mar 06, 2023 4:02 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Night 0)
Town literally lost the GoC 2 years ago for having this exact mentality after they voted off 2 mafia teams. Well im not saying just forget about the slot, but our 1st priority should always be looking for mafia to eliminate. 3rd party slot should always get solved by or in an f5 scenario. Nah 100% ...
- Mon Mar 06, 2023 4:01 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Night 0)
If you make the assumption that locations are not randomly assigned to each monster, then you are wrong. cool do u have information that states this with certainty? Is this your way of admitting that you don't have a town role pm? well I just read my role pm again and does seem my location is direc...
- Mon Mar 06, 2023 4:00 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Night 0)
pretty damn sure flavor location is directly linked to that flavor.Jackofhearts2005 wrote: ↑Mon Mar 06, 2023 3:58 pm Without actually going back and watching the episode or using a wiki, my location does appear to be related to my character. Weird that Pxy would say it's random. #weird
- Mon Mar 06, 2023 3:58 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Night 0)
Well im not saying just forget about the slot, but our 1st priority should always be looking for mafia to eliminate. 3rd party slot should always get solved by or in an f5 scenario.
- Mon Mar 06, 2023 3:56 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Night 0)
Yeah, I think every location probably goes with a monster. 18 players = 18 monsters (some of which are safeclaims). Assuming there are in fact safeclaims, the mafia knows which locations do fuck all to help the town so it is in our best interest to claim where we are voting and vote as a block. Tha...
- Mon Mar 06, 2023 3:53 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
- Mon Mar 06, 2023 3:53 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Night 0)
And just to be clear I’m not saying you mentioned rule breaking/AtE or that it’s happening. What I mean is there isn’t anything close to that so your comment about Scrappy having a lot of pressure on them seems misplaced. It’s the same type of argument Dennis was making and it rings just really hol...
- Mon Mar 06, 2023 3:52 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
- Mon Mar 06, 2023 3:43 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Night 0)
Since I barely have any meta on players in this game I have no idea if sig being so focused on a 3rd party instead of mafia is town or mafia motivated. This goes without saying 3rd party hunting or going after 3rd party is almost always mafia motivated.
- Mon Mar 06, 2023 3:42 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Night 0)
Anyways i think debating on what locations have monsters is silly because unless someone has n0 info we are just going to have to blindly pick a location.
- Mon Mar 06, 2023 3:39 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Night 0)
I don’t get this logic at all. Yes we pressured the slot but like it’s mafia? That’s what you do. And it isn’t like the slot helped itself by openly saying they’d side with mafia and threatening town. Like this is by far one of the worst arguments I’ve heard. Nobody was attacking the slot, there wa...
- Mon Mar 06, 2023 2:26 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Night 0)
Nah you kinda pingponged, Why did their answer satisfy you? Since from the way I see it the fact D0 with little pressure they’re already threatening to scum side 100% means they need to go and I can’t see why you’d want to leave them alive. Well you have my answer now. I wanted to understand how th...
- Mon Mar 06, 2023 1:36 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Night 0)
Seriously, think about it. Killing me goes against the town win condition. I'm on the town's side and I have two votes to help them. What's the point of killing me when you're not even targeting mafia and only helping them reach parity? It doesn't make any sense! The simple fact you can wolfside an...
- Mon Mar 06, 2023 1:35 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Night 0)
Also we shouldn't be looking for scrappy controller, because if they do have the advantage of siding with town we risk giving mafia more control if we out Scrappy other body. Like if his handler is a lost wolf? Is that what you mean? Or like recruitment? I don't understand. They could just shoot sc...
- Mon Mar 06, 2023 1:03 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Night 0)
Also we shouldn't be looking for scrappy controller, because if they do have the advantage of siding with town we risk giving mafia more control if we out Scrappy other body.
- Mon Mar 06, 2023 1:00 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
- Mon Mar 06, 2023 12:56 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Night 0)
hi I didn't mind Scrappy but he did give me a headache with his voice. Loved Scoob when I was growing up my first car I had a Scooby bobble head which I had until I was 42 I wish I still had it but my cousin wound up with him when he purchased my old Nova. I voted in the polls I have not read anyth...
- Mon Mar 06, 2023 12:50 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Night 0)
So I asked the scotty are we just voting for a location and not an elimination.
They said something that could imply otherwise
Not sure what that means but fuck
They said something that could imply otherwise
Not sure what that means but fuck
- Mon Mar 06, 2023 12:41 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
- Mon Mar 06, 2023 12:40 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Night 0)
I wanna point out you have 0 idea how to paly 3rd party lol, i find this funny. If I wasnt a sensible player, I just off you too. But I do want to win so.Scrappy Doo wrote: ↑Mon Mar 06, 2023 12:07 am Let me tell ya, if ya sink multiple town kill power into me, you're gonna regret it! I'll be laughing all the way to towns loss, hehehe!
- Mon Mar 06, 2023 12:38 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Night 0)
Seriously, think about it. Killing me goes against the town win condition. I'm on the town's side and I have two votes to help them. What's the point of killing me when you're not even targeting mafia and only helping them reach parity? It doesn't make any sense! The simple fact you can wolfside an...
- Mon Mar 06, 2023 12:37 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Night 0)
In what world do you live in? Unless the 3rd party is confirmed to be a killing role or something detrimental to town then sure, but right now if we kill an unknown role all we do is help mafia.
- Mon Mar 06, 2023 12:35 pm
- Forum: Previous Rackets
- Topic: Scooby Doo: Monster Collective (GAME OVER- MAFIA WIN)
- Replies: 3070
- Views: 59021
Re: Scooby Doo: Monster Collective (Night 0)
Listen up, honey, I am worth two votes here. It's either you and me against the world or we go down in flames. I am not mafia, so why are you trying to off me without any good reason? If you kill me now, we'll be down a townie on day one and you won't have any good leads for day two. Plus, you'll h...