Search found 455 matches

by LinearPoint
Sun Jan 02, 2022 6:50 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 5]

falcon45ca wrote: Sun Jan 02, 2022 6:49 pm
LinearPoint wrote: Sun Jan 02, 2022 6:48 pm Actually I don't think Mafia can actually kill Marmot.
As long as a Pyro is still alive nobody can even target Marmot as it'll just be redirected to a random person instead.
Who do you like for Sigs teammate?
I'd have to look over some ISOs.
I thought it was Sig and NAA but that was wrong.
by LinearPoint
Sun Jan 02, 2022 6:49 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 5]

falcon45ca wrote: Sun Jan 02, 2022 6:48 pm
LinearPoint wrote: Sun Jan 02, 2022 6:43 pm oh and it is worth noting that the only way to stop the Mafia kill going forward is to roleblock the last Mafia.
So we basically have 2ish nights since Mafia will have to kill Marmot tonight otherwise they cannot kill LC or Falcon.
And if the kill isn't stopped N6 LC dies (Assuming it wasn't stopped N5). It should be fairly straightforward to mechanically corner the Mafia assuming the don't surrender now.
I'm sorry, why is a RB the only way to stop a kill now?
When there is 1 Mafia remaining it bypasses healing.
by LinearPoint
Sun Jan 02, 2022 6:48 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 5]

Actually I don't think Mafia can actually kill Marmot.
As long as a Pyro is still alive nobody can even target Marmot as it'll just be redirected to a random person instead.
by LinearPoint
Sun Jan 02, 2022 6:43 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 5]

oh and it is worth noting that the only way to stop the Mafia kill going forward is to roleblock the last Mafia.
So we basically have 2ish nights since Mafia will have to kill Marmot tonight otherwise they cannot kill LC or Falcon.
And if the kill isn't stopped N6 LC dies (Assuming it wasn't stopped N5). It should be fairly straightforward to mechanically corner the Mafia assuming the don't surrender now.
by LinearPoint
Sun Jan 02, 2022 6:37 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 5]

Marmot wrote: Sun Jan 02, 2022 6:28 pm I feel bad that I've caught two mafia now from watching lol
I mean that's your job lol.
It's more the setup's fault for the Mafia that the have to kill the roleblockers or the lose b default.
by LinearPoint
Sun Jan 02, 2022 6:26 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 5]

Spy is a Rolecop. Not an alignment cop.
by LinearPoint
Sun Jan 02, 2022 6:26 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 5]

falcon45ca wrote: Sun Jan 02, 2022 6:25 pm
Marmot wrote: Sun Jan 02, 2022 6:22 pm Guess who targeted Dolby?

[VOTE: sig] aubergine
I'm an idiot. I had a save on Dolby, but changed it last minute.

Why didn't NAA know Sig was Maf?
Because NAA wasn't Mafia?
by LinearPoint
Sun Jan 02, 2022 6:25 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 5]

Or I guess his name would show up twice wouldn't it.
by LinearPoint
Sun Jan 02, 2022 6:24 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 5]

Wait so he actually did heal and crit his own heal lol.
by LinearPoint
Sun Jan 02, 2022 6:16 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 5]

Who did you roleblock LC (and Sig assuming you didn't heal)?
by LinearPoint
Sun Jan 02, 2022 6:12 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 5]

I'm going to assume that was the Mafia's crit because it's pretty hard to believe we didn't heal the confirmed Townie with the strongest role in the game.
by LinearPoint
Fri Dec 31, 2021 8:41 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

Wiggly also has been on vanity wagons a lot over Mafia votes.
But really he hasn’t done anything to hint at his alignment, so it’s really anything and was just up there because few people stand out as possible mafia atm.
by LinearPoint
Fri Dec 31, 2021 8:36 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

falcon45ca wrote: Fri Dec 31, 2021 8:35 pm Are we lynching Wilgy cuz of his nonsense posts? Or is there something I'm missing
Partially I think.
I was more doing so initially from Sabie’s posts since Sabie didn’t give a lot of reads and one of their only reads was town reading Wiggly for the pyro posting.
by LinearPoint
Fri Dec 31, 2021 8:28 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

Frankly not too confident either is Mafia though.
by LinearPoint
Fri Dec 31, 2021 8:26 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

Honest opinion. I don’t actually see that as a Mafia slip from NAA.
Falcons response to my pressure isn’t actually terrible and he seems to be at least coming from town even if I don’t think he really is considering any possibly other than NAA as Mafia.

Not really sure about NAA so I think I’m willing to lynch him today mostly since if it does result in a red flip I think Sig is almost always Mafia. If he’s town that at least another player off the list of people who pushed to CFD off of Sabie to PoE from. Not sure if 3 Mafia did CFD that D1, but it is still possible.

Falcon is more closer to a 40/60 Mafia/Town chance imo.
by LinearPoint
Fri Dec 31, 2021 8:20 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

Hm, OK you passed a basic test at the very least.
by LinearPoint
Fri Dec 31, 2021 8:16 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

Basically how reasonably confident are you this can never end in a mischop?
by LinearPoint
Fri Dec 31, 2021 8:11 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

falcon45ca wrote: Fri Dec 31, 2021 8:11 pm
LinearPoint wrote: Fri Dec 31, 2021 8:09 pm Honest question Falcon. How willing are you to go so far as to 1 for 1?
I'm not sure I understand what you mean
I mean if NAA and you ar eboth lynched are you OK with that even if NAA is Town?
by LinearPoint
Fri Dec 31, 2021 8:09 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

Honest question Falcon. How willing are you to go so far as to 1 for 1?
by LinearPoint
Fri Dec 31, 2021 8:07 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

NAA said nothing all of Day 1 then just with 2 minutes left said "Let's kill Seanzie" and everyone followed
by LinearPoint
Fri Dec 31, 2021 8:05 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

falcon45ca wrote: Fri Dec 31, 2021 8:02 pm There's more scenarios where NAA is Maf than Town in your list.
True, but quantity is not representative of likelyness.
Really the most likley ones are as I said NAA and Sig being Mafia together, NAA legitimately just guessing, or NAA copping you.
I highly doubt the other ones just from the circumstances and information available of the game. 99% of the time it's one of those 3.
by LinearPoint
Fri Dec 31, 2021 8:03 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

In which if that were the case would probably be the most likely scenario where NAA is Mafia as I really don't see Nanook not doing the kill N2.
This thunderdome probably isn't MvM with 2 left and this many town though so probably would just mean NAA and Sig are Mafia if NAA is Mafia.
by LinearPoint
Fri Dec 31, 2021 8:00 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

Also forgot to add the scenario where Mafia has a Medic and NAA is also Mafia.
by LinearPoint
Fri Dec 31, 2021 7:59 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

Scenarios where NAA knows your color.

Mafia killed your or Sig's target N2. (Mafia)
Vigilante killed your of Sig's tareget N2. (NAI unless targets are claimed which I don't think Sig did, so they'd have to do that to really tell)
Spy checked you or Sig. (Always NAI as both are valid Town and Mafia targets (unless one flips Mafia))
Nannok Tracking you or Sig N1. (Mafia)

Honestly I would consider that quite a few scenarios as 4 is a lot.
by LinearPoint
Fri Dec 31, 2021 7:56 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

Guillotine wrote: Fri Dec 31, 2021 7:55 pm
LinearPoint wrote: Fri Dec 31, 2021 7:52 pm Really anyone who "forgets" an action is suspicious as that is simply just not a thing that is possible to do. You have a whole 24 hours to do so and it takes at max 3 words and 20 seconds of time.
Then, is NAA scummy or nah? Cause you called out Falcon scummy for not doing anything on Night 1.
The issue is Mafia Vig not acting is extremely poor choice for the Mafia and I think willingly not vigging and just maintaining the disguise until he sees a good target is much more likely to be from Town than Mafia.
by LinearPoint
Fri Dec 31, 2021 7:54 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

Guillotine wrote: Fri Dec 31, 2021 7:52 pm I think the chop today should be decided between Falcon and NAA, force players to take stances and figure shit out post flip.
Honestly this is fine it at least gives us something to work with and since I was already saying that we should lynch between Falcon and Wiggly due to Sabie's baseless town reads on them I'm voting Falcon.
by LinearPoint
Fri Dec 31, 2021 7:52 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

Really anyone who "forgets" an action is suspicious as that is simply just not a thing that is possible to do. You have a whole 24 hours to do so and it takes at max 3 words and 20 seconds of time.
by LinearPoint
Fri Dec 31, 2021 7:51 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

Guillotine wrote: Fri Dec 31, 2021 7:50 pm
LinearPoint wrote: Fri Dec 31, 2021 7:48 pm Can you stop with the excessive AtE for a bit it just makes you seem worse honestly. Saying that you're always mislynched and that you'll never convince anyone is rather annoying.

I really dislike how you came out of the gate with the idea that he attacked your target N2 while not acknowledging his role.
There are so many scenarios other than he attacked your target and the idea he attacked your target just so happens to be one which a Mafia Medic would benefit extremely from having as a false narrative.
I also think your claim of doing nothing N1 sounds like a lie since Medic's role block needs a night to charge and you used it N3 instead of N2 which suggests you likely used it N1, but don't want to say on who. I'm also of the opinion that using Vaccinator to the get stronger heal faster makes the most since for a Town Medic instead of the slower heal like you said you used, but I'm willing to overlook this as a difference in playstyle.
Really when I look at both of the odd N1 choice and your pretty opportunistic push together this just looks like it is coming from Mafia.

I would also appreciate if you at least claimed your role block target since at the very least if you are Town that would confirm a person as not having carried out the factional kill.
LP, do you believe NAA when he said he forgot to submit his role action TWICE?
No. I believe he is just lying and redisguised to keep his disguise.
by LinearPoint
Fri Dec 31, 2021 7:50 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

Also is a tad convenient we say that it'd be a good idea for Medic's to roleblock tonight and for you to say you can't afterward without giving a roleblock target.
by LinearPoint
Fri Dec 31, 2021 7:49 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

I honestly think Falcon is just Mafia here and that he scumslipped with that attempt to push NAA and his own action claims.
by LinearPoint
Fri Dec 31, 2021 7:48 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

Can you stop with the excessive AtE for a bit it just makes you seem worse honestly. Saying that you're always mislynched and that you'll never convince anyone is rather annoying.

I really dislike how you came out of the gate with the idea that he attacked your target N2 while not acknowledging his role.
There are so many scenarios other than he attacked your target and the idea he attacked your target just so happens to be one which a Mafia Medic would benefit extremely from having as a false narrative.
I also think your claim of doing nothing N1 sounds like a lie since Medic's role block needs a night to charge and you used it N3 instead of N2 which suggests you likely used it N1, but don't want to say on who. I'm also of the opinion that using Vaccinator to the get stronger heal faster makes the most since for a Town Medic instead of the slower heal like you said you used, but I'm willing to overlook this as a difference in playstyle.
Really when I look at both of the odd N1 choice and your pretty opportunistic push together this just looks like it is coming from Mafia.

I would also appreciate if you at least claimed your role block target since at the very least if you are Town that would confirm a person as not having carried out the factional kill.
by LinearPoint
Fri Dec 31, 2021 7:39 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

Guillotine wrote: Fri Dec 31, 2021 7:36 pm
LinearPoint wrote: Fri Dec 31, 2021 7:33 pm The fact you're trying for the narrative that he attacked your N2 target to me seems like you're Mafia who know all of this and is planning on saying after he flips Town Blue Spy that you are confirmed since he attacked your target when he never did and Mafia Medic does not give that information.
Mafia medic gives the identity, we don't know all the details that the host may have given Falcon no?

Like my role has poor wording and I had to ask what "protecting" meant and is not actually what I know about protecting in a role.
From OP: "Mercenaries who work for the mafia have more advanced equipment that grant them the following bonuses:

- Medic: His healing does not give information to the player who attacked his target."
It clearly stat's it does not for Mafia Medic.
by LinearPoint
Fri Dec 31, 2021 7:37 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

No I missed that post.
by LinearPoint
Fri Dec 31, 2021 7:36 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

NotAnAxehole wrote: Fri Dec 31, 2021 3:32 pm
falcon45ca wrote: Fri Dec 31, 2021 3:32 pm
NotAnAxehole wrote: Fri Dec 31, 2021 3:23 pm @falcon45ca your vote makes no sense unless your goal is to spew yourself town.
I'm not seeing an answer here to how you're aware of my color.
Lucky guess. How do you think I know your color?
No, he said this.
He asked how you think he knew. That is rather blatantly saying that he copped you.
by LinearPoint
Fri Dec 31, 2021 7:34 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

And you wouldn't even entertain the idea that Sig was the Medic who saved someone and had their role outed to Mafia.
by LinearPoint
Fri Dec 31, 2021 7:33 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

The fact you're trying for the narrative that he attacked your N2 target to me seems like you're Mafia who know all of this and is planning on saying after he flips Town Blue Spy that you are confirmed since he attacked your target when he never did and Mafia Medic does not give that information.
by LinearPoint
Fri Dec 31, 2021 7:32 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

If I'm being completely honest if I rolled Spy I would have probably investigated you as well.
Not to mention you are saying that all the townslips he has given are fabricated.

Why would Mafia Vig not shoot you if he knew your role?
He had 2 free nights to do so and you would have been an easy kill since no one would question you getting Vigged as Town. It's like a free non-suspicious Town kill.
Why would he say he misread Sabie as Mafia Blue Pyro?
Why would he blatantly post information he got from outside of his abilities?
Everything points to the fact that you were copped by NAA.
by LinearPoint
Fri Dec 31, 2021 7:29 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

The real question I have, is why are you blatantly misrepresenting the rolesetup?
No where does it say Medic gives their color with a successful kill, it says it gives their name.
Not only that you are conveniently ignoring the fact that NAA is a Spy who can get your role without ever needing to attack whoever you healed.
by LinearPoint
Fri Dec 31, 2021 7:27 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

falcon45ca wrote: Fri Dec 31, 2021 7:26 pm
LinearPoint wrote: Fri Dec 31, 2021 7:25 pm Why are you assuming it's your color he knew?
Cuz he posted it?
But he also posted Sig's color. He could have attacked Sig's target by that logic no?
by LinearPoint
Fri Dec 31, 2021 7:25 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

Why are you assuming it's your color he knew?
by LinearPoint
Fri Dec 31, 2021 7:21 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

So then why would you think NAA knew the Medic's color because he attacked a Medic target?
We know Nanook was roleblocked N2. I think it's fair to assume Nanook was trying to do the kill.
Also Gav was blocked, TSP claimed Gav kill, and NAA didn't kill N3.
So we know Mafia killed Jack.
At what point could you or Sig have stopped the factional kill to give NAA the information of your colors?
by LinearPoint
Fri Dec 31, 2021 7:18 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

falcon45ca wrote: Fri Dec 31, 2021 7:17 pm
LinearPoint wrote: Fri Dec 31, 2021 7:04 pm I dunno about Mafia!NAA honestly.
He wouldn't just forget that his partner was a Blue Engineer and think I'm the Blue Engi.
That also just seems way to obvious if it was forced fake slip.
Funny, you think it's way to obvious, but if it was a fake slip it's working, isn't it?
I just mean I don't really see a Mafia orgistrating a fake slip that is so incredibly blatantly obvious as to him misreading a Mafia flip.
by LinearPoint
Fri Dec 31, 2021 7:17 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

falcon45ca wrote: Fri Dec 31, 2021 7:15 pm
Guillotine wrote: Fri Dec 31, 2021 6:51 pm @falcon45ca have you used Medi Gun? if so, what night?
I've used it, yes. N2
So you've roleblock N1 and N3?
by LinearPoint
Fri Dec 31, 2021 7:10 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

Well OK, I can see one reason if he's Town and it's actually quite likely, so I don't really think him knowing colors is all that sus.
by LinearPoint
Fri Dec 31, 2021 7:06 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

Actually, Wiggly never said his color.
He would have no reason to assume Wiggly was Red Pyro if he legitimately thought I claimed Blue Engineer.
by LinearPoint
Fri Dec 31, 2021 7:04 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

I dunno about Mafia!NAA honestly.
He wouldn't just forget that his partner was a Blue Engineer and think I'm the Blue Engi.
That also just seems way to obvious if it was forced fake slip.
by LinearPoint
Fri Dec 31, 2021 12:59 am
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

Well I mean he was roleblocked and tried to redirect the sniper shot.
I will point out thought Mafia has no problems redirecting a Vig since Mafia Pyro cannot redirect the kill to Mafia.
by LinearPoint
Thu Dec 30, 2021 10:32 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

DrWilgy wrote: Thu Dec 30, 2021 10:21 pm
Dolby wrote: Thu Dec 30, 2021 7:48 pm
Guillotine wrote: Thu Dec 30, 2021 6:44 pm And if Gavial was redirected and killed Jack instead, did Dolby lie about their roleblock on Gavial?
I never blocked Gav

I blocked Wilgy last night
Mphnafe??

Mh mphnefm MhMphMh mph nf.
I assume this translates to something sensible like "And you're voting me?"
by LinearPoint
Thu Dec 30, 2021 9:49 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

Dolby wrote: Thu Dec 30, 2021 9:47 pm I think if we vote off Wilgy the only oen who can mess with roleblock stuff is NAA
Actually that would be me, not NAA.
I would say I could just go to the engineer base, but unfortunately I can't go to red base since I'm the Blue Pyro and the Blue Engie is dead.
I'll probably either not act tonight or protect one of the roleblockers.
by LinearPoint
Thu Dec 30, 2021 9:46 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 82806

Re: Team Fortress Mafia [DAY 4]

From OP: "The faction also has one crit canteen, which can turn their faction-kill into a critical hit, making it ignore all protections and defenses, for one night. If only one member of the faction is alive, every kill they make will be a critical hit."

It specifically says protection and defense but not roleblocks.

Return to “Team Fortress Mafia [END]”