Search found 174 matches

by MartinGG99
Tue Jan 02, 2024 12:19 am
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Ceathair (D4)

robyn wrote: Tue Jan 02, 2024 12:06 am
MartinGG99 wrote: Tue Jan 02, 2024 12:01 am then, like, why can't they just out that when they become a majority wagon? or when they think it'll soon be past the point of no return? we'll know that either someone's wrong in their reading or is being a wolf if they're voting a plausible town from that fact

idealistically I'd like to think the latter

if we just reveal now everyone will avoid it like the plauge and we won't get any further information from it, assuming anyone even pushes the to-be-protected person
what's the point? this day won't be active at all and i'd like stick to out it immediately. otherwise as baker mentioned they aren't townsiding. i'm gonna assume baker/you/stick/stick's +1 are all town and voila

scotty/wigly/delta is probably the team in that case because i don't think delta is stick's +1 or they'd be more active to chainsaw the delta chop
Eh, I think it'll be active.

You're posting.

Scottys still posting like he usually does.

DrWilgy 1-posted but I suspect he'll come back if his behavior and investment d2 and d3 is anything to judge.

Delta made 40-ish posts last day phase. They may very well make the same.

Baker I can imagine probably not being as present, but dude promised he would be more active after new years or something I think.

I'm here. I might not be eternally here but I'm preety sure I'll be dedicating at least 8 hours (actively, not just passively reading the thread while away) to this day phase, more if I think I need it to land a correct vote and definitely consistently across the whole day phase.

Porscha could maybe be part of activity concerns.

Stick's probably going to have some activity? Idk. Its a 3p with a protection goal, so they might not have as much incentive to be active. But judging from past day phases I would assume they're going to be reasonably active.
by MartinGG99
Tue Jan 02, 2024 12:07 am
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Ceathair (D4)

robyn wrote: Mon Jan 01, 2024 11:59 pm besides MR suspected wigly, and you suspected him last cycle? what changed
I never suspected DrWilgy?

like

d1 a bit of suspicion but wrote it off as nit-picky or whatever
d2 overall town
d3 preety likely town
d4 spooky entrance (don't ask me what spooky specifically means I don't care to define it) but otherwise town

if I were to vote DrWilgy it'd be because there's a level of likelihood that a town is dead-set voting there in which case I'm obligated via LYLO to hail-marry with them and hope he's somehow mafia and fooling us all

I do recall maybe talking about DrWilgy a bit d3, but I'm guessing I may have misspoke or mis-wrote what I typed rather than actually suspecting him.

...come to think of it didn't MR say to hedge on me and to look at me closer today? If you're weighing his opinions shouldn't you be suspecting me a bit here or something or was what I said earlier so obviously town resulting in you dismissing that suspicion?
by MartinGG99
Tue Jan 02, 2024 12:01 am
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Ceathair (D4)

then, like, why can't they just out that when they become a majority wagon? or when they think it'll soon be past the point of no return? we'll know that either someone's wrong in their reading or is being a wolf if they're voting a plausible town from that fact

idealistically I'd like to think the latter

if we just reveal now everyone will avoid it like the plauge and we won't get any further information from it, assuming anyone even pushes the to-be-protected person
by MartinGG99
Mon Jan 01, 2024 11:49 pm
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Ceathair (D4)

GTH would be something like

robyn, delta, porscha

but those two last ones I've not reviewed in depth since the replacements and I could see myself swapping out for Baker if he is stubborn about Stick -- I kinda expected him to know better

maaaaaybe scotty as well, but almost certainly not with baker as off the top of my head a wolf team with Baker and Scotty would've had some really good theater in order to exist
by MartinGG99
Mon Jan 01, 2024 11:41 pm
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Ceathair (D4)

robyn wrote: Mon Jan 01, 2024 11:36 pm
MartinGG99 wrote: Mon Jan 01, 2024 11:34 pm
MartinGG99 wrote: Mon Jan 01, 2024 11:33 pm So like I'm never voting Stick here. That's GG if you guys are right and we have to vote out Stick (alongside the wolves) to win, which I don't think is the case.
Well, GG in the sense that if the town doesn't consolidate.

To which I am saying I am not consolidating on Stick.
thanks for towntelling

what’s ur wigly read
I'd hate to consolidate that guy. He's had me fooled a fair bit if he's mafia, only thing I could really poke at him for is that his entrance today was like my attitude last day phase. Which gives him credit for replicating that preety well, but I do slightly fear he can replicate it out of pity rather than actually feeling it as town.

Frankly I'm a bit sus of you for prodding Stick about who they're protecting, and that I haven't really read you since d1, so it doesn't help that you're voting Wilgy lol.
by MartinGG99
Mon Jan 01, 2024 11:34 pm
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Ceathair (D4)

MartinGG99 wrote: Mon Jan 01, 2024 11:33 pm So like I'm never voting Stick here. That's GG if you guys are right and we have to vote out Stick (alongside the wolves) to win, which I don't think is the case.
Well, GG in the sense that if the town doesn't consolidate.

To which I am saying I am not consolidating on Stick.
by MartinGG99
Mon Jan 01, 2024 11:33 pm
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Ceathair (D4)

I also have a decent suspicion as to who Stick has to protect and I'm fairly sure whoever they're protecting is town.

So like I'm never voting Stick here. That's GG if you guys are right and we have to vote out Stick (alongside the wolves) to win, which I don't think is the case.
by MartinGG99
Mon Jan 01, 2024 11:31 pm
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Ceathair (D4)

I'm exaggerating with the reasoning a bit. A wolf-siding Stick doesn't know the whole wolf team nor can wolves talk with stick.

But that's a very easy fix. Wolves out themselves and force tie. They NK, and next day wolf votes equal town votes and they can do whatever they want unless Stick is not wolf-siding.
by MartinGG99
Mon Jan 01, 2024 11:29 pm
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Ceathair (D4)

baker wrote: Mon Jan 01, 2024 10:40 pm
robyn wrote: Mon Jan 01, 2024 10:34 pm i believe that stick is third party and that if we chop her the game is lost

there is also mechanically 3 mafia alive

3/5 or
3/4/1

parity and well, stick has been playing like a third party and i believe her claim. she hasn’t bothered to solve or even look towny.

and if it is 3/4/1 and we chop stick it’s a loss
these are good enough reasons to vote out stick. if they were truly townsiding they would have done more earlier. this narrative of stick being tied to a townplayer makes no sense in a 12 player game, we are killing stick today because they would have outed the name if they had any towny motives
if Stick has a wolf-side objective then the game becomes 4v4

except that would cause a tie and ties since Lord Protector's death cause a no-lynch

consider the fact that the host said that was unlikely @baker
by MartinGG99
Mon Jan 01, 2024 11:25 pm
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Ceathair (D4)

I like how people are demanding the 3p to out whoever they're meant to townside with.

As if that's something the town (instead of the wolves) ought to be concerned about.

If the 3p has to wolf-side then its very likely that we've already lost here unless Stick doesn't know they have to (or even are) wolf-side(ing).
by MartinGG99
Mon Jan 01, 2024 11:23 pm
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Ceathair (D4)

Delta wrote: Mon Jan 01, 2024 9:15 pm @MartinGG99

why'd you switch off Stick when she claimed 3p?
I was bored at the time with a stale state of solving and so my prerogative was to make things interesting

things that people would react to and we could possibly solve/advance things off of

which that did end up happening, though I just didn't anticipate the night-kill along with LYLO

also LC just had to go at some point
by MartinGG99
Mon Jan 01, 2024 11:17 pm
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Ceathair (D4)

Scotty wrote: Mon Jan 01, 2024 8:08 pm B) the numbers don’t make sense with 3 mafia and a 3p. Especially if stick’s role is what she says it is. What even is that kind of role called? I’ve never heard of it
I could see it being supported as sort of a counter-balance to the lord protector's cop ability

kinda like a town miller except they don't know they're effectively town, just gotta protect this one person who is town

Chance I'm wrong but speaking as a host with several game's worth of experience (both good games and bad games hosted) I can see it
by MartinGG99
Mon Jan 01, 2024 11:11 pm
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Ceathair (D4)

MartinGG99 wrote: Mon Jan 01, 2024 11:09 pm there's a hypothetical that Stick is lying about 3p and is mafia, but i doubt that is the case given the underlined wording as well as Falcon's flip:
hypothetical namely being a mafia role that would be powerful enough to do an extra kill
by MartinGG99
Mon Jan 01, 2024 11:09 pm
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Ceathair (D4)

leetic wrote: Mon Jan 01, 2024 7:01 pm It is now D4. This is effectively a LyLo phase, town must lynch correctly to continue. While there is in theory a sequence of events that would allow the game to continue with a no lynch, it is very unlikely.
I'm taking this as MYLO-but-effectively-LYLO, which implies that we kinda have to not vote Stick

because if we assume we vote out the 3p and mafia NKs a town, next day phase that leaves us with 3 town vs 3 mafia in which case they just win

there's a hypothetical that Stick is lying about 3p and is mafia, but i doubt that is the case given the underlined wording as well as Falcon's flip:
leetic wrote: Sun Dec 24, 2023 7:03 pm One night, you have the ability to determine if one player is a Puritan or not.
by MartinGG99
Sun Dec 31, 2023 7:02 pm
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Oíche a Trí (D3)

smh someone lock the thread please
by MartinGG99
Sun Dec 31, 2023 7:00 pm
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Trí (D3)

MartinGG99 wrote: Sun Dec 31, 2023 6:59 pm better not be self-pres fake claim
or ig actually better if green but im just here for the solving and advancing and un-bordening of stuff
by MartinGG99
Sun Dec 31, 2023 6:59 pm
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Trí (D3)

this will make things interesting regardless
by MartinGG99
Sun Dec 31, 2023 6:59 pm
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Trí (D3)

[VOTE: LC] aubergine

better not be self-pres fake claim
by MartinGG99
Sun Dec 31, 2023 6:56 pm
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Trí (D3)

I feel like

[VOTE: Stick] aubergine

makes more interesting things happen next day phase, if red flip then good if green flip then Wilgy starts re-visiting baker and that might be enough to see a lot of shuffling happen for us to advance things on

including me outting as wolf here

/s
by MartinGG99
Sun Dec 31, 2023 6:50 pm
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Trí (D3)

Abi was one of those background characters that didn't really mean much other than consistently insisting that Stick was town.

Probably not a complete description but that's all I remember of them really.

Most of the time I haven't considered them because of a theory on d1 wagonomics where she was wagoned at 2 votes the whole day and it never grew larger than that and yet we managed to flashwagon Falcon.
by MartinGG99
Sun Dec 31, 2023 6:45 pm
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Trí (D3)

MartinGG99 wrote: Sun Dec 31, 2023 6:44 pm Same would've applied to LC
ebwop
by MartinGG99
Sun Dec 31, 2023 6:44 pm
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Trí (D3)

Delta wrote: Sun Dec 31, 2023 6:41 pm
MartinGG99 wrote: Sun Dec 31, 2023 6:31 pm [VOTE: LC] aubergine

Consolidating.

Considered tying the wagons for spice but with the Lord Protector gone there's a bit of risk to that.
oh sap

What do you make of the shift off me?

From what I remember you've speculated a little on mechanics surrounding the lack of kills and them being tied to a person, so curious to hear your thoughts there
Largely I just feel obligated to move off of you. You've made roughly 40 posts, made something of a readslist, etc.

It just feels more rude to kick you off here instead of LC who's not trying and is not going to get resolved in the future IMO.

Also if LC is red flip then we can work with that tomorrow instead of just blindly chopping you. Same would've applied to if you were red flipped today, but as I've said I just feel more comfortable now kicking off LC.
by MartinGG99
Sun Dec 31, 2023 6:42 pm
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Trí (D3)

Stick wrote: Sun Dec 31, 2023 6:40 pm oh yeah for all we know a tie rands the exe onto a rando outside of it LOL
actually it just doesn't happen at all

per the d1 flip
by MartinGG99
Sun Dec 31, 2023 6:41 pm
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Trí (D3)

Master Radishes wrote: Sun Dec 31, 2023 6:01 pm
Delta wrote: Sun Dec 31, 2023 4:59 pm Martin; Town, similar to MR where I assume the consensus on them is just a good look for them & therefore tis not my problem right now
I feel like Martin might need some revisiting depending on how next flip goes. He's sort of consensus but not in a very strong way imo. And recency bias blah blah but he's faded somewhat.
I have a mild suspicion that there's nothing I can do to address your concerns, given what you might be reading as suspicious of me is usually present in my cognitive behavior in general to which finding something AI about it may be challenging (ERMAGHERD SELF META).

if you would be interesting interacting with someone with the most knowledge of me (and therefore I imagine is the most firm) while reading me

baker would be the person to ask

other than that I guess next-closest would be....Wilgy or Scotty. One of the two. I haven't gone counting to see who's in the lead for most time spent playing with me as far as the players of this game are concerned.

Outside of them I guess just trust your instincts. You seem to have watched me a fair bit in the past despite not really playing with me almost ever.
by MartinGG99
Sun Dec 31, 2023 6:31 pm
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Trí (D3)

[VOTE: LC] aubergine

Consolidating.

Considered tying the wagons for spice but with the Lord Protector gone there's a bit of risk to that.
by MartinGG99
Sun Dec 31, 2023 5:08 am
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Trí (D3)

more I think about it feels like a half-baked theory that's just as equally likely to not be true

given the 1x protection

but whatever
by MartinGG99
Sun Dec 31, 2023 5:05 am
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Trí (D3)

You have the ability to settle tied votes. There are a few ways you can do this: sending a name at phase end, making a list of players from most preferred to least preferred, just letting me assume that if you're voting someone in the tie that would be your choice, etc. If you die, ties will result in no elimination.
underlined and bolded what I felt was of most interest
by MartinGG99
Sun Dec 31, 2023 5:02 am
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Trí (D3)

MartinGG99 wrote: Sun Dec 31, 2023 4:59 am Just thinking about it gives me vibes of when JJJ faked a red on D3 in a game themed around Don't Starve, leading to a smooth d4 victory because town failed to consolidate (if memory serves correctly), though that one certainly wasn't missing its night kills.
Come to think of it

If the mafia are truly inhibited in their NKs somehow

then vote-affecting abilities might not be unreasonable for the wolves

especially considering that for some reason a town role had tie-deciding capability and could pre-emptively decide ties or whatever
by MartinGG99
Sun Dec 31, 2023 4:59 am
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Trí (D3)

robyn wrote: Sat Dec 30, 2023 6:05 am why the fuck did the font change halfway through, i did nothing to it
Apparently having [ then "i" immediately after that and then putting a ] somewhere later makes the system thing you're italicizing.

Also anything between the i and ] get annihilated from existence. Probably some sort of minor bug.
Stick wrote: Sat Dec 30, 2023 11:39 am @MartinGG99 @Long Con @DrWilgy @Scotty


lets vote for actual scumreads, garebare can be flashwagoned eod. dont waste the day imo.
I mean, I've already made my suspicions of LC clear before even landing on Care Bare.

What's exactly being wasted? My imagined potential solving, in a situation where there's been no NKs and very limited mechanical information and a bunch of people I find town? The time and energy I could put into this game, when I've done that already in the past two day phases? The DM flip didn't really advance anything either. I figured they were town and they were...town. You self-pressed (I find self-preservation to be NAI), Scotty is obvious town by this point, DM is very scummy for voting off Darling Monroe (I half-jest), and Long Con is kinda just already on my suspicions list.

Frankly, there's very little to advance if anything right now. At most you'd find a super-fancy and honestly performative (because I do not feel like putting much more into the game right now) reorganization of a reads list or something like that. Fmpov we're just dealing with a situation that we were dealt with, and I largely just don't care if either care bear (now Delta) or Long Con dies first. Might be suboptimal if Delta is a green flip, but the same applies to if I voted off Long Con and they were green and Delta was still alive and the lack-of-NKs question was still unanswered.

Even if we assume N3 actions (if any) could help us discern Delta's alignment, which would suggest it being more optimal to chop Long Con first, the fact that such importance exists (through the multiple votes placed on Delta and consensus thread attention to lower-activity/impact slots) likely makes the whole thing WIFOM-prone. Just thinking about it gives me vibes of when JJJ faked a red on D3 in a game themed around Don't Starve, leading to a smooth d4 victory because town failed to consolidate (if memory serves correctly), though that one certainly wasn't missing its night kills.
baker wrote: Sat Dec 30, 2023 2:38 pm
Scotty wrote: Sat Dec 30, 2023 2:26 pm Actually

If mafia is truly trying to purposefully play on a self-imposed hard mode, stick is definitely doing everything in their power to come out of this with accolades befitting a mafia boss. It’s just a funny concept to me
atp i don't wanna speculate on what happened without info. but if we are in a world where mafia holstering for a prestige win, I would expect such effort from Martin too. I TR them though so its probably less likely.

Would you really not try such a concept though? What does this game mean to you @Scotty
I appreciate the thought, but I'd be more likely to do it over wanting to play a WIFOM-heavy game (or to spite someone, idk) than to actually do it for achievement purposes.
DrWilgy wrote: Sun Dec 31, 2023 4:34 am
Stick wrote: Sat Dec 30, 2023 10:40 am
robyn wrote: Sat Dec 30, 2023 6:04 am It’s just strange behavior from wigly, i’m used to someone that would not be ultra manipulative or aggressive, he’d talk it out and try to find DM’s alignment and instead he went and decided to suspect her from the first sign that DM suspected wigly. They just wolfed together so wigly should have a rand< read on her and DM should have a rand< read on DM and her general aesthetic and general weakness when it comes to writing and expressing themself. Which is all to say that nobody is illogical and i think that dm correctly self voted after the blatant manipulation and aggression that wigly showed. If i had to bet dm would leave a legacy that says kill wigly
ohh nice meta. ive only played with w!wilgy so when i saw different i equated it to town

maybe im wrong
This is kinda the exact "keeping my options open" type stuff I keep feeling from your slot.

To me this reads as "oh sweet, perhaps I'll get to vote this slot maybe now." Without providing anything else to Robyn's arguments.
Wilgy knows whats up

though Stick told me they're constantly evaluating which could make that appearance so idk what to make of it than to put them higher (as in, later) PoE
by MartinGG99
Sat Dec 30, 2023 4:22 am
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Trí (D3)

arson sounds plausible till it no longer explains why the lord protecter (eod1 flip) would have a 1-shot protection

like even if the mafia had an extra 1x night on the side besides the arson, you would have to be preety lucky to use the protection on a person who will be killed the same night of the attack

and yes killing care bear (I'm just going to start consistently calling gare that to make fun of their seeming lack of caring) is suboptimal

but the circumstantial theory that the n1/n2 lack of kills being connected to gare will never be resolved unless he flips

and I don't have the confidence that any replacement would be better -- I can't really speculate/elaborate on that further for raisins
by MartinGG99
Sat Dec 30, 2023 1:34 am
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Trí (D3)

I mean, I guess I agree if its derping on whoever was chopped.

But I just thought it meant they didn't look at the voters and just looked at flip prior. I sometimes do that.

Especially if a flip gives a headache.
by MartinGG99
Sat Dec 30, 2023 12:46 am
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Trí (D3)

DrWilgy wrote: Sat Dec 30, 2023 12:41 am
MartinGG99 wrote: Sat Dec 30, 2023 12:38 am
Scotty wrote: Sat Dec 30, 2023 12:32 am
DrWilgy wrote: Sat Dec 30, 2023 12:30 am I have taken





A poo
Whose poo did you take
probably macdougall's

he posts while in the bathroom all the time

(or at least I think I remember him saying that a few times in the games I've been in with him)
Unfortunately Mac's has little utility (trust me I've tried)
More off-topic really,

You're such a character wilgy. When I first played with you I was honestly annoyed with how you played and acted but playing here more over the years has made me to enjoy your presence here.

I don't know you'll take that as a compliment or what but its something I felt like admitting.
by MartinGG99
Sat Dec 30, 2023 12:43 am
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Trí (D3)

Nothing says we can't do Garebare first.

[VOTE: Care Bear] aubergine

Besides a wolf flip (if they are one) may enlighten us to the exact nature of the night-killing.
by MartinGG99
Sat Dec 30, 2023 12:39 am
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Trí (D3)

DrWilgy wrote: Sat Dec 30, 2023 12:38 am
Scotty wrote: Sat Dec 30, 2023 12:32 am
DrWilgy wrote: Sat Dec 30, 2023 12:30 am I have taken





A poo
Whose poo did you take
Jay's, just don't tell him. Apparently it'll help people become literate if kept in their pocket.
Darn. Was so close.
by MartinGG99
Sat Dec 30, 2023 12:38 am
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Trí (D3)

Scotty wrote: Sat Dec 30, 2023 12:32 am
DrWilgy wrote: Sat Dec 30, 2023 12:30 am I have taken





A poo
Whose poo did you take
probably macdougall's

he posts while in the bathroom all the time

(or at least I think I remember him saying that a few times in the games I've been in with him)
by MartinGG99
Sat Dec 30, 2023 12:36 am
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Trí (D3)

Scotty wrote: Sat Dec 30, 2023 12:28 am
MartinGG99 wrote: Sat Dec 30, 2023 12:23 am
MartinGG99 wrote: Sat Dec 30, 2023 12:22 am
robyn wrote: Fri Dec 29, 2023 7:12 pm oh fuck they self voted, i will post more upon rereading the entire thread
GTH leaning genuine reaction here

ignoring lack of good familiarity with robyn for the moment
reasoning is that I feel like Robyn is a ~decently capable player and probably wouldn't lean towards derping in order to ensure their position is secure
My problem with Robyn is they’ve been actually coasting like a honeydew melon in a fruit medley. They taste like nothing and they’re just kinda…there.

In same tier as LC.
I acknowledge this, my biases still stand.



I actually don't even mean biases this time really. I just felt like giving a fancy way of saying I believe in my read. Though come to think it I can be kinda prone to "wolf wouldn't X" arguments......agh. Maybe I am biased.
by MartinGG99
Sat Dec 30, 2023 12:30 am
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Trí (D3)

Scotty wrote: Sat Dec 30, 2023 12:20 am
MartinGG99 wrote: Sat Dec 30, 2023 12:13 am
Stick wrote: Fri Dec 29, 2023 7:11 pm if you asked me tho id say let's kill LC today
honestly positive look for you, I didn't even read SoD3 yet
??? But you just posted about the SoD3 host post
Different interpretations. When I say SoD3 I mean people's thought posted there-after. I just read the host post, considered EoD2, posted my thoughts, then went to reading.
by MartinGG99
Sat Dec 30, 2023 12:29 am
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Trí (D3)

Scotty wrote: Sat Dec 30, 2023 12:18 am Just gonna organize what we know since I haven’t really talked about it (Uber powerful JOAT, VT)

falcon operated as an altered vig, cop, doc and tie breaker. Losing him shouldn’t break the game in theory, as town can’t hang their entire PRs on one person- I refuse to believe the mech is structured that way. There is a definite chance there is a blocker in this game. And if it’s 2 wolves, they probably also have an Uber powerful wolf to match falcon’s. I would guess limited shot.

So there IS a modicum of explanation of things provided there is a town blocker.

Can’t speak to any other bizarre mech where mafia can’t NK for some reason. Seems too stilted
eh, sounds fair

just town blocker seems super swingy to me

its not a cop but it does prevent a kill while potentially catching a wolf alongside proving a town if they so claim
by MartinGG99
Sat Dec 30, 2023 12:25 am
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Trí (D3)

Master Radishes wrote: Fri Dec 29, 2023 7:32 pm Let's assume we all would.
no I clearly wouldn't have :grin:
by MartinGG99
Sat Dec 30, 2023 12:23 am
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Trí (D3)

MartinGG99 wrote: Sat Dec 30, 2023 12:22 am
robyn wrote: Fri Dec 29, 2023 7:12 pm oh fuck they self voted, i will post more upon rereading the entire thread
GTH leaning genuine reaction here

ignoring lack of good familiarity with robyn for the moment
reasoning is that I feel like Robyn is a ~decently capable player and probably wouldn't lean towards derping in order to ensure their position is secure
by MartinGG99
Sat Dec 30, 2023 12:22 am
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Trí (D3)

robyn wrote: Fri Dec 29, 2023 7:12 pm oh fuck they self voted, i will post more upon rereading the entire thread
GTH leaning genuine reaction here

ignoring lack of good familiarity with robyn for the moment
by MartinGG99
Sat Dec 30, 2023 12:17 am
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Trí (D3)

like its not a matter of "usefulness"

its a matter of whether or not you're town
by MartinGG99
Sat Dec 30, 2023 12:17 am
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Trí (D3)

Long Con wrote: Sat Dec 30, 2023 12:12 am It's fine, I'm useless this game. I'm sorry that I'm not a Wolf.
my main reason is that I kinda just don't get your tone for EoD2

you have very few reads and yet you start laughing upon saying DM is possibly town rather than, like, any suspicions or solving?
Long Con wrote: Thu Dec 28, 2023 6:40 pm Towny sense of obligation is the best I have. I do GAF, but I just don't have a handle on things. My focus has been on the other game, and I'm sorry to suck and make it harder.
(minutes later)
Long Con wrote: Thu Dec 28, 2023 6:54 pm You could. I kind of think DM is town here. :haha:
Long Con wrote: Thu Dec 28, 2023 6:55 pm I'm just not taking responsibility for it by, like, switching to Stick or something.
by MartinGG99
Sat Dec 30, 2023 12:13 am
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Trí (D3)

Stick wrote: Fri Dec 29, 2023 7:11 pm if you asked me tho id say let's kill LC today
honestly positive look for you, I didn't even read SoD3 yet
by MartinGG99
Sat Dec 30, 2023 12:08 am
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Trí (D3)

I'm beginning to wonder if the night-kill is controlled by one role or something and that role is AFK.

Might be imaginable considering how fanciful the Lord Protector was, if each wolf was unique like that.

I don't see this as likely, especially since night-kills being factional is absurdly common, but I do see it as perhaps the most fitting explanation outside of being trolled.

I also just don't know the media that this game is themed around, so I don't know if such a role could even be flavorfully substantiated.

In any case, with two "saves" of some sort I'm kinda just itching to suboptimally vote off Garebare. We're basically at D2-equivalent under normal-er game circumstances.

Ignoring that though, [VOTE: LC] aubergine
by MartinGG99
Thu Dec 28, 2023 6:19 pm
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Dó (D2)

baker wrote: Thu Dec 28, 2023 6:14 pm I would suggest a CFD on Abi or a gamble on Scotty if people are unsure about the Stick/DM wagons

I know in the past Abi attended EoD's as town and avoided EoD's as wolf.
I would vote abi out of partial insanity and wanting to spite them than anything actually solvy.

Though I guess it would be solvy if they happened to be wolf but that's pre-flipping and I don't like that.

Also I'm preety sure if we did a flash wagon and got another town killed Scotty would convince the host to give him a 1x night kill and use it on me lol
by MartinGG99
Thu Dec 28, 2023 6:06 pm
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Dó (D2)

bruh

self-votes and unwilling to give reads smh

if we're indeed bad you're only making yourself look worse even if town
by MartinGG99
Thu Dec 28, 2023 5:26 pm
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Dó (D2)

come to think of it
baker wrote: Thu Dec 28, 2023 4:48 pm reads

Martin
MR


Robyn

Wilgy

abi
Scotty


Long Con

Stick
Garebare


DarlingMonroe
why is robyn so high for you

could you also give a short summary or sentence as to why I am at the top?
by MartinGG99
Thu Dec 28, 2023 5:01 pm
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Dó (D2)

my turn to post a vote-count

Scotty
1
9%
Voters: baker
☆Princess Abigail☆
0
No votes
Voters: None
robyn
0
No votes
Voters: None
Long Con
0
No votes
Voters: None
Master Radishes
0
No votes
Voters: None
DarlingMonroe
3
27%
Voters: Long Con, Scotty, Stick
Stick
3
27%
Voters: Master Radishes, DarlingMonroe, MartinGG99
DrWilgy
0
No votes
Voters: None
Garebare2468
0
No votes
Voters: None
baker
1
9%
Voters: DrWilgy
MartinGG99
0
No votes
by MartinGG99
Thu Dec 28, 2023 4:58 pm
Forum: Previous Rackets
Topic: Wolfwalkers Deireadh (ENDGAME)
Replies: 1526
Views: 725735

Re: Wolfwalkers Lá a Dó (D2)

DrWilgy wrote: Thu Dec 28, 2023 4:55 pm Not that I'm aware of and I'm not sure how we proceed on the slot.
If garebare isn't meeting minimums then it would be best to --- [insert host action speculation and planning around possible host actions, which is probably very bad for the "natural" course of the game as we would effectively be treating the host more like a player]

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