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by MartinGG99
Thu Mar 25, 2021 6:37 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 9]

Seanzie wrote: Thu Mar 25, 2021 12:55 am I'm kind of thinking that Jack would have just let himself die if he was the only scum left, so we might want to spend some time today scumhunting.
Okay fine

I've been busy as of late but I have some time to do that now
by MartinGG99
Wed Mar 24, 2021 7:20 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 9]

[VOTE: Jack] aubergine

[insert sassy comment along the lines of "you see, this is why I vote my scum-reads]
by MartinGG99
Tue Mar 23, 2021 11:11 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

He would show up as multiple as well, but I felt that was a given in Marmot's post since either Seanzie is Sheriff Marion or he's not; it would be obvious if you claimed Sheriff Marion there would be one scum between you and seanzie.
by MartinGG99
Tue Mar 23, 2021 11:09 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

TonyStarkPrime wrote: Tue Mar 23, 2021 11:07 am
MartinGG99 wrote: Tue Mar 23, 2021 11:01 am
Marmot wrote: Tue Mar 23, 2021 12:24 am So either TSP is Doc Johnson or a liar, because I got a multiple check on him.

Sorry, not gonna be around much today, but that's all I've got to add if he's claiming Redding.
There's actually one more [Multiple] type role in there that you didn't mention.
Huh
I was referring to the inventor role/ability.

I've checked what role-types would appear before after I analyzed what role-types the remaining enclave could be.
by MartinGG99
Tue Mar 23, 2021 11:05 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

Long Con wrote: Tue Mar 23, 2021 10:02 am If an inventor comes up as 'multiple', wouldn't that be the result on any Night?

Aren't you checking role type, not current night actions?
It would be any night afaik.
by MartinGG99
Tue Mar 23, 2021 11:01 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

Marmot wrote: Tue Mar 23, 2021 12:24 am So either TSP is Doc Johnson or a liar, because I got a multiple check on him.

Sorry, not gonna be around much today, but that's all I've got to add if he's claiming Redding.
There's actually one more [Multiple] type role in there that you didn't mention.
by MartinGG99
Mon Mar 22, 2021 5:07 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

Reason being is that he was among my higher confidence reads and while I could tinfoil him a wolf he would have to be a very good one in order for that to be so.
by MartinGG99
Mon Mar 22, 2021 5:06 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

I think one of the things that stood out to me is that he kept using VCA like he actually believed in it or something. Kept looking at it and bringing it up.

I can't remember the full details tbh anymore, but basically I had an I-wont-tinfoil-TSP-anymore policy
by MartinGG99
Mon Mar 22, 2021 5:04 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

I would rather not have to explain the posts and the contexts of the posts that I found towny for TSP.

TSP is over 1,000 posts. It would take me awhile, even though I would know where to look @_@

IIRC Day 4 had a decent amount of focus on him and it was like the last time I suspected him.

I tried using the search thingy to see if I could get a day 4 ISO (based on post titles and authorship) by TSP, it didn't work out too well:
The following words in your search query were ignored because they are too common words: day 4.
You must specify at least one word to search for. Each word must consist of at least 3 characters and must not contain more than 14 characters excluding wildcards.
by MartinGG99
Mon Mar 22, 2021 2:53 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

[VOTE: Jack] aubergine

For the plan.
by MartinGG99
Mon Mar 22, 2021 2:52 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

I'm 100% for the "lets confirm one of Jack or LC as town by tying them at vote" plan.

It may be a bit confusing to understand at first, but basically:

1) the only way LC dies as a town is if Jack is a wolf.
2) the only way LC dies as a wolf is if Jack is the role he says he is, which is a town role.
3) the only way Jack dies is if he's a wolf or LC is town.

This is purely due to the fact of how Jack's role works protectively for towns but proactively against wolves for vote mechanics.

Unless someone tells me that they role-blocked Jack last night or the wolf-team is exactly Jack + LC (when its looking like there may only be on left), this plan is completely fool-proof and helps us on our solving as we wont have to consider the other for a deletion.
by MartinGG99
Sun Mar 21, 2021 11:39 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

SPF was a hubologist, and Marmot is a claimed Hubologist.

If TSP is a hublogist that would make 3 Hubologists, but I'm not sure if there would be 3 given that they have a unique wincon only needing 50% of their non-enclave enemies dead. If they needed more dead then I would start to suspect 3 hubologists.
by MartinGG99
Sun Mar 21, 2021 11:36 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

Long Con wrote: Sun Mar 21, 2021 11:25 pm It's just hard when a claimed enemy is staring me in the face and there are still unknowns. Is it that impossible that there are two Hubologists?
A hubologist already died.

What do you mean "impossible" lol.
by MartinGG99
Sun Mar 21, 2021 11:10 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 4]

Long Con wrote: Sun Mar 21, 2021 10:42 pm What's this post about, Urist?
Urist wrote: Wed Mar 10, 2021 5:52 pm please just call grogu locktown so that he can be NK'd at some point ty
You're probably above suspicion for some reason though. But I had to ask because it looks pretty bad, I was reading the posts following my vote for Grogu until I hit this one, and it stopped me.
I've basically given up tinfoiling Urist awhile ago and I would rather not have to do that again

He's practically the only protective that could save kills from happening, and generally in setups (I imagine) where protection is possible, town usually has it

If he were enclave that would suggest Enclave specifically shot Alison to save the shot + Chop intentionally said the wrong thing about Alison + town had no real way to prevent fatal actions other than possibly shooting the guy doing the shooting or hope that Macdougal's vault city Dr. Troy saves us.
by MartinGG99
Sun Mar 21, 2021 11:02 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

Long Con wrote: Sun Mar 21, 2021 10:46 pm
Seanzie wrote: Sun Mar 21, 2021 8:30 pm So right now we have:

Jackofhearts2005 - Authur Pendragon of BoS
Long Con - Unspecified vaniila of Wastelander
Marmot - AHS-9 of Hubologists
MartinGG99 - Louis Salvatore of New Reno
Poison / Syn / Seanzie - Sheriff Marion of Redding
Spacedaisy / sprityo - Joshua of BoS
TonyStarkPrime - Unknown
Urist - Vice President Carlson of NCR
Wait, I just actually read this post.

[VOTE: Marmot] aubergine
Unless you suspect him to be Enclave

or TSP is secretly a Hubologist

there really isn't much reason to chop Marmot here
by MartinGG99
Sun Mar 21, 2021 9:30 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

@Jackofhearts2005 out of curiosity did you use your grenade and who was it
by MartinGG99
Sun Mar 21, 2021 9:21 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

I mean if we're certain that I and TSP are absolutely town then we basically just win no matter what.
by MartinGG99
Sun Mar 21, 2021 9:20 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

MartinGG99 wrote: Sun Mar 21, 2021 9:13 pm If there's 2 enclave left then we got 1 deletion before LYLO.

If there's 1 enclave left then we got 2 deletion before LYLO.

If I did math right.
So at minimum 2 town kills before losing the game, or 3 if there's just one.

That's a really small box:
Jackofhearts2005
Long Con
Marmot
MartinGG99 = I am me.
Poison / Syn / Seanzie = Cleared
Spacedaisy / sprityo = Cleared
TonyStarkPrime = I town-read very much
Urist = Cleared
If there's just one then I probably kill those without an = in some order

If there's two then we find one and get the other consecutively, from my perspective anyways if we ignore me thinking LC being non-w/w and that I town-read him anyways.
by MartinGG99
Sun Mar 21, 2021 9:14 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

Urist wrote: Sun Mar 21, 2021 9:12 pm it's not policy lol what
Well you made it sound like it was policy

the reasoning was extremely short
by MartinGG99
Sun Mar 21, 2021 9:13 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

If there's 2 enclave left then we got 1 deletion before LYLO.

If there's 1 enclave left then we got 2 deletion before LYLO.

If I did math right.
by MartinGG99
Sun Mar 21, 2021 9:11 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

Soooooo.....

Policy.

Well if we have just 1 enclave left then I suppose we can spare it. But I'm going to be looking at other things first.
by MartinGG99
Sun Mar 21, 2021 9:10 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

Urist wrote: Sun Mar 21, 2021 9:09 pm should i pretend that martin didn't just imply that enclave knew who VC was orrr
Remember grogu calling Mac taking a wolfy poo?

They probably role-copped him.

Regardless, even if they didn't, they knew two of those wagons were enclave.
by MartinGG99
Sun Mar 21, 2021 9:09 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

MartinGG99 wrote: Sun Mar 21, 2021 9:07 pm I'm skimming the interactions with the context of Doom, Chop, and Grogu being scum and I don't think any wolf does this on D3 where there's two Enclave Wagons and one Vault City wagon to

1) Vote the Vault City
2) Go back to one of the Enclave wagons 3 minutes later
3) Have their first and biggest vote for most of D4 on an Enclave

And to end up with a vote for most if not all of D4 on Grogu.
Fixed. Basically, I can see LC just being non-W/W overall and just town-siding on things.

I don't think there's any particular point that gives strong evidence he's intentionally bussing here for cred or anything tbh
by MartinGG99
Sun Mar 21, 2021 9:07 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

I'm skimming the interactions with the context of Doom, Chop, and Grogu being scum and I don't think any wolf does this on D3 where there's two Enclave Wagons and one Vault City wagon to

1) Vote the Vault City
2) Go back to one of the Enclave wagons 3 minutes later
3) Have their first and biggest vote for most of D4 on an Enclave

And to end up with a vote for most if not all of D4 on Grogu.
Long Con wrote: Sat Mar 06, 2021 10:55 pm I'll vote Joseph but this mech thing on Made is still probably the strongest way to go.

[VOTE: Joseph] aubergine
Long Con wrote: Sat Mar 06, 2021 10:58 pm Ok f that I'm going back to Made. [VOTE: Made] aubergine
Long Con wrote: Wed Mar 10, 2021 5:33 pm
Grogu wrote: Sat Mar 06, 2021 9:51 pm
DaughterOfOmega wrote: Sat Mar 06, 2021 9:29 pm Kill me if you want, though I'd advise you spend time on trying to find mafia since way more greens have died, though I don't feel liek trying so if killing me is what you come to lose, it gets me out of feeling obligated to show up
This is always town. Last night it was clear we had scum between chop and rej. We made the wromg choice and should kill chop today. Why is no one voting them?
Grogu looks pretty bad here.

[VOTE: grogu] aubergine
by MartinGG99
Sun Mar 21, 2021 9:01 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

Also LC did claim a flavor for his VT btw. I forgot what it was but it was valid iirc.
by MartinGG99
Sun Mar 21, 2021 8:59 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

LC has non-w/w interactions with Chop Chop and Grogu imo.

If he's enclave here he's been kinda town-siding in that aspect alone.
by MartinGG99
Sun Mar 21, 2021 8:59 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

MartinGG99 wrote: Wed Mar 17, 2021 3:45 pm
[snipped quote]

Re-posting this as my reads, except LC is put as more town.

There were these interaction earlier before today (D6) that looks like not w/w and spews LC as not-teamed imo.
Long Con wrote: Sat Mar 13, 2021 4:28 pm
ChopChop wrote: Sat Mar 13, 2021 4:06 pm
Jackofhearts2005 wrote: Sat Mar 13, 2021 4:04 pm Ngl my main hesitation in voting Tony is that I feel like I should have a solid read on him and he says I should townread him and I’d be kinda embarrassed to misyeet himnotreal

That’s not a good reason to actually townread him.
He’s doing that because he thinks he’s a good wolf!
:werewolf:

If you believe that he’s a wolf and you have lots of information that points towards that you push it.
As long as you point your reasons why, there’s no em brass meant.
Oh, that's rich.

But Tony is pretty suspicious right? I'll [VOTE: Tony] aubergine
Long Con wrote: Sun Mar 14, 2021 10:55 am
TonyStarkPrime wrote: Sun Mar 14, 2021 3:25 am @Dom the last ten posts is roughly my impression of the case against me
:haha: Yeah, for sure. I was just kidding about my vote for you, just wanted to see how it would travel. [VOTE: chopchop] aubergine I told him I would, and he didn't care. Pretty much out of my hands.
Long Con wrote: Sun Mar 14, 2021 6:40 pm
ChopChop wrote: Sun Mar 14, 2021 6:39 pm
Long Con wrote: Sun Mar 14, 2021 6:38 pm
Marmot wrote: Sun Mar 14, 2021 6:35 pm
Long Con wrote: Sun Mar 14, 2021 6:33 pm
Marmot wrote: Sun Mar 14, 2021 6:32 pm


LC did say this on Day 1.
That was just to try and mess with wolves, maybe draw a nightkill.

I know, my point is that I doubt you're a PR because this does look like cover, and so you're either VT or wolf.
You're not wrong.
Is that a VT Hardclaim or an Open Wolf?
Already said, go back and read. :haha: Except I really did.
by MartinGG99
Sun Mar 21, 2021 8:56 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 7]

MartinGG99 wrote: Fri Mar 19, 2021 4:31 pm
Jackofhearts2005 wrote: Fri Mar 19, 2021 4:16 pm I still like Sprityo as town for the note pass thingie.

Maybe it’s just Jack, Grogu and LC.
If Grogu is Enclave then...

Unfortunately for you, that also shows potentially non-w/w interactions.

Not just with Chop Chop, but also with Grogu.
Long Con wrote: Fri Mar 05, 2021 8:07 pm Someone said red check on him today I think.
Long Con wrote: Fri Mar 05, 2021 8:10 pm Ok, not so much a red check:
Grogu wrote: Fri Mar 05, 2021 3:28 am
TonyStarkPrime wrote: Fri Mar 05, 2021 3:26 am because sloonei is lock town
We will see about that tonight. On the other hand falcon is one of the wolves, I know this for a fact u less something very weird happened.
He needs to claim what he did last night. He’s caught
Long Con wrote: Wed Mar 10, 2021 5:33 pm
Grogu wrote: Sat Mar 06, 2021 9:51 pm
DaughterOfOmega wrote: Sat Mar 06, 2021 9:29 pm Kill me if you want, though I'd advise you spend time on trying to find mafia since way more greens have died, though I don't feel liek trying so if killing me is what you come to lose, it gets me out of feeling obligated to show up
This is always town. Last night it was clear we had scum between chop and rej. We made the wromg choice and should kill chop today. Why is no one voting them?
Grogu looks pretty bad here.

[VOTE: grogu] aubergine
by MartinGG99
Sun Mar 21, 2021 8:56 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

Actually, now I remember.

LC did some gorgu pushing earlier. Or something. It was somewhat non-w/w....I noted it earlier lemme find it
by MartinGG99
Sun Mar 21, 2021 8:52 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

It just seems strange to me that they would claim inventor if they never inventor-target people outside of the enclave or something.

Becausse then it looks less likely unless they just claim together without people suspecting it w/w
by MartinGG99
Sun Mar 21, 2021 8:46 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

Urist wrote: Sun Mar 21, 2021 8:45 pm Made claimed inventor so it almost certainly exists as a scum role. Doubt that grogu was lying.
Really? Made said that?

Well I guess Enclave could always inventor their own people and just say nothing about it ig.
by MartinGG99
Sun Mar 21, 2021 8:45 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

MartinGG99 wrote: Sun Mar 21, 2021 8:44 pm Also @ everyone Grogu likes to derp-clear as wolf either intentionally or unintentionally so don't trust him for that
like ever apparently
by MartinGG99
Sun Mar 21, 2021 8:44 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

Also @ everyone Grogu likes to derp-clear as wolf either intentionally or unintentionally so don't trust him for that
by MartinGG99
Sun Mar 21, 2021 8:43 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

Off the top of my head I would say last mafia is in either Jack or LC.

If there's still mafia after that then its either Marmot (which I would lean towards) or, unexpectedly, TSP.
by MartinGG99
Sun Mar 21, 2021 8:41 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 7]

MartinGG99 wrote: Fri Mar 19, 2021 2:51 pm
Marmot wrote: Fri Mar 19, 2021 2:26 pm Also, if LC is being truthful and there's no other Wastelander, and there are 2 of every other town faction, that leaves 3 Enclave left by my math. That said, I don't think we should rely on the fact that there's 2 of every town faction. It would make sense from a balancing perspective, but, there's also reason to believe that it's been somewhat randomized.
Communications Officer (Probably would've found Alison as quick as I did and give Chop the correct info; it doesn't exist prob)
Dr. Charles Curling (Doesn't seem like any poison mechanics are at play in game)
Dr. Schreber
Frank Horrigan (Guaranteed)
President Dick Richardson (Dead)
Quincy
Raul
Sergeant Arch Dornan (No one has lost ability to change vote it would seem)
Vice President Daniel Bird (Dead)

So basically the last 3 enclave, if there are 3, are

1 of Frank Horrigan
+
2 of
Dr. Schreber
Quincy
Raul
Basically the last mafia is

Raul or Quicy, or if there's two more of them then they're both of those roles.

Gorgu mentioned inventor as part of a desperate claim and I'm preety sure no one else has claimed receiving an invention sdo I'm reading that as Dr. Schreber never existing.
by MartinGG99
Sun Mar 21, 2021 8:30 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

Also I thought that Seanzie was the only redding?

Did that change and I missed it?
by MartinGG99
Sun Mar 21, 2021 8:28 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 8]

Thank god for shooting grogu.

His defense was terrible at that EoD, especially since he made a post emphasizing that Chop spewed him something. He over-did it.
by MartinGG99
Sat Mar 20, 2021 6:59 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 7]

Grogu wrote: Sat Mar 20, 2021 6:56 pm @sprityo save your shot or shot some one else. I am a tree stump, I will be dead but I can post. I cannot vote or count for parity. I’m town
I haven't done the full math but I'm fairly sure one of you or sprityo is scum so there's no point in this message.
by MartinGG99
Sat Mar 20, 2021 6:58 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 7]

Grogu wrote: Sat Mar 20, 2021 6:55 pm
MartinGG99 wrote: Sat Mar 20, 2021 6:51 pm You never claimed any direct mech info but I'm fairly sure that's the impression quite a few people got at that time, myself included.

Heck you even did these two posts back to back:
Grogu wrote: Fri Mar 05, 2021 3:20 am Has falcon claimed anything? I have reasons to believe he is a baddie
Grogu wrote: Fri Mar 05, 2021 3:22 am Sloone also super scummy so far, I was expecting him to be running this game if he was town from what I heard. Looks like a scum rand
The first one just leaves it up to vague "reasons" and is really pressing for a claim on day two but you handle Sloonei differently.
And what are you getting at? Those were two reads.... that’s all they were. There is zero info because I had none. Falcon was my top scum read. I didn’t want him to claim. I was wondering if he claimed anything. Many people claimed colors etc. I claimed lime green d1 or d2
You didn't ask if Sloonei claimed anything.

Generally asking about any claims, while in the short span saying you think they're scummy, is generally a soft for having mech info.

It rarely isn't that in my experience.
by MartinGG99
Sat Mar 20, 2021 6:51 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 7]

You never claimed any direct mech info but I'm fairly sure that's the impression quite a few people got at that time, myself included.

Heck you even did these two posts back to back:
Grogu wrote: Fri Mar 05, 2021 3:20 am Has falcon claimed anything? I have reasons to believe he is a baddie
Grogu wrote: Fri Mar 05, 2021 3:22 am Sloone also super scummy so far, I was expecting him to be running this game if he was town from what I heard. Looks like a scum rand
The first one just leaves it up to vague "reasons" and is really pressing for a claim on day two but you handle Sloonei differently.
by MartinGG99
Sat Mar 20, 2021 6:48 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 7]

Grogu wrote: Sat Mar 20, 2021 6:45 pm No. I tricked falcon and others filled in the gaps and he got scared and outed himself. He was pushing me and I was pushing him then he hinted at results on Alison.
You tricked him, which implies you found him really scummy in order to fake that.

But as I read it there was a sudden "oh it was a cop check that makes sense"

and you just didn't question it despite you suspecting him enough to supposedly lie about a mech check
Grogu wrote: Fri Mar 05, 2021 12:26 pm Oh so it was a check? Hmm that kinda makes sense. Nvm
I saw falcon not claiming as him hiding info from us but makes sense if he wants to stay alive plus he stopped being annoying and talking about me. I just never thought it would be a check because why not check me? I guess it makes sense now that you mention it.
Like to me its like you were just some town having their first track or watch mech info and got really exicted and thought it must mean something bad on Falcon but then realized that wasn't the case.

I have a harder time believing you genuinely found the guy suspicious and decided to trick him and then go "That makes sense. Nvm".
by MartinGG99
Sat Mar 20, 2021 6:44 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 7]

Grogu wrote: Sat Mar 20, 2021 5:59 pm I’m sorry guys and gals. I think best case is to kill me here but let’s plan next steps.
We can win. I will win most likely, I am leaving tomorrow night and won’t have access to my phone for a bit.
I won a track a few nights ago and never used. I used it last night as I previously hinted I had saved a power, it was not my own.
Which means either we have an inventor or scum had an inventor and they were nice enough to gift it. This whole time I thought it was Alison or marmot but they claimed something else. Epi role was hidden so I thought maybe epi and that’s why he scum read me since I never gave the result to his gift? Idk.

I tracked sprit last night and is good...
this doesn't explain how you got mech info on Falcon
by MartinGG99
Sat Mar 20, 2021 6:41 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 7]

Grogu wrote: Sat Mar 20, 2021 6:40 pm Martin I claimed. Why would you shoot me? I’ll just be here mad at you and keep posting. You can kill me but you cannot silence me
So, what, you lied about tracks or something?
by MartinGG99
Sat Mar 20, 2021 6:40 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 7]

Seanzie wrote: Sat Mar 20, 2021 5:47 pm Also, the slaver adds restrictions to what the wolves can do.
Yeah but the slaver also has restrictions to what they can do

Once Enclave dies the game ends regardless if everyone's wincon has been fulfilled or not.
by MartinGG99
Sat Mar 20, 2021 6:38 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 7]

Seanzie wrote: Sat Mar 20, 2021 3:43 pm @Urist @Grogu @Jackofhearts2005 @MartinGG99 @sprityo

Why are all of you voting Slaver? From what I can tell based on your claims, this is not in line with your wincon, so y'all better have good explanations for your thinking.

@TonyStarkPrime Is your alignment known? If so, what is it? Is Slaver death part of your wincon? If not, please also answer the question above.

I feel like Marmot and LC should be more or less clear off this since they are voting to narrow the Enclave PoE, whereas I'd guess some people voting for Alison are doing it to avoid narrowing the Enclave PoE.
1. Sprityo is shooting Grogu per his BoS Joshua claim (and the fact that I've determined the only plausible town roles for Grogu happen to be the roles that Marmot and Sprityo claim to have). So take down the slaver and narrow the PoE at the same time.

Otherwise we basically flash-wagon him if he doesn't shoot, afaik there's no ability or role-blockers alive. And if Grogu flips town after being shot (if sprityo is town), then we can figure out who's the scum in Marmot/Sprityo, if its not both of them.

2. I've discussed and repeated my past opinions as to why the Slaver is likely mechanically forced and predisposed to scum-side with Encalve in the current game-state, who is the town's collective enemy. TL;DR if Enclave is going to die soon (which it potentially is imo with the solving as of recent day phases) then that puts greater urgency for Alison to achieve her win con or to try and defend who she really thinks is the enclave and try to scum-paint a different town in the hopes that Enclave shoots one of her enemies.
by MartinGG99
Fri Mar 19, 2021 5:05 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 7]

Well, hey, at least technically my SoD3 push was on a scum, Urist. At that time lol.

Since NCR had 3 members on that time and my wincon needs only 1 of my non-enclave enemies alive.
by MartinGG99
Fri Mar 19, 2021 5:00 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 7]

Urist wrote: Tue Mar 16, 2021 12:54 pmjk i'm NCR
why is this not a paragraph

I'm fairly sure others missed it as well cuz someone else mentioned "more than 2 BoS" at some point and the only other BoS that I could think of was you or something.

Now I'm really confused about that earlier but I don't really care much about it since it doesn't really change anything.
by MartinGG99
Fri Mar 19, 2021 4:55 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 7]

Urist wrote: Fri Mar 19, 2021 4:55 pm I already claimed to be ncr
wat
by MartinGG99
Fri Mar 19, 2021 4:54 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 7]

Of course if Grogu flips town somehow then we just flip the table and say there's one scum in Sprityo/Marmot.

And maybe jack again.

Idk. Maybe I'll think about it more later.
by MartinGG99
Fri Mar 19, 2021 4:52 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 170569

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 7]

Marmot wrote: Fri Mar 19, 2021 4:48 pm
MartinGG99 wrote: Fri Mar 19, 2021 4:37 pm Marmot probably town because its unlikely to be in vague CC-territory with another enclave member imo.

Unless they're being stupid or trying to WIFOM about it.
vague-cc territory?
Well, I mean, I think it would have been known for awhile if you two could have been aiming for similar-ish fake claims on Watchers/tracking roles. Seems like something the Enclave would try to plan out a bit.

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