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Return to “Philosophy Mafia 2: Electric Boogaloo”
- Tue Dec 14, 2021 7:41 pm
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Re: Philosophy Mafia 2: Electric Boogaloo
syn gave me these banners, I forgot to post them. whoops. anyone can have them. that's the secret of internet images.
- Fri Dec 03, 2021 12:06 am
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Re: Philosophy Mafia 2: Electric Boogaloo
Town wins!
Survivors:
Wittgenstein
Locke
Protagoras
Machiavelli
Seneca
Isaac Newton
Noam Chomsky
Stirner
Survivors:
Wittgenstein
Locke
Protagoras
Machiavelli
Seneca
Isaac Newton
Noam Chomsky
Stirner
- Fri Dec 03, 2021 12:04 am
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Re: Philosophy Mafia 2: Electric Boogaloo
rabbit was modkilled! he was STIRNER, TOWN.iaafr wrote: ↑Thu Dec 02, 2021 11:02 pmalso yea you did and i even read it and then forgot so im dumb and that was a dumb post anyway sry thanks for host, fun setup, was fun backing up loyal dayvig and using it
- Thu Dec 02, 2021 10:05 pm
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
- Thu Dec 02, 2021 10:04 pm
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Re: Philosophy Mafia 2: Electric Boogaloo
Try to hammer tsp see what happensanne wrote: ↑Thu Dec 02, 2021 10:04 pmi found the real mafia here guysTonyStarkPrime wrote: ↑Thu Dec 02, 2021 10:03 pm Nutella received feedback last night but good try, games over
- Thu Dec 02, 2021 10:04 pm
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
- Thu Dec 02, 2021 10:04 pm
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Re: Philosophy Mafia 2: Electric Boogaloo
Stop playing the game it’s done
- Thu Dec 02, 2021 10:03 pm
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Re: Philosophy Mafia 2: Electric Boogaloo
Nutella received feedback last night but good try, games over
- Thu Dec 02, 2021 9:04 pm
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Re: Philosophy Mafia 2: Electric Boogaloo
I’m instituting hammer, hosts rules
- Thu Dec 02, 2021 8:58 pm
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Re: Philosophy Mafia 2: Electric Boogaloo
NOBODY is dead. They were town.
- Thu Dec 02, 2021 12:18 am
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Re: Philosophy Mafia 2: Electric Boogaloo
Please direct all complaints about late host posts to my cohost for today "my music professor"
- Thu Dec 02, 2021 12:15 am
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Re: Philosophy Mafia 2: Electric Boogaloo
Esooa is dead, she was Edmund Husserl, MAFIA phenomenologist.
Y'all have 20 hours to get actions into me, day will begin properly at 8 PM.
Y'all have 20 hours to get actions into me, day will begin properly at 8 PM.
- Thu Dec 02, 2021 12:13 am
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
- Mon Nov 29, 2021 9:15 pm
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Re: Philosophy Mafia 2: Electric Boogaloo
A shot rings out
NAA is dead, he was David Hume, TOWN role cop.
NAA is dead, he was David Hume, TOWN role cop.
- Mon Nov 29, 2021 9:02 pm
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Re: Philosophy Mafia 2: Electric Boogaloo
cassandra311
Marmot305
Lime Coke270
NotAnAxehole268
iaafr262
staypositivefriend255
leetic206
MacDougall204
nutella202
anne195
Dyslexicon192
ilario170
NANOOKTHEGREATANDFEARSOME154
Esooa141
JaggedJimmyJay118
falcon45ca106
DrWilgy63
Master Radishes42
TonyStarkPrime23
Sloonei11
Syn2
Justplayingitcool1
Add 100 to the number on your name
Marmot305
Lime Coke270
NotAnAxehole268
iaafr262
staypositivefriend255
leetic206
MacDougall204
nutella202
anne195
Dyslexicon192
ilario170
NANOOKTHEGREATANDFEARSOME154
Esooa141
JaggedJimmyJay118
falcon45ca106
DrWilgy63
Master Radishes42
TonyStarkPrime23
Sloonei11
Syn2
Justplayingitcool1
Add 100 to the number on your name
- Mon Nov 29, 2021 9:01 pm
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Re: Philosophy Mafia 2: Electric Boogaloo
Poll is being stupid
- Mon Nov 29, 2021 8:57 pm
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Re: Philosophy Mafia 2: Electric Boogaloo
Cassandra is dead, she was Sun Tzu, TOWN doctor.
Day begins at 8:00 PM and ends at 8:00 PM on Wednesday. Full disclosure: I am presenting on my research at roughly that time and will not be around to end the day. You’ll have to wait in suspense for an hour or so.
Day begins at 8:00 PM and ends at 8:00 PM on Wednesday. Full disclosure: I am presenting on my research at roughly that time and will not be around to end the day. You’ll have to wait in suspense for an hour or so.
- Mon Nov 29, 2021 1:04 am
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Re: Philosophy Mafia 2: Electric Boogaloo
It said :59 in the night post smh.
Mac is dead, he was Oskar Morgenstern, MAFIA neighbor.
Falcon is dead, he was John von Neumann, TOWN neighbor. will update with names and info in just a hot second (read at 12:20 at best)
Get actions in by 7:00 PM, day will start at at 8:00 PM for real this time
Mac is dead, he was Oskar Morgenstern, MAFIA neighbor.
Falcon is dead, he was John von Neumann, TOWN neighbor. will update with names and info in just a hot second (read at 12:20 at best)
Get actions in by 7:00 PM, day will start at at 8:00 PM for real this time
- Sun Nov 28, 2021 11:59 pm
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Re: Philosophy Mafia 2: Electric Boogaloo
Post caps are now lifted. See y’all just around midnight.
- Sat Nov 27, 2021 11:40 am
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Re: Philosophy Mafia 2: Electric Boogaloo
ISO links in intro (thanks marmot)
- Sat Nov 27, 2021 2:22 am
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
- Sat Nov 27, 2021 2:07 am
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Re: Philosophy Mafia 2: Electric Boogaloo
no that’s his rolenutella wrote: ↑Sat Nov 27, 2021 2:06 amLMFAO IS THIS A MEMETonyStarkPrime wrote: ↑Sat Nov 27, 2021 1:46 am
NANOOK: he was town SOCRATES, LOYAL GODFATHER DAYVIG
- Sat Nov 27, 2021 1:57 am
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Re: Philosophy Mafia 2: Electric Boogaloo
@Lime Coke
@falcon45ca
@NotAnAxehole
@nutella
@Marmot
@iaafr
@Sloonei
@DrWilgy
@cassandra
@anne
@ilario
@staypositivefriend
@MacDougall
@Dyslexicon
@leetic
All actions have been returned. If you expected a PM and didn’t get one, check discord, and if not there then DM me. You have 100 posts from when Marmot posted the vote count.
@falcon45ca
@NotAnAxehole
@nutella
@Marmot
@iaafr
@Sloonei
@DrWilgy
@cassandra
@anne
@ilario
@staypositivefriend
@MacDougall
@Dyslexicon
@leetic
All actions have been returned. If you expected a PM and didn’t get one, check discord, and if not there then DM me. You have 100 posts from when Marmot posted the vote count.
- Sat Nov 27, 2021 1:46 am
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Re: Philosophy Mafia 2: Electric Boogaloo
I’m going to send out all results for night actions by 1. Please don’t try to angle shoot what time you get results back, it’s completely random and means nothing.
Dead:
NANOOK: he was town SOCRATES, LOYAL GODFATHER DAYVIG
Additionally, DrWilgy shot MASTER RADISHES. He was town IMMANUEL KANT, INNOCENT CHILD.
I’m opening thread now cause I feel bad. Day end will be at 11:59 pm on Sunday, so in just less than 48 hours.
Dead:
NANOOK: he was town SOCRATES, LOYAL GODFATHER DAYVIG
Additionally, DrWilgy shot MASTER RADISHES. He was town IMMANUEL KANT, INNOCENT CHILD.
I’m opening thread now cause I feel bad. Day end will be at 11:59 pm on Sunday, so in just less than 48 hours.
- Sat Nov 27, 2021 1:37 am
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Re: Philosophy Mafia 2: Electric Boogaloo
Ok I got sidetracked building some nonsense, give me a second
- Fri Nov 26, 2021 7:01 pm
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Re: Philosophy Mafia 2: Electric Boogaloo
Esooa has subbed in for Sloonei.
If you have actions left, you have one hour to submit them.
If you have actions left, you have one hour to submit them.
- Wed Nov 24, 2021 10:09 pm
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Re: Philosophy Mafia 2: Electric Boogaloo
Jay is dead. He was THOMAS HOBBES: MAFIA. It is night time. You have until 7:00 pm eastern (46 hours from now) on FRIDAY to get actions in. Day will begin at 8:00 pm eastern FRIDAY.
Happy thanksgiving!
Happy thanksgiving!
- Wed Nov 24, 2021 7:25 pm
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
- Wed Nov 24, 2021 7:12 pm
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Re: Philosophy Mafia 2: Electric Boogaloo
Day is ending at 8 like I said
- Wed Nov 24, 2021 7:11 pm
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Re: Philosophy Mafia 2: Electric Boogaloo
It has come to my attention that I have messed up the poll timing. I blame time zones. Everyone may post now with limitations lifted, day will end at whatever time the first person who responds to this says it should end, sorry for the inconvenience
- Wed Nov 24, 2021 2:38 pm
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Re: Philosophy Mafia 2: Electric Boogaloo
pls refrain from messaging host communication no more warnings will be given
i am like a vapor, who appears in the air, an ethereal force which cannot be interacted with
i am like a vapor, who appears in the air, an ethereal force which cannot be interacted with
- Mon Nov 22, 2021 7:50 pm
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Re: Philosophy Mafia 2: Electric Boogaloo
EOD will be at 8:00 PM on Wednesday 24 November.
Day 1 starts now. Y’all have 100 posts for the first 48.1666666 hours. Allow me a moment to fix the poll.
Day 1 starts now. Y’all have 100 posts for the first 48.1666666 hours. Allow me a moment to fix the poll.
- Mon Nov 22, 2021 2:15 pm
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Re: Philosophy Mafia 2: Electric Boogaloo
day starts in approximately 5.5 hours
- Mon Nov 22, 2021 2:06 pm
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Re: Philosophy Mafia 2: Electric Boogaloo
will be no night zero, day will start in between the two films in my timmy chalamet double feature (probably at 6:45 PM today approximately) and will end at whatever time is chosen in the poll. The moderator's vote counts for 3.5
- Mon Nov 22, 2021 1:08 am
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Re: Philosophy Mafia 2: Electric Boogaloo
congrats to marmot, first to hit post limit. His reward is silence.
- Mon Nov 22, 2021 12:37 am
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Re: Philosophy Mafia 2: Electric Boogaloo
Ok, all roles have been sent out. If somehow I messed up and you know about it, please let me know immediately. If you don't have a link to mafia chat, you're town.
Day Zero opens now, all players are limited to 10 posts before EOD. Please submit any Day Zero actions expediently and please post at least once so I know you're around or something. Please don't just treat this as an extention of Day One, this is a time for logistics and saying hi and complaining about the lions losing.
@NANOOKTHEGREATANDFEARSOME
@Lime Coke
@Master Radishes
@falcon45ca
@NotAnAxehole
@nutella
@Marmot
@iaafr
@Sloonei
@JaggedJimmyJay
@DrWilgy
@cassandra
@anne
@ilario
@staypositivefriend
@MacDougall
@Dyslexicon
@leetic
Day Zero opens now, all players are limited to 10 posts before EOD. Please submit any Day Zero actions expediently and please post at least once so I know you're around or something. Please don't just treat this as an extention of Day One, this is a time for logistics and saying hi and complaining about the lions losing.
@NANOOKTHEGREATANDFEARSOME
@Lime Coke
@Master Radishes
@falcon45ca
@NotAnAxehole
@nutella
@Marmot
@iaafr
@Sloonei
@JaggedJimmyJay
@DrWilgy
@cassandra
@anne
@ilario
@staypositivefriend
@MacDougall
@Dyslexicon
@leetic
- Mon Nov 22, 2021 12:37 am
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Re: Philosophy Mafia 2: Electric Boogaloo
THE LIVING:
) anne - ISO
) cassandra - ISO
) DrWilgy - ISO
) Dyslexicon - ISO
) falcon45ca - ISO
) iaafr - ISO
) ilario - ISO / leetic - ISO
) Lime Coke - ISO
) MacDougall - ISO
) Marmot - ISO
) NotAnAxehole - ISO
) nutella - ISO
) Sloonei - ISO —> Esooa - ISO
) staypositivefriend - ISO
Dead:
JaggedJimmyJay - ISO (Thomas Hobbes, ???, Mafia)
NANOOKTHEGREATANDFEARSOME - ISO (Socrates, Loyal Godfather Dayvig, Town)
Master Radishes - ISO (Immanuel Kant, Innocent Child, Town)
) anne - ISO
) cassandra - ISO
) DrWilgy - ISO
) Dyslexicon - ISO
) falcon45ca - ISO
) iaafr - ISO
) ilario - ISO / leetic - ISO
) Lime Coke - ISO
) MacDougall - ISO
) Marmot - ISO
) NotAnAxehole - ISO
) nutella - ISO
) Sloonei - ISO —> Esooa - ISO
) staypositivefriend - ISO
Dead:
JaggedJimmyJay - ISO (Thomas Hobbes, ???, Mafia)
NANOOKTHEGREATANDFEARSOME - ISO (Socrates, Loyal Godfather Dayvig, Town)
Master Radishes - ISO (Immanuel Kant, Innocent Child, Town)
- Sun Nov 21, 2021 11:50 pm
- Forum: Previous Rackets
- Topic: Philosophy Mafia 2: Electric Boogaloo
- Replies: 4344
- Views: 116172
Philosophy Mafia 2: Electric Boogaloo
Remember that the premier rules in any Syndicate Mafia game come straight from the site rules. Review those rules below, and direct any concerns you may have to the host or moderator(s) on duty.
[Link] Rules and Guidelines on The Syndicate
Also always be mindful of the culture of respect that must be maintained in all Syndicate spaces at all times, to include this game thread and any external communication spaces relating to the game. Players must be respectful to one another, to the game host, to the members of the staff overseeing the game, to the game itself by way of its rules and spirit, to the Syndicate community in general, and ideally also to themselves. Respect is never optional. See our full manifesto on our culture of respect below.
[Link] A Syndicate Mafia Culture of Respect
Specific TSP Game rules -- please read, sometimes people don't and bad things happen:
Standard Rules:
1) Don't talk about the game outside of the game thread if you are not given permission to do so. I will modkill you.
2) Don't quote your role PM or try to discuss with wording or grammar. I will modkill you.
3) Days are 48 hours, nights are 24 hours. Exception: over holidays, the phase will be extended by 24 hours. I have reason to believe this will become applicable during this game.
4) This is a light game, so players have post counts. Players may post 100 times during the day. This restriction is lifted one hour before end of day. Nights will be closed. There may be roles that can exceed or lower these caps. If you go over your post count, I will probably be lenient and only make your action fail. But I might modkill you. Don't do it on purpose or repeatedly or I will modkill you.
5) You may character claim, role claim, and infodump with relative impunity. There may be roles that makes this disadvantaged, but this is also a fun game so roleplaying is encouraged.
6) There are two factions in this game period.
8) This isn't a rule per se, but don't try to match up flavor with roles. The flavor is flavor. Additionally, I randed roles independently of alignment. All roles could be town or mafia. The setup was created so that that would work out without nonsense. Please don't try to create nonsense out of it. If you do, I refer you to the following rule:
9) If you try anything angleshooty, I will warn you once. Then I will modkill you. Don't try to break the game. I'm serious about this.
10) Because of the busier season and tumultuous times in real life, there might be reasons for players to sub out. If this happens, I will request that subs are not discussed.
11) Mechanics:
a) Double targeting is allowed.
b) Self targeting is not allowed where roles don't allow otherwise, but it doesn't hurt to ask.
c) All names submitted by a player are considered to be targets of that player.
d) You will not be told if your action fails or is altered.
e) Ties in day polls will kill someone.
f) LYLO will be announced and votes will be locked / majority will be enabled at that time.
g) If you have questions, direct them to me via pm.
h) All actions are night actions unless obviously not night actions or as otherwise specified.
i) TSP order of operations: JK>[guided action]>busdrive/teleporter>controlled md>random md>roleblock>push>other actions, with time stamp being the determining factor should any other paradoxes occur. This only applies when the intuitive action solve doesn't exist or in any other way I am confused about why actions are broken.
12) Off topic in green, dead players may post one "aw shucks" post in red and then may continue VERY off topic conversations in red SPARINGLY. Please don't push it.
13) The town wins by eliminating all threats to the town. The mafia win by reaching parity with the town.
14) I think that's all, but if you have any questions please pm me. Do not ask me in thread. Do not discuss mod communication.
15) It may be cliched, but this is supposed to be a fun game. These are site rules, but I will be policing a little harder on getting overly toxic in the thread. If you have a difficulty, contact the moderator on duty.
16) reserved for more rules
And some TSP promises:
straight from the signup thread:
1) roles and alignments will not be tied
2) it will actually be light role madness this time
3) this game will contain zero bastard mechanics -- no godfathers, no cops that can get bad result, not even misdirects. straight up kill and be killed
4) no hammer
5) no independents
6) a sizeable amount of memes
[Link] Rules and Guidelines on The Syndicate
Also always be mindful of the culture of respect that must be maintained in all Syndicate spaces at all times, to include this game thread and any external communication spaces relating to the game. Players must be respectful to one another, to the game host, to the members of the staff overseeing the game, to the game itself by way of its rules and spirit, to the Syndicate community in general, and ideally also to themselves. Respect is never optional. See our full manifesto on our culture of respect below.
[Link] A Syndicate Mafia Culture of Respect
Specific TSP Game rules -- please read, sometimes people don't and bad things happen:
Standard Rules:
1) Don't talk about the game outside of the game thread if you are not given permission to do so. I will modkill you.
2) Don't quote your role PM or try to discuss with wording or grammar. I will modkill you.
3) Days are 48 hours, nights are 24 hours. Exception: over holidays, the phase will be extended by 24 hours. I have reason to believe this will become applicable during this game.
4) This is a light game, so players have post counts. Players may post 100 times during the day. This restriction is lifted one hour before end of day. Nights will be closed. There may be roles that can exceed or lower these caps. If you go over your post count, I will probably be lenient and only make your action fail. But I might modkill you. Don't do it on purpose or repeatedly or I will modkill you.
5) You may character claim, role claim, and infodump with relative impunity. There may be roles that makes this disadvantaged, but this is also a fun game so roleplaying is encouraged.
6) There are two factions in this game period.
8) This isn't a rule per se, but don't try to match up flavor with roles. The flavor is flavor. Additionally, I randed roles independently of alignment. All roles could be town or mafia. The setup was created so that that would work out without nonsense. Please don't try to create nonsense out of it. If you do, I refer you to the following rule:
9) If you try anything angleshooty, I will warn you once. Then I will modkill you. Don't try to break the game. I'm serious about this.
10) Because of the busier season and tumultuous times in real life, there might be reasons for players to sub out. If this happens, I will request that subs are not discussed.
11) Mechanics:
a) Double targeting is allowed.
b) Self targeting is not allowed where roles don't allow otherwise, but it doesn't hurt to ask.
c) All names submitted by a player are considered to be targets of that player.
d) You will not be told if your action fails or is altered.
e) Ties in day polls will kill someone.
f) LYLO will be announced and votes will be locked / majority will be enabled at that time.
g) If you have questions, direct them to me via pm.
h) All actions are night actions unless obviously not night actions or as otherwise specified.
i) TSP order of operations: JK>[guided action]>busdrive/teleporter>controlled md>random md>roleblock>push>other actions, with time stamp being the determining factor should any other paradoxes occur. This only applies when the intuitive action solve doesn't exist or in any other way I am confused about why actions are broken.
12) Off topic in green, dead players may post one "aw shucks" post in red and then may continue VERY off topic conversations in red SPARINGLY. Please don't push it.
13) The town wins by eliminating all threats to the town. The mafia win by reaching parity with the town.
14) I think that's all, but if you have any questions please pm me. Do not ask me in thread. Do not discuss mod communication.
15) It may be cliched, but this is supposed to be a fun game. These are site rules, but I will be policing a little harder on getting overly toxic in the thread. If you have a difficulty, contact the moderator on duty.
16) reserved for more rules
And some TSP promises:
straight from the signup thread:
1) roles and alignments will not be tied
2) it will actually be light role madness this time
3) this game will contain zero bastard mechanics -- no godfathers, no cops that can get bad result, not even misdirects. straight up kill and be killed
4) no hammer
5) no independents
6) a sizeable amount of memes