Search found 5 matches

by Quin
Fri Apr 02, 2021 4:04 pm
Forum: The Lounge
Topic: Suggestion for sitewide standard of rules for Mafia games
Replies: 121
Views: 8541

Re: Suggestion for sitewide standard of rules for Mafia games

G-Man wrote: Fri Apr 02, 2021 2:33 pm I think I agree with most of what Syn says in their post up there ^

Newcomers who wish to host will most likely play a few games to test the waters. We are a community that loves to read new game ideas and offer feedback, so any prospective new first-time-on-TS hosts will likely have their game proposals lovingly picked apart out of curiosity over a shiny new thing.

The merits of paying attention really is what it boils down to, so bravo for expressing it that way. I’m sure we’ve all been slackers and haven’t read all of a hosts rules and roles at times, but being aware of that stuff does provide clarity.

I must admit that most of my commentary is coming less from an offensive standpoint of “you new folks need to assimilate to our ways,” and more from a defensive standpoint. Some of what I’ve read in this thread has felt to me like newer people making a list of demands on me as a host, as if to say “you must do x, y, and z for me as a prospective player of your game in order for me to understand your game and hosting style, and help me determine if I feel it meets my expectations of a ‘proper’ mafia game.”

I realize that this is not entirely the case, but certainly a product of me being a set-in-my-ways grown-ass mafia dinosaur. I’m happy we have new players, as that keeps the site vibrant and alive. I try not to get into the weeds about proper gameplay and gamesolving because I am not a regular player. Hosting is my passion, so I am more willing to be vocal about that subject.

Maybe I should just keep my mouth shut overall though, because I’m not one who really advances the culture or builds bridges between culture groups. I’m just here to hang out with cool folks and host while I still have interest in hosting and as long as people are interested in my games. Having had to follow bread crumbs from one defunct iteration of this community’s origins to another twice now, I’m at the end of the line here while it seems like a fit for me. Exploring new lands isn’t for me. When the time comes, I’ll just slowly fade myself out. Until that time comes, I just want to do what I know how to do.

As a player, I just jump in with a new host and use the experience to decide if I will be inclined to play future games of theirs. No offense, but if you want to understand my hosting style and ethos, you’re just going to have to play or follow one or two of my games. Preferably one of the more normal ones (which are few and far between at the moment). Sometimes I just don’t want you to understand my game before it starts because I think it’s more interesting and enhances the playing experience that way.
yeah i think im in the same boat here re: being a mafia dinosaur. i feel like ive probably missed some event that's made this an issue to talk about now because this site has always been an amalgamation of different communities and i never saw need for standard rules before. :shrug:

also, hard disagree with the idea that i need to tell people about the number of unique alignments in a game. you can just as easily inform players on what to expect while maintaining the mystery of your game by saying there 'might be' a light switch instead. sprityo does this, i think.

all that said i am typically pretty open about whats included in my setups, so shrug
by Quin
Thu Apr 01, 2021 6:33 pm
Forum: The Lounge
Topic: Suggestion for sitewide standard of rules for Mafia games
Replies: 121
Views: 8541

Re: Suggestion for sitewide standard of rules for Mafia games

we've had some awesome games here with unique BTSC mechanics (a few from INH come to mind) and i shudder to think of a universe where those games didn't exist because INH was acclimated to a certain standard of rules.

"tradition is the enemy of innovation".
by Quin
Thu Apr 01, 2021 6:26 pm
Forum: The Lounge
Topic: Suggestion for sitewide standard of rules for Mafia games
Replies: 121
Views: 8541

Re: Suggestion for sitewide standard of rules for Mafia games

as an experiment i looked at g-man's typical roster of rules and picked out the ones that i'd agree with putting on a standard list.

he's got over a dozen rules there and i reduced it to

1. having respect for players
2. contacting the mod first if you feel someone is going too far

anything else sets a standard for game design which i think isn't such a great idea.
by Quin
Thu Apr 01, 2021 6:16 pm
Forum: The Lounge
Topic: Suggestion for sitewide standard of rules for Mafia games
Replies: 121
Views: 8541

Re: Suggestion for sitewide standard of rules for Mafia games

if i wanna host a game where i trash talk the losing faction the entire game that's my right, damnit!
by Quin
Thu Apr 01, 2021 6:13 pm
Forum: The Lounge
Topic: Suggestion for sitewide standard of rules for Mafia games
Replies: 121
Views: 8541

Re: Suggestion for sitewide standard of rules for Mafia games

one of the things we urge a lot is to check with hosts if you aren't sure something you want to post is 'safe' or not. players here take a lot of control into their own hands with what they post and one of the things i love about the community here is that people don't usually need to be told not to do things that might ruin another person's game experience. for the most part, i don't think we really need a suite of rules that ultimately boil down to "don't be a dick". i might just be rejecting the idea of being told what i can and can't do though. XD

something i'm wary of regarding a set of standard rules is the affect it'll have on new hosts coming in. it would suck for new hosts to limit their creativity if they think games are run a certain way by default. i think designing a set of rules around a game theme inspires greater creativity than the other way around. we wouldn't have such amazing games as u-pick otherwise :noble:

that said, i think rules 2 through 5 are pretty much the standard here. 6 is always going to be a point of contention - if a player flipped scum in an ongoing game and is being suspected in another, i don't see it as a problem to talk about that if i feel that there's a tonal difference going on between the two games. i always feel weird doing it, but i also don't think it should be against the rules.

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