Search found 165 matches

by Sloonei
Tue Jan 09, 2018 6:25 pm
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Endgame]

Kylemii wrote: Tue Jan 09, 2018 5:01 pm "don't worry about catching up when you can't" makes a lot of sense to me but I think it's also very situational as well.

In a regular game during a catch-up you can already kinda know what's important to read closely. If Jay makes 40 6 paragraph long posts on why a particular player looks bad to him and I already agree with it then I can save time by skimming it, since it's unlikely to effect anything, and if there's anything especially unusual about his case it may stick out during skimming, or get mentioned by another player. In a text game you can probably catch up in 2 or 3 hours no matter how far behind you are. Phenon mafia is probably like a 2 hour read.

There is no way to skim an audio post, you can jump around in it and listen for key words but you will always miss something, and even if you do listen to everything you're more likely to zone out while listening if there's a lot there, the result of this being an increased risk of missing out on those dank nugs of mafia behavior that we so desperately seek. This also applies to rereads. Returning to past posts was much harder in this game cus of lack of skimming and ctrl f powers.

I guess I kinda lost the point of this somewhere in there, but I guess the point I'm trying to make is that the important thing is to be conscientious of other players. If you notice that a significant number of players aren't able to stay caught up (and aren't already known for never being caught up) then just be mindful of it. Maybe slow down your post frequency or spend time creating summaries and vote analysis stuff.
I get this as well. The main disadvantage of this game was that skimming was completely impossible, and I think we'd all agree on that point. Perhaps a way around that in future attempts at a vocaroo game might be more specific identifications in link texts. Maybe something like a list of all players/subjects covered in a specific recording.
by Sloonei
Tue Jan 09, 2018 4:25 pm
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Endgame]

I definitely feel you on that. This format brings a lot of new obstacles that we don't normally have to deal with. I love the vocaroo games, but they're experimental by nature.
by Sloonei
Tue Jan 09, 2018 4:06 pm
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Endgame]

I never see it as "flooding the thread with content", but then I'm usually one of the ones on the flooding end. But, being in that position, I feel like there is a purpose to nearly every post that I make, and it's simply how I go about solving the game. Sometimes I find myself toeing the line of "posting for the sake of posting", and if I ever catch myself in this mode I delete what I was going to say and back out. That said, drowning out or scaring off other players is something I worry about and I don't doubt that it can happen. People have busy lives and this game is meant to be fun. If it becomes too much work it's just stressful, and stress is not fun. If there's anything that can be done to alleviate that, I'd like to know what it is.

I never have any desire to dictate how anyone else is going to play the game, but this problem is a big part of why I'm saying that the idea of "catching up" is counterproductive. If a player thinks they need to commit to taking in way more content than they can handle, of course the game is gonna overwhelm them and be terrible and no fun. "Catching up" is not a thing that needs to happen. You can get everything you need by treating the present moment you have in the thread as if it's the first hour of Day 1. Just dive right in and start playing the game right then and there. You'll pick up on the critical details much more quickly than if you tried to find it just by digging. This is exactly how I played this game after Day 2.

There's always going to be players leading in the post count, and it's probably going to be more noise than everyone can handle, and that's fine. The good thing about those types of players is that they're always around to talk about things. So if you feel like you don't know where to begin, they're likely to help you get started. I try to do that when I can, at least.

Having said all of that, I know you guys aren't talking about me in this game, and I know you don't have any ill-will towards the high-posting maniacs. But it's a playstyle and it works for some of us, and we have fun doing it. But I don't want anyone to not enjoy playing. I'm just trying to bridge whatever gap may exist between the different perspectives on this thing.
by Sloonei
Tue Jan 09, 2018 1:11 pm
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Endgame]

Marmot wrote: Tue Jan 09, 2018 3:51 am
JaggedJimmyJay wrote: Tue Jan 09, 2018 12:31 am
Kylemii wrote: Tue Jan 09, 2018 12:26 am I complained about Dunia and Jay earlier with their close to 2 hours of content each per day phase, but now.... I really do think creating an atmosphere where the mafia members couldn't catch up was at least somewhat instrumental in this victory.
:srsnod:

It's one of the easiest ways to filter out mafia members in any game. Vocaroo made it even more pronounced.

The faster the pace, the more difficult the game for the bad guys. It's just the way the game works.
Sure, but it makes damn hard for someone who has to miss a couple days to catch up.

It really only works if you're civilian. :beer:
:disappoint:
by Sloonei
Tue Jan 09, 2018 2:26 am
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Endgame]

RadicalFuzz has the most soothing voice I've ever heard. I think that was part of the reason I wanted to town read him so bad in the beginning.
by Sloonei
Tue Jan 09, 2018 2:02 am
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Endgame]

I've turned my signature into a campaign for what is right. :srsnod:
by Sloonei
Tue Jan 09, 2018 1:58 am
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Endgame]

Epignosis wrote: Tue Jan 09, 2018 1:54 am Sloonei, you are a funny fellow.
:grin:
by Sloonei
Tue Jan 09, 2018 1:51 am
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Endgame]

Epignosis wrote: Tue Jan 09, 2018 1:46 am
JaggedJimmyJay wrote: Tue Jan 09, 2018 1:42 am As I see it:

Slow games are friendlier for people with less time. They're also friendlier for the bad guys. If I'm not a bad guy myself, fuck that.
What I am saying is this:

If you really want to hear what civilians have to say about this that and the other...

then don't make 70 posts for them to read / listen to.

Most of the time, those back and forth exchanges are shit anyway.

I am not criticizing your behavior or anyone ele's. Rather, I'm considering how civilians who are less inclined to be engaged can be engaged.
I'm hereby starting a campaign against catching up. Anyone who values complete catch-ups is going to be prioritized for a lynch.
by Sloonei
Tue Jan 09, 2018 1:50 am
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Endgame]

Epignosis wrote: Tue Jan 09, 2018 1:41 am Don't get me wrong. I think everyone should be active.

However, having two-three people gun the thread makes it hard for OTHER CIVILIANS to keep up.
This is true. I worry a bit about our terrible volume perhaps driving people away from games sometimes. But it's how I've always played the game and I enjoy playing the way I do.

I remember you hosting a special game where players could not exceed a certain post limit per phase around the time I joined the site and I thought that was a neat concept. I think it would be interesting to revive something like that from time to time so folks can play games without having to deal with so many loudmouths.
by Sloonei
Tue Jan 09, 2018 1:39 am
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Endgame]

Epignosis wrote: Tue Jan 09, 2018 1:36 am
JaggedJimmyJay wrote: Tue Jan 09, 2018 1:29 am
Epignosis wrote: Tue Jan 09, 2018 1:26 am I have never lost as mafia because of post counts.

I HAVE won before because civilians value post counts.
There are exceptions to every rule. If you judge mafia teams in general by your own achievements, I think you're making a mistake. Also, I consider you to be a very skilled bad guy. I have never seen you detonate a post count list by tripling or quadrupling second place.
All I mean is that, if I were a civilian in this game, I would have said to hell with it.

Too much empty space and redundant arguments. Too much back and forth.

I only mean that I could see a civilian shutting down and and not being productive simply from lack of time.

Civilians flooding the thread didn't win this game is all I mean.
This just adds to my argument about catch up being bogus.
by Sloonei
Tue Jan 09, 2018 1:35 am
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Endgame]

JaggedJimmyJay wrote: Tue Jan 09, 2018 1:24 am
Sloonei wrote: Tue Jan 09, 2018 1:12 am And 2. "Catching up" is overrated. I missed somewhere around 10 pages of action in the middle of this game. I made no effort to get caught up on it, and instead just started developing fresh reads based on what was happening in the present moment, and those reads turned out to be absolutely spot on. Compare that to my reads from before, when my proposed scum team consisted of Speedchuck, Marmot, and Elohcin.

I'm gonna plant my flag in this latter point til the day I die because I'm still salty about the nasty attitude I received from players in the Champs game two years ago when I tried to employ the method. "How can you play the game if you don't read the thread, Sloonei!?" :disappoint:
Agreed. Trying to play catch up in a game that is moving fast is a self-defeating waste of time. While one spends the time reading everything, the thread continues to inflate and the completion of the task becomes more implausible. Frankly, even if someone manages to read everything after missing a lot, is that player really going to absorb and process that material effectively or is it just going to drizzle out of their minds as quickly as it enters? I suspect the latter is truer.

If you fall way behind, you're better off jumping in as the action continues and working with the discussions at hand. If you missed some critical thing, someone will surely tell you about it.
Exactly. Like I tried to argue in that Champs game at the time, if I spend all of my available time trying to catch up on everything that has already happened, then I'm only going to have time for that, and when I leave and return again there will be 20 new pages for me to repeat the process on. I will have made no progress toward understanding the game or making my presence felt in it. Drowning in ketch up is the easiest way to become a non-factor in games.
by Sloonei
Tue Jan 09, 2018 1:21 am
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Endgame]

JaggedJimmyJay wrote: Mon Jan 08, 2018 11:13 pm
Epignosis wrote: Mon Jan 08, 2018 11:10 pm A word on Tink lying.

That was entirely her idea.

She is a liar. She's gotten in trouble for that. Many times.

So when I explained how heists work, she of course HAD to lie about something.

She even explained it to me this way: "I have to lie so the superheroes don't die."

You got it, gal. You got it.

So she lied and claimed cop and picked speedchuck and that's my girl.

A liar at heart.

I have no idea where she gets it.
:clap: :clap: :clap:

So glad my attempt to check her failed.
I knew what I was doing.
by Sloonei
Tue Jan 09, 2018 1:12 am
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Endgame]

DrWilgy wrote: Tue Jan 09, 2018 12:49 am Hi guys. I don't know what happened but good game. You got me.

I did want to apologize for my absence. Every time I had the opportunity to post it would require some catch up time and then by the time I had gotten close to posting something would inturrupt and I'd have to start all over again.
This game affirmed two points for me that i already believed in anyway:
1. POE works
And 2. "Catching up" is overrated. I missed somewhere around 10 pages of action in the middle of this game. I made no effort to get caught up on it, and instead just started developing fresh reads based on what was happening in the present moment, and those reads turned out to be absolutely spot on. Compare that to my reads from before, when my proposed scum team consisted of Speedchuck, Marmot, and Elohcin.

I'm gonna plant my flag in this latter point til the day I die because I'm still salty about the nasty attitude I received from players in the Champs game two years ago when I tried to employ the method. "How can you play the game if you don't read the thread, Sloonei!?" :disappoint:
by Sloonei
Tue Jan 09, 2018 1:05 am
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Endgame]

Epignosis wrote: Mon Jan 08, 2018 11:10 pm A word on Tink lying.

That was entirely her idea.

She is a liar. She's gotten in trouble for that. Many times.

So when I explained how heists work, she of course HAD to lie about something.

She even explained it to me this way: "I have to lie so the superheroes don't die."

You got it, gal. You got it.

So she lied and claimed cop and picked speedchuck and that's my girl.

A liar at heart.

I have no idea where she gets it.
Is there any member of this family who's not the coolest?
by Sloonei
Mon Jan 08, 2018 10:40 pm
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Endgame]

Neat
by Sloonei
Mon Jan 08, 2018 3:28 pm
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Day 3]

JaggedJimmyJay wrote: Fri Jan 05, 2018 7:40 pm The thing is
I'm a bozo
by Sloonei
Mon Jan 08, 2018 1:16 am
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Night 4]

speedchuck wrote: Mon Jan 08, 2018 12:43 am Another danged catch up post
answers
by Sloonei
Sun Jan 07, 2018 10:31 pm
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Night 4]

dunya wrote: Sun Jan 07, 2018 10:28 pm
Sloonei wrote: Sun Jan 07, 2018 10:25 pm
JaggedJimmyJay wrote: Sun Jan 07, 2018 10:17 pm
Sloonei wrote: Sun Jan 07, 2018 10:15 pm remaining tinfoil
:mad:
:eye:
not even
smh
by Sloonei
Sun Jan 07, 2018 10:26 pm
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Night 4]

dunya wrote: Sun Jan 07, 2018 10:18 pm
Sloonei wrote: Sun Jan 07, 2018 10:15 pm remaining tinfoil
My ego thanks you
:beer:
by Sloonei
Sun Jan 07, 2018 10:25 pm
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Night 4]

JaggedJimmyJay wrote: Sun Jan 07, 2018 10:17 pm
Sloonei wrote: Sun Jan 07, 2018 10:15 pm remaining tinfoil
:mad:
:eye:
by Sloonei
Sun Jan 07, 2018 8:07 pm
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Day 4]

Thanks for the update, eloh. I hope your house is in good shape. More than agreed RE: cold temps.
by Sloonei
Sun Jan 07, 2018 4:02 pm
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Day 4]

Kylemii wrote: Sun Jan 07, 2018 3:56 pm moving forward

clarification
:srsnod:
by Sloonei
Sun Jan 07, 2018 3:38 pm
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Day 4]

Made wrote: Sun Jan 07, 2018 3:30 pm we're chilling tho
wait!
by Sloonei
Sun Jan 07, 2018 3:36 pm
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Day 4]

by Sloonei
Sun Jan 07, 2018 3:28 pm
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Day 4]

JaggedJimmyJay wrote: Sun Jan 07, 2018 3:09 pm IT'S ALL FUN AND GAMES UNTIL
:meany:
by Sloonei
Sun Jan 07, 2018 2:55 pm
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Day 4]

dunya wrote: Sun Jan 07, 2018 2:52 pm
Sloonei wrote: Sun Jan 07, 2018 2:50 pm
JaggedJimmyJay wrote: Sun Jan 07, 2018 2:46 pm Apology
:fist:
I'm down :P
VOTE JAGGEDJIMMYJAY
by Sloonei
Sun Jan 07, 2018 2:50 pm
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Day 4]

JaggedJimmyJay wrote: Sun Jan 07, 2018 2:46 pm Apology
:fist:
by Sloonei
Sun Jan 07, 2018 2:47 pm
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Day 4]

Elohcin wrote: Sun Jan 07, 2018 2:41 pm really?
start with made
by Sloonei
Sun Jan 07, 2018 2:09 pm
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Day 4]

dunya wrote: Sun Jan 07, 2018 1:58 pm
Sloonei wrote: Sun Jan 07, 2018 1:53 pm
dunya wrote: Sun Jan 07, 2018 1:41 pm
Sloonei wrote: Sun Jan 07, 2018 1:36 pm Made flipping town... :faint:
ehhh don't like what you implied
:shrug:
no issue with that
No issue with anything, but not that important anyway
by Sloonei
Sun Jan 07, 2018 2:01 pm
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Day 4]

Made wrote: Sun Jan 07, 2018 1:42 pm
Sloonei wrote: Sun Jan 07, 2018 1:26 pm question for Made
answer for Slooni
Can't buy it, wouldn't buy it anyway
by Sloonei
Sun Jan 07, 2018 1:53 pm
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Day 4]

dunya wrote: Sun Jan 07, 2018 1:41 pm
Sloonei wrote: Sun Jan 07, 2018 1:36 pm Made flipping town... :faint:
ehhh don't like what you implied
:shrug:
by Sloonei
Sun Jan 07, 2018 1:40 pm
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Day 4]

by Sloonei
Sat Jan 06, 2018 3:15 am
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 32654

Re: Vocaroo Too! Mafia [Day 4]

Kylemii wrote: Sat Jan 06, 2018 1:33 am
speedchuck wrote: Sat Jan 06, 2018 1:08 am
Sloonei wrote: Sat Jan 06, 2018 12:34 am
speedchuck wrote: Fri Jan 05, 2018 11:15 pm Vote Made, also why Made @Sloonei ?
Reasons
Still not getting it entirely
i think i get it
yeah this

Return to “Vocaroo Too! Mafia [Endgame]”