I think I was going to bring back lynched and NKed civvies at the same time. So, Day 1 they lynch a civvie and Night 1 two other civvies die. If they all come back together, it's not so easy for the civvies to decide who to lynch. They would also have to prioritize whether to lynch a known undead or to try to lynch the baddies causing the undead to rise. If you kill off the original members of a baddie team, then you eliminate one of the moving parts of the game.Golden wrote:Some balance thoughts, G-Man...
If a civvie dies, why would you not simply immediately lynch that person again?
The 'rogue undead army' win condition seems to be what you'd expect their baddie team win condition to be. What is the difference intended to be?
As for your second question, I guess that would be more of a storytelling thing. If a baddie team wins, then they use their undead army to conquer the land. If the rogue undead army wins then they just wander the countryside, leaving the setting of the game in ruins.
Also, I think the baddie teams will alternate nights killing or else it could be a total lost cause for the civvies from the start. My rough drafts always seem to involve too much death at once.