Search found 47 matches

by Marmot
Mon Feb 22, 2021 12:41 am
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Game Over]

@Long Con baked a fresh banner for anyone who wants to add it to your signature.

Enjoy!

Image

@DaughterOfOmega
@EllieDelight
@Esooa
@Grogu
@JaggedJimmyJay
@Long Con
@MacDougall
@Made
@Michelle
@NANOOKTHEGREATANDFEARSOME
@nutella
@staypositivefriend
by Marmot
Tue Feb 02, 2021 1:40 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Game Over]

Thank you everyone for playing, this game was a pleasure to host. Nobody AFK'd. Nobody asked to be subbed out. Everyone sent their night actions in and voted on time. These are all things that hosts dream of not having to worry about, but rarely does it pan out like that.

Thanks @juliets and @Hally for MoDing, and stepping in at times when the game needed it, and also for being very attentive at the game state. Particularly juliets for locking the thread and screenshotting polls when hammers were reached.

Thanks all of you new players who I've never played with before, we of course hope you want to play on the Syndicate again.

Congrats civilians on winning, and thanks mafia team for putting up with my quirky rule norms.
by Marmot
Tue Feb 02, 2021 1:27 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Game Over]

Tutuu!!! The Queendom of the PatPatPat, I still owe you a response.


tutuu wrote: Thu Jan 28, 2021 11:13 pm @Marmot my feedback on the setup!:

-already went over this, but the miller is a de facto innocent child if they are aware in a non-closed setup and they are allowed to claim. no point in putting a miller if you want an innocent child in the first place, and in addition it ruins the balance of your n0 cop. the n0 cop in this setup was able to receive a peek on a member of the mafia too, not just town, and you thought that the miller balances it out. cops shouldnt be able to get n0 RNG peeks on mafia, thats just disrespectful towards the peeked mafia member signing up for the game imo, please dont allow the possibility of that happening lol. the existence of a potential miller the way it existed here doesnt remedy that because they claim in their first post before the n0 peek is out and become an innocent child. the godfather doesnt remedy that because that's anti-green peeks, not anti-red peeks. if you make the miller unaware then i think it fixes the problem and you can keep the n0 cop who can rng on mafia
You're right about the N0 cops. The reason I didn't change this in game was because I wanted to continue playing under the assumption that there could be a N0 cop, and that their role wouldn't change. Given that knowledge, I would do it differently in the future as you explained.

I've honestly never played a game with an inno child or a miller. Treating those the way I did was an oversight.
tutuu wrote: Thu Jan 28, 2021 11:13 pm -i was told that i was jailkept n2 and i believe thats not correct, or at least its pretty weird. you said that you don't alert everyone, but only alert people with visiting roles or factional kill carriers when they get blocked (you said that you were supposed to say roleblocked not jailblocked which didnt end up mattering, but thats not my point) - my point is that's not how any mafia communities resolve this. what everyone does is, is they alert people who normally receive feedback (role pm of night result - cops, investigative roles) - of when they get roleblocked/they receive no result. because they need to know. i just attempted to make a kill, normally i dont receive a feedback night result pm as a result of me succeding in my kill (you didnt send us feedback that we were successful on killing macdougall), ergo, i shouldnt have received a night result pm telling me i was blocked when i failed to kill spf on n2. i could already see that i was unsuccessful, and its good to leave it ambigious to allow people to express skill, let me wonder if i got jked or if my target got jked. that's why people choose to leave it ambiguous. its an unfair/unintented? disadvantage to the town that i was told that i was blocked, it didnt end up mattering in this specific game since spf claimed pretty quickly, but on policy this is a mistake im pretty sure, or at the very least an inconsistency. it would be more consistent if the jailkeeper alerted everyone whom he jk'd including vanilla towns (aka being loud), or if he alerts noone at all barring investigative roles (like everyone handles it), or if you insist on keeping it like that (loud when taking effect even when u dont normally receive feedback) then i think that u should clarify pre-emptively in the OP since nobody ive seen does this the way you do it, and i dont think alot of people would think to ask if this is how you're choosing to make it work
I do agree with you. I considered not telling you, but decided to tell you for the reason that I thought the game was a little town-sided, so giving you the extra information would be a slight lean back towards even. Otherwise, you'd be left wondering if your target was protected or you were blocked. It was a conscious decision.


tutuu wrote: Thu Jan 28, 2021 11:13 pm -u shouldnt forbid the mafia factional kill carrier from consecutively targetting the same person, or at the very least take into account that forbidding that is very town-sided and completely against the intent of the rule. the point of forbidding double targetting is for roles like doctors or roleblockers or jailkeepers because they can lock people out of the game and break it by making people immortal. so by preventing the double targetting, you are giving the mafia team guaranteed window to end the immortality, for the sake of balancing the scale towards the mafia, that's the intent. if you forbid the mafia factional kill carrier from double targetting after they fail a kill it nullifies the whole purpose of "no double targetting" rule in the first place, because the protective/disruptive role can now choose a target and permanently lock them out of the game (the way spf basically locked me out of the game on n2 and then n3 (by u not letting me attack her) then n4 if i hadnt conceded, going infinitely) and become immune to me, even more easily now compared to if everyone could double target. like the whole point of no double targetting is to nerf people from highrolling. if you wanna keep it the way u did this game then i think that u should pre-clarify in the OP since nobody ive seen understands "no double targetting" the way you understand it. id be shocked if other syndicate hosts also think that this is the intended way behind the invention of the "no double targetting" rule and this is how they've been implementing it in their games and this is why you did it like this. do they?

this is just my constructive feedback i've written with the goal of hopefully pushing the site meta to what i believe to be a bit more competitive level, not just aimed at you but to everyone else who is interested in hosting as well, i hope that u dont view me as harsh and rude, not the intent, i just wrote everything in a neutral and flat tone since i was focusing on speaking clearly and logically. i love you! <3
Yes, in hindsight this was a bad choice on my part, as I'd mentioned elsewhere, in one of our discord chats. This is something I will change in the future. While I have been mafia-aligned several games recently, I don't think double-targeting with a kill ever came into question, because usually the targets just die. :goofp:

As for clarification, I felt I put as much information as I thought I needed, and any question could be clarified upon asking. I made myself as available as possible to answer questions. But I can see where you're coming from. We interpreted differently. No one's at fault, but I do feel bad that it took until the last possible moment, and an unfortunate moment at that, for us to realize it was interpreted differently.



I do appreciate the feedback. I'm sure I still have some weird cultural norms baked in from my history of playing here on TS and not elsewhere. Having taken a couple years off and returning to a much more diverse community is both exhilarating, but requires some catching up.

That said, I'm 100% on board with your "Default Rules" idea, and I think we should really iron that out.

Love you too! Thanks for playing!!! :hug:
by Marmot
Fri Jan 29, 2021 12:11 am
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Game Over]

Marmot wrote: Thu Jan 28, 2021 11:18 pm Player Roles

Alison - Mafia Goon - Vollkornbrot
DaughterOfOmega - Vanilla Townie - Rye
DkKoba - Mafia Goon - Multi-Grain
EllieDelight - Vanilla Townie - Sourdough
Esooa - Vanilla Townie - Pumpernickel
Grogu - Vanilla Townie - Focaccia
JaggedJimmyJay - Vanilla Townie - Naan
Long Con - Vanilla Townie - Brioche
MacDougall - Vanilla Townie - Challah
Made - 1-Shot Town Cop - Ciabatta
Michelle - Vanilla Townie - Damper
NANOOKTHEGREATANDFEARSOME - Vanilla Townie - Matzoh
nutella - Vanilla Townie - Arepa
staypositivefriend - Town Jailkeeper - Baguette
tutuu - 1-Shot Mafia Vigilante - Lavash



Night 1 Actions

Made - None
staypositivefriend - Jailkeep nutella
Alison - Nightkill MacDougall
Tutuu - Vigkill nutella (protected by spf)


Night 2 Actions

Made - Check Michelle
staypositivefriend - Jailkeep Tutuu
Tutuu - Nightkill staypositivefriend (blocked by spf)


Night 3 Actions

staypositivefriend - Jailkeep DkKoba
DkKoba - Nightkill staypositivefriend (blocked by spf)

for you @nutella
by Marmot
Thu Jan 28, 2021 11:58 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Game Over]

Let it be known. I have now hosted the Heist with the most posts, and the Side Mission with the most posts. :noble:

It helps when Jay plays both of those games.
by Marmot
Thu Jan 28, 2021 11:57 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Game Over]

nutella wrote: Thu Jan 28, 2021 11:56 pm @Marmot you didn't reveal what everyone's bread was I wanna confirm that mine was the most dubious catfit :p
Omg I didn't!!

Ok, updating the role post now.
by Marmot
Thu Jan 28, 2021 11:51 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Game Over]

I commented in spec chat, but there was one thing I found particularly pleasing to see in this game, and that was who was carrying the thread. Day 1 saw what I perceived as the usual suspects: Mac, nutella, esooa, tutuu, Alison, etc. A list of players who quickly generated towncred and posted a lot. This carried into Day 2.

Then Day 3 came around, and we saw a completely different cast of characters leading. Made and Michelle had themselves cleared and started solving the game. SPF cleared herself too, and while she wasn't doing as much solving as the rest, she had the right scum team pegged. Grogu and DOOM increased their activity and contributions (or maybe it was just the louder players quieting down). I won't forget Jay who did enough ISO work to write a whole course curriculum.



This game was a pleasure to watch somehow keep up with. I really want to thank you all for playing, putting each other through the ringer, and coming out the other side alive. If you have any lingering issues with how I handled this game, feel free to post them or PM me. I have more thoughts to add on the mechanics of the game.
by Marmot
Thu Jan 28, 2021 11:38 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Game Over]

DkKoba wrote: Thu Jan 28, 2021 11:35 pm
Marmot wrote: Thu Jan 28, 2021 11:33 pm Also, holy foccacia do y'all post a lot. This game smashed the previous record for posts of a game this size.
im actually a huge spammer.
i didnt even really try so hard this game so u didnt get to see it.

played a different style i normally do as scum that i was trying to tailor towards the playerlist and so i could be lazy - mostly worked out.
I figured. :p

There was a point in the game where you, Alison and Tutuu were all in the top 5 in posting. That was before Mac happened.
by Marmot
Thu Jan 28, 2021 11:36 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Game Over]

tutuu wrote: Thu Jan 28, 2021 11:33 pm Yes Jay, I'm not talking about Rules as in "You must design this setup in this way and nothing else is allowed"

I'm talking about "By default, this thing does this" and then hosts can do whatever the want, and if they don't clarify that they're making a change, the thing defaults to the Core Mafia Game

So no more confusion, everyone on the same page
I'm 100% on board with this idea.
by Marmot
Thu Jan 28, 2021 11:33 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Game Over]

Also, holy foccacia do y'all post a lot. This game smashed the previous record for posts of a game this size.
by Marmot
Thu Jan 28, 2021 11:28 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Game Over]

Spectator Chat on Discord is available now for anyone who wants to view.
by Marmot
Thu Jan 28, 2021 11:26 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Game Over]

JaggedJimmyJay wrote: Thu Jan 28, 2021 11:21 pm I think there are a few issues with this matrix, and I take partial responsibility for that. MP7 and I kinda threw it together on the fly a number of years ago. We put together a bunch of improved matrices for games of 9-14 players, but may not have ever gotten around to fixing this one. I agree that an open setup informed miller has problems.
I was planning on having 13 players in the game, then two more signed up very last second.

I had to scramble for a setup that would work and this is what I settled on. :goofp:



I admit there are flaws. @tutuu, I'll get to your comments eventually, they're quite lengthy, I'm still working on getting other info and observations out.
by Marmot
Thu Jan 28, 2021 11:18 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Game Over]

Player Roles

Alison - Mafia Goon - Vollkornbrot
DaughterOfOmega - Vanilla Townie - Rye
DkKoba - Mafia Goon - Multi-Grain
EllieDelight - Vanilla Townie - Sourdough
Esooa - Vanilla Townie - Pumpernickel
Grogu - Vanilla Townie - Focaccia
JaggedJimmyJay - Vanilla Townie - Naan
Long Con - Vanilla Townie - Brioche
MacDougall - Vanilla Townie - Challah
Made - 1-Shot Town Cop - Ciabatta
Michelle - Vanilla Townie - Damper
NANOOKTHEGREATANDFEARSOME - Vanilla Townie - Matzoh
nutella - Vanilla Townie - Arepa
staypositivefriend - Town Jailkeeper - Baguette
tutuu - 1-Shot Mafia Vigilante - Lavash



Night 1 Actions

Made - None
staypositivefriend - Jailkeep nutella
Alison - Nightkill MacDougall
Tutuu - Vigkill nutella (protected by spf)


Night 2 Actions

Made - Check Michelle
staypositivefriend - Jailkeep Tutuu
Tutuu - Nightkill staypositivefriend (blocked by spf)


Night 3 Actions

staypositivefriend - Jailkeep DkKoba
DkKoba - Nightkill staypositivefriend (blocked by spf)
by Marmot
Thu Jan 28, 2021 11:09 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Game Over]

@Alison
@DaughterOfOmega
@DkKoba
@EllieDelight
@Esooa
@Grogu
@JaggedJimmyJay
@Long Con
@MacDougall
@Made
@Michelle
@NANOOKTHEGREATANDFEARSOME
@nutella
@staypositivefriend
@tutuu

The game has ended.
by Marmot
Thu Jan 28, 2021 11:07 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Game Over]

A Grogu Tutuu FanFic


Marmot returned to his charming cave in the mountains. While he was unsuccessful in finding sourdough, he did return with a sack of pain au chocolat.

The sun had set, but Marmot loved this time of day. The rich red twilight still pierced the sky from the west. It really was the best view from here Marmot acknowledged again, as he did everyday. He basked in the alpenglow for a few more moments before disappearing underground.

Marmot poked his head into the smallest room. Little Quokka was snuggled up under the covers presumably asleep, dreaming some wonderful little dreams.

“Papa, is that you?” a little squeak came from a most certainly awake Quokka.

“It’s not just me, I have also brought... pain au chocolat!!” Marmot thrust the pastries forth, “Made by Michelle herself! We’re having the tastiest breakfast tomorrow.”

“I love pain au chocolat!! Ohhhh, can you tell me a story tonight.” Quokka hummed.

“Which one tonight?”

“The one about the Grogu.”

“Grogu and Tutuu huh. I know that one’s your favorite. We’ll see how much we can get through tonight.” Marmot sat down on the edge of the bed, giving Quokka a little scratch on the headfur. He proceeded.

“Grogu was a wise little wizard. He was once a ‘force’ to be reckoned with. At least he was back in a galaxy far, far away. Ever since that incident happened, the one where Grogu was caught up in a fight near a wormhole, he’s rededicated his life to the ways of magic. There are no midi-chlorians in this galaxy close, close nearby, but there are other ways of manipulating the world around you that physics itself cannot explain.

Every morning began similarly: 60 minutes of meditation, a break for a small breakfast (bread, always bread), some exercise (usually a brisk hike up a nearby mountain), and the rest of the day pouring over books to study, learn, and gain more wisdom. Grogu had a reputation as one of the more competent wizards ever to occupy this world, and his desire to learn more never waned.

On this particular day, Grogu had just finished his focaccia (his favorite) and quickly left his little home at the foot of a large oak. Despite his need to study, he recognized the importance of physical training. His stride was minute, these things happen when you’re only a foot tall, but he moved quickly for his size. He set off into the forest.

Not long after departing, Grogu heard a noise ahead. His ears perked, and he strained his eyes to see what it was.



Zzzzzzzzzzzzzzzzzzzzzzzzzz

Zzzzzzzzzzzzzzzzzzzzzzzzzz

The creature was asleep! Grogu couldn’t make out what it was, but he could tell it was small. Almost as small as he! Grogu gave the creature a little prod with his- ‘GEEEEEEEYYAAAAAAAAAHHHHHHHHHHHHHHH!!!!!!!’ The creature jumped 20 feet in the air, landing deftly on its feet and turning to Grogu.

‘I just had the wildest dream!! I was playing the violin. I don’t even play the violin!! But I was playing the violin when my fingers started falling off. It didn’t hurt, but it was kinda annoying, I had to keep stopping to pick my fingers up and put them back on, I couldn’t hold the bough when they fell, it’s called a bough right? But that had me so worried, what if I put the fingers back on wrong? What if it causes joint problems or I get arthritis or carpal tunnel, or if I put one back in the wrong knuckle and- AAAAAAAAAAAAAAAHHHHHHHH, I DID!!!! I DID!!!! WAIT DID I? Is that right? Does that finger go there? Why does it feel so weird all of a sudden, I don’t even play the violin. Who are you?’

It took a moment for Grogu to realize this was not part of the dream and they were talking to him. Taken aback, Grogu responded, ‘A wonderful wizard I am, who in blazing beards are you?’

‘Awww, and you’re such a cute little wizard. I am Tutuu. I don’t play the violin, can I pat your head?’

‘Excuse me?’ Again Grogu was caught off guard.

‘I just want to pat your head. You’re an amazing wizard, you deserve headpats.’

‘Harm in that, there is not’

‘Aw yes, you are wonderful! Pat pat. Continue being a wonderful wizard, I know you can do it. Want to be my friend?’

Grogu thought for a moment. He hadn’t a friend in this world. This creature before him was puzzling, but friendly and enthusiastic. This was something he could live with, quit happily. ‘Grogu’s friend, you may be.’

And thus began the friendship of Tutuu and Grogu.




No one has died.


The game is now over, the Mafia have conceded, the Townies have won.


Congratulations to DaughterOfOmega, EllieDelight, Esooa, Grogu, JaggedJimmyJay, Long Con, MacDougall, Made, Michelle, NANOOKTHEGREATANDFEARSOME, nutella, staypositivefriend.
by Marmot
Wed Jan 27, 2021 11:02 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Night 3]

Murmeltier überprüfte den Ofen erneut. 235°C. Perfekt! Er riss es auf und spürte, wie die Hitze über sein pelziges Gesicht glitt. Dieses Gefühl wurde nie alt.

Murmeltier drehte den Teig auf die Theke und formte ihn vorsichtig zu einem Rechteck. Er nahm die Brotform aus einem nahe gelegenen Regal und fettete sie gründlich ein, um zu verhindern, dass der Teig zu stark klebte. Dann hob er den Teig vorsichtig an, trug ihn zur Brotpfanne und legte ihn hinein, um sicherzustellen, dass er gleichmäßig verteilt war.

Murmeltier hatte noch nie Vollkornbrot gemacht. Es war schon eine Weile auf seiner ToDo-Liste, und jetzt tat er es und machte dieses dichte, üppige Brot. Einkornmehl, Sonnenblumenkerne, Leinsamen, Sesam, Alison Samen, mehr Samen, als er mit einem Baguette schütteln konnte. Er konnte es kaum erwarten, dieses Brot mit seinen Freunden zu teilen.

Murmeltier griff nach der Ofentür und riss sie auf. In den Ofen ging der Vollkornbrot!



Alison wurde gebacken. Sie war...

Spoiler: show
Du bist ein Mafia Goon, du hast keine Rolle.

Ihr Brötchen ist Vollkornbrot.

Image


Es ist jetzt Nacht 3. Sie haben ungefähr 23 Stunden Zeit, um Ihre Nachtaktionen einzureichen (1 Stunde vor Beginn von Tag 4).

Tag 4 beginnt am 28. Januar um 19 Uhr PST.




Englische Version
Spoiler: show
Marmot checked the oven again. 450°F. Perfect! He cracked it open and felt the rush of heat slide across his furry face. That feeling never grew old.

Marmot turned the dough onto the counter, carefully shaping it into a rectangle. He grabbed the bread pan from a nearby shelf, greasing it thoroughly to prevent the dough from sticking too much. He then gently lifted the dough, carrying it over to the bread pan, and placing it inside, making sure it was evenly distributed throughout.

Marmot had never made vollkornbrot before. It'd been on his todo list for a while, and now was he was doing it, making this dense, voluptuous loaf. Einkorn flour, sunflower seeds, flax seeds, sesame seeds, alison seeds, more seeds than he could shake a baguette at. He couldn't wait to share this loaf with his friends.

Marmot grabbed the oven door and flung it open. Into the oven the vollkornbrot went!


Alison has been baked. She was...

Spoiler: show
You are a Mafia Goon, you have no roll.

Your bread roll is Vollkornbrot.

Image

It is now Night 3. You have approximately 23 hours to submit your night actions (1 hour before SOD4).

Day 4 starts at 7PM PST, Jan 28.
by Marmot
Wed Jan 27, 2021 11:00 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Day 3]

The bread is now locked.
by Marmot
Wed Jan 27, 2021 7:44 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Day 3]

I've added the number of votes required to hammer in the poll title.

Oven is preheating. Baking will take place in at most 3 hours 16 minutes.
by Marmot
Tue Jan 26, 2021 10:10 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Day 3]

tutuu wrote: Tue Jan 26, 2021 8:35 pm m a r m o t h a s t h e b i g p e e p e e - grogu typed. "enter", he pressed.

:srsnod:
by Marmot
Tue Jan 26, 2021 9:11 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Day 3]

Another question has been asked that I will answer publicly.

Any X-shot ability that is in any way blocked or kept from happening is not refunded.


Feel free to ping me if you knead any more answers.
by Marmot
Tue Jan 26, 2021 12:58 am
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Day 3]

A question has been asked that I will answer here. The mafia may not skip their nightkill.
by Marmot
Mon Jan 25, 2021 11:12 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Day 3]

Thread is unlocked, you may post.
by Marmot
Mon Jan 25, 2021 11:10 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Day 3]

With 12 players alive, it takes 8 to hammer today.
by Marmot
Mon Jan 25, 2021 11:08 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Day 3]

Marmot was sad, an also hungry. He hadn't saved up enough food for winter, so he'd roamed down to the local village bakery hoping that there'd be some fresh bread available.

There was none.



No one has died.


It is now Day 3. You have 48 hours to bake someone.
by Marmot
Mon Jan 25, 2021 11:00 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Night 2]

Start of day will be delayed a little bit. Real life things.
by Marmot
Sun Jan 24, 2021 7:06 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Night 2]

There are many different styles of bread dough, as I'm sure you are all well aware. On that's picked up even more in popularity in the last 12 months is the sourdough. Sourdough bread is baked from a starter, a water/flour/yeast combination, that creates an environment for the yeast and bacteria to thrive. The resulting bread itself is not always sour, but the starter is, and depending on the ratio used in the dough, can impart its own taste.

EllieDelight has been baked. She was...

Spoiler: show
You are a Vanilla Townie, you have no roll.

Your bread roll is Sourdough.

Image


It is now Night 2. You have approximately 27 hours to submit your night actions (1 hour before SOD3).

Day 3 starts at 7PM PST, Jan 25.
by Marmot
Sun Jan 24, 2021 7:03 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Day 2]

A hammer has been reached, thread is now locked. Result will be posted momentarily.
by Marmot
Sat Jan 23, 2021 1:39 am
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Day 2]

Hammers are still in effect. It takes 9 to hammer today.
by Marmot
Fri Jan 22, 2021 11:31 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Day 2]

Reminder that you are permitted one post-death "Blah" post, and it must not contain game-related content.

I did just remove one that was borderline. Do not discuss this post, or that action of removal.
by Marmot
Fri Jan 22, 2021 11:01 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Day 2]

Bread is unlocked, you may now post.
by Marmot
Fri Jan 22, 2021 11:00 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Day 2]

Brioche is a very rich tasting bread that originated in France. The richness comes from the butter and egg that are included, not usually an ingredients in bread. Challah is made very similarly, although there is no dairy; oil is used instead of butter. Challah plays a significant roll in Jewish rituals, as challah is often baked into different shapes depending on the reason of celebration.

Speaking of challah.



MacDougall was killed. He was...

Spoiler: show
You are a Vanilla Townie, you have no roll.

Your bread roll is Challah.

Image

It is now Day 2. You have 48 hours to bake someone.
by Marmot
Thu Jan 21, 2021 8:32 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Day 1]

Marmot stepped out of the shower, toweling off his fur. He sniffed the air. A funny aroma drifted in the from kitchen. It was a familiar smell, one that reminded him croissants. But not just any croissant, the croissants he tasted on a trek through the rural towns of France. Buttery and warm.

He wandered into the kitchen and opened the oven.


Long Con has been baked. He was...

Spoiler: show
You are a Vanilla Townie, you have no roll.

Your bread roll is Brioche.

Image


It is now Night 1. You have approximately 25.5 hours to submit your night actions (1 hour before EON).

Day 2 starts at 7PM PST, Jan 22.
by Marmot
Thu Jan 21, 2021 8:11 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Day 1]

Thread is locked! No more posting.

Result should be up in ~15 minutes when I can get to my computer.
by Marmot
Thu Jan 21, 2021 3:26 am
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Day 1]

nutella wrote: Thu Jan 21, 2021 3:25 am
tutuu wrote: Thu Jan 21, 2021 3:22 am
Made wrote: Thu Jan 21, 2021 3:21 am
tutuu wrote: Thu Jan 21, 2021 3:20 am I give up on my search of finding the 7th LC voter.
Did you count me?
I dunno. Ask Mac.

I think in future games I host I will not use the poll at all. I will simply post routine vote counts, the old school way. I think keeping track of vote counts and vote shifting is an integral part of Mafia, and the way people have to do it currently is just try to remember / ISO people. The host putting in 5% more effort would save the players 95% effort.
Marmot and boo are going to build a modbot analogue for us it's going to be amazing dw patpat
^^
by Marmot
Thu Jan 21, 2021 3:14 am
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Day 1]

JaggedJimmyJay wrote: Thu Jan 21, 2021 3:07 am
Made wrote: Thu Jan 21, 2021 3:06 am Has a “PSYCHE UR ALL TOWN” game ever happened on this site?
no, bless the lawd

marmot ain’t do that
:dark:
by Marmot
Wed Jan 20, 2021 12:46 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Day 1]

Reminder: I forgot to confirm this at the start of day. A hammer happens at 10 votes today.
by Marmot
Tue Jan 19, 2021 11:09 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Day 1]

Reminder that your vote in the poll is the one that counts, and the day ends at the time listed in the poll (which will adjust to your time zone).
by Marmot
Tue Jan 19, 2021 11:06 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Day 1]

Day 1 Begins

You have just under 48 hours to bake somebody.


Image
by Marmot
Tue Jan 19, 2021 2:28 am
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Day 0]

Good thing I turned post preview on temporarily. I was able to see the demand to turn it off before posting my announcement. :dark:


It has been turned off again.
by Marmot
Tue Jan 19, 2021 2:18 am
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Day 0]

I have added iso links to the OP for your use (thanks tutuu)
by Marmot
Tue Jan 19, 2021 12:43 am
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Day 0]

Announcement

There is now a poll at the top of the thread. This poll has no impact on the game, but the poll end time does indicate the end of Day 0.

Also, you all have received a bread in your roll pm. That is you. With a lot of love and the right ingredients, that is the bread you will become. That bread has no bearing on alignment. Breads were randomly assigned before rolls were.
by Marmot
Mon Jan 18, 2021 11:06 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Dough is Rising]

The thread is now unlocked, you may post.

@Alison
@DaughterOfOmega
@DkKoba
@EllieDelight
@Esooa
@Grogu
@JaggedJimmyJay
@Long Con
@MacDougall
@Made
@Michelle
@NANOOKTHEGREATANDFEARSOME
@nutella
@staypositivefriend
@tutuu
by Marmot
Mon Jan 18, 2021 11:04 pm
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Dough is Rising]

Day 0 Begins


It is now Day 0, a period that is intended to give everyone a chance to check in. Everyone has received their roll. Day 1 will begin in 24 hours when Day 0 ends, at which point you may vote on who to bake.


Please respond to your roll PM to confirm both that you received it, and that you are reading my posts.
by Marmot
Mon Jan 18, 2021 3:17 am
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Dough is Rising]

Dough is Rising

The ingredients have been gathered. The dough has been mixed and kneaded, but before we can proceed further, we must let it rise.

This game will have a 24-hour Day 0 which will begin 7PM PST (~20 hours from this post). The thread is up now for your viewing, but it will not be unlocked until Day 0 begins. Rolls will be sent out when Day 0 starts.


Image
by Marmot
Mon Jan 18, 2021 3:05 am
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Dough is Rising]

Host

Marmot (he/him) - posts


Live Players [11]

DaughterOfOmega (she/her) - posts
DkKoba (they/them) - posts
Esooa (she/her) - posts
Grogu - posts
JaggedJimmyJay (he/him) - posts
Long Con (he/him)- posts
Made (he/him) - posts
Michelle (she/her) - posts
NANOOKTHEGREATANDFEARSOME (he/him) - posts
nutella (she/her) - posts
staypositivefriend (she/her) - posts
tutuu (she/her) - posts


Dead Players [4]

Long Con (he/him) - posts --- Baked Day 1 - Vanilla Townie
MacDougall (he/him) - posts --- Killed Night 1 - Vanilla Townie
EllieDelight (she/her) - posts --- Baked Day 2 - Vanilla Townie
Alison (she/her) - posts --- Baked Day 3 - Mafia Goon




Polls

Day 1 Poll
Spoiler: show
Image

Day 2 Poll
Spoiler: show
Image

Day 3 Poll
Spoiler: show
Image
by Marmot
Mon Jan 18, 2021 3:05 am
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Re: Bread Mafia [Dough is Rising]

Rules

1) Please be respectful to your fellow players, host, and mods. Our Community Guidelines help frame what we expect from our players.
2) BTSC (behind the scenes chat) is only permitted in host-designated locations. In this case, that location will be a discord channel each for mafia and for spectators.
3) No editing or deleting of posts in the game thread.
4) You are permitted one post-death "Bleh" post which may not contain on-topic material and must be posted in {dead} red.
5) This is the Host Color. Try not to use it.
6) I expect you to post and vote each day phase. If you aren't doing this to a reasonable extent, I will reach out to you to check in. If I can't reach you, I will replace or modkill.
7) If you feel like you might break a rule, message me first, either via PM or Discord. I will clarify with you what is or isn't allowed as quickly as I can. Broken rules will result in compensation or modkill, at my discretion.


Moderators on Duty


You will have two moderators on duty this game: @juliets and @Hally. If you are frustrated with the game, or another player in the game, and want someone to talk to, please reach out to them. They're here to help.
by Marmot
Mon Jan 18, 2021 3:04 am
Forum: Previous Heists
Topic: Bread Mafia [Game Over]
Replies: 7265
Views: 94575

Bread Mafia [Game Over]

Bread Mafia

A game for 15 players



Game Mechanics
  • 15 players (12 town and 3 mafia)
  • 48 hour days & 24 hour nights
  • Thread will be locked at night
  • All phases will start/end at 7PM PST
  • A player will be baked everyday, rather than being lynched (this is merely for flavor)
  • Everyone is a different bread. Your bread is not indicative of alignment, and can be freely discussed
  • Hammers are enabled. A hammer will occur when any player (or no-bake option) achieves 2/3 of the player vote
  • A tie between two players in the EOD vote will be decided by the mafia. A tie between a player and no-bake will result in that player being baked
  • No Double-targeting
  • The following matrix will be used to select non-vanilla rolls for this game

A
B
C
D
1
1-Shot Town Cop
Mafia Jack-of-All-Trades
Town Miller
Vanilla Townie
2
Mafia Jack-of-All-Trades
1-Shot Town Vigilante
Vanilla Townie
Town Jailkeeper
3
Town Rollblocker
Vanilla Townie
Mafia Godfather
1-Shot Town Cop
4
Vanilla Townie
Town Sick Innocent Child (D1-4)
1-Shot Town Cop (N0 only)
1-Shot Mafia Vigilante


This particular matrix is inspired by M Plus 7's 4x4 matrix that she's run here a few times.

1 row or column from the above matrix will be randomly selected. The four rolls in that row/column will be used in this game. In addition to the four selected rolls, there are 9 vanilla townies and 2 mafia goons.

Below are the PMs players will receive for their corresponding roll.

Spoiler: show
1-Shot Town Cop - You are a 1-Shot Town Cop. Once in the game, at night, you may check another player's alignment.
Town Miller - You are a Town Miller. If another player checks your alignment, you will appear as mafia.
1-Shot Town Vigilante - You are a 1-Shot Town Vigilante. Once in the game, at night, you may kill another player.
Town Jailkeeper - You are a Town Jailkeeper. Every night, you may target another player to both protect from all night kills and rollblock.
Town Rollblocker - You are a Town Rollblocker. Every night, you may target another player to rollblock.
Town Sick Innocent Child (D1-4 reveal) -You are a Town Sick Innocent Child (d1-4 reveal). Your roll will be confirmed by the host to be town publicly at the start of either day 1, 2, 3, or 4. However, you will die at the start of the following day. At the start of the game, the host will randomize which of the four days will apply to the game. You will be unaware of which day has been selected.
1-Shot Town Cop (N0 only) - You are a 1-Shot Town Cop (N0 only). At the end of Day 0, the host will randomly select another player and reveal their alignment to you.
Vanilla Townie - You are a Vanilla Townie, you have no roll.
1-Shot Mafia Vigilante - You are a 1-Shot Mafia Vigilante. Once in the game, at night, you may kill another player.
Mafia Godfather - You are a Godfather. If another player checks your alignment, you will appear as town.
Mafia Goon - You are a Mafia Goon. You have no roll.
Mafia Jack of All Trades - This player has three one-time use roll abilities; These abilities will differ based on the used setup. The abilities could be any of the following combinations.
Setup A: 1-shot night kill, 1-shot rollblock, 1-shot silence
Setup B: 1-shot night kill, 1-shot protection, 1-shot roll cop
Setup 1: 1-shot night kill, 1-shot silence, 1-shot roll cop
Setup 2: 1-shot night kill, 1-shot rollblock, 1-shot protection

Return to “Bread Mafia [Game Over]”