Search found 194 matches

by Mongoose
Thu Jul 25, 2013 11:57 am
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [END] Bioshock Mafia

BTW, Burnt mongoose is not a great scent. Smells like a hair dryer on its last leg.
by Mongoose
Thu Jul 25, 2013 11:44 am
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [END] Bioshock Mafia

Hedgeowl wrote:


Mongoose- we incinerated you, but it was first time it worked on anyone, so Snow and I started to feel bad. When the rez option came up, we all agreed to bring you back.
Thanks! I was happy to get to play some more of this game. Good game, all. MP, you've really outdone yourself. This was very innovative and a superlative effort.
by Mongoose
Wed Jul 24, 2013 8:35 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [NIGHT 14] Bioshock Mafia

I changed mine too, but I went the opposite direction of Hedgie.
by Mongoose
Tue Jul 23, 2013 7:15 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 14] Bioshock Mafia

Well crap on a conveyor belt, Dev! That's crazy. Glad you are okay. That must have been surreal.
by Mongoose
Mon Jul 22, 2013 12:22 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 13] Bioshock Mafia

Devin the Omniscient wrote:@DP - Sorry to hear that! Hope things get better!

@Nev - I'm not sure I understand which plasmid would give the info you seem to have. Unless more is revealed than I suspect by controlling a Big Daddy or a Security Bot.
Yeah I hoped he was just binge-watching the TV show Family Matters. Hope everyone has a better week. Good things are coming!
by Mongoose
Thu Jul 18, 2013 11:18 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [NIGHT 11] Bioshock Mafia

EBWOP: I meant use quinoa like rice. Taking my food talk over the OT forums. Come visit to learn how to make a quick and easy tiramisu using ricotta in lieu of marscarpone! I had a dream last night that "they" took all the fat out of marscapone. It was truly magical.
by Mongoose
Thu Jul 18, 2013 11:16 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [NIGHT 11] Bioshock Mafia

I use curry like rice a lot, so serving curry or stirfry on top, but I also love to make tabouli or a breakfast rice pudding with it.
by Mongoose
Thu Jul 18, 2013 10:38 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [NIGHT 11] Bioshock Mafia

I made some quinoa-beet burgers about a month ago. And I'm not going to lie, they were amazepants. We make lentil burgers or corn & black bean burgers a bunch.
by Mongoose
Thu Jul 18, 2013 9:33 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [NIGHT 11] Bioshock Mafia

bea wrote:Welcome to zombie land mongoose *makes some tea* *slips some vodka in it if you're over 21. ;)*
I'm a little worried about what I will eat now that I am a zombie, dear Zombea. Oooh, I am 21+. I like to add lemon or lemonade vodka to iced tea. Refreshing!
by Mongoose
Thu Jul 18, 2013 6:10 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [NIGHT 11] Bioshock Mafia

MP: Thanks for a great game. This has certainly been memorable, and it is obvious you have put a lot of effort into it. I'd personally love to see Grizzly Bear, so I am very excited for you.
by Mongoose
Thu Jul 18, 2013 3:53 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 11] Bioshock Mafia

Let the record reflect that I am neither Team Adam nor Team Ryan.
by Mongoose
Thu Jul 18, 2013 11:18 am
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 11] Bioshock Mafia

This whole game, but especially since I've been rezzed, I've had a hard time reading folks in this game. I do much better in the speed games on reading people for whatever reason. Maybe because there's just less people? I don't know.

Hedge and I are just buddies, so we like being in the games with one another (see OT forums for our rapport). I think we analyze things the same way, so we value each other's input. That said, it's not always helpful if we end up not being aligned, like here! It makes it harder for us to maybe read one another though. I voted Nev over her in that one lynch (I think this was pre-rogues) because I wasn't sure if either of them were baddies, but I didn't really have any better ideas.

I was definitely chattier in the beginning of this game because of that damned posting contest. I am sure glad that's over, and I bet you are all too.

I had problems with the Bea voting because I was so sure she was civ the first time around (and she was!) but then I may have been hiding my head in the sand when she came back. I wanted us to give her a chance to really say something incriminating. Also, if she was who she thought she was, it might be really good for my civ team. I know that sounds counter-intuitive, but if you are in my shoes, it wouldn't be.

Statistically speaking, there is only one other civ left besides me, so of course you all would want to ferret out a civ for sure because I'm sure it would be helpful for your win condition.

I think that's all the questions you had for me, FH -- let me know if you have anything further or want me to clarify anything I've said -- I should be around off and on all day and will be happy to do so!
by Mongoose
Wed Jul 17, 2013 1:20 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [NIGHT 10] Bioshock Mafia

Dom wrote:
Nevinera wrote:
Mongoose wrote:You guys went with your gut several days ago when you voted me back. I told you all that you wouldn't regret it (and as long as you are a Civ), you won't. I'm at worst morally ambiguous. A lot of my compatriots are dead or seem to be dead, but I'm still hanging in there.
I went with Mongoose based on a uh, gut feeling. But I've found several ways my intuition could have failed me in the time period since then, and now I have no confidence that earlier-nev was correct.

Spaghetti also surprised me - I was almost certain Sullivan was dead.
But I guess alive and not doing anything is logically comparable.
Why are you suspecting Mongoose now?
Sounds like circumstances changed somehow...
by Mongoose
Wed Jul 17, 2013 12:29 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [NIGHT 10] Bioshock Mafia

Dom wrote:
Mongoose wrote:You guys went with your gut several days ago when you voted me back. I told you all that you wouldn't regret it (and as long as you are a Civ), you won't. I'm at worst morally ambiguous. A lot of my compatriots are dead or seem to be dead, but I'm still hanging in there.
Who would you advocate a lynch on?
If you are right with your analysis up there about how many baddies are left (thanks for that, by the way), statistically I could vote for anyone and would only have a 10% chance of being wrong. If I survive Night 10, which is a pretty big IF at this point, I think I'll have a peek at who is left vs. who died on Night 10.

I know that's a little of a non-answer, but I am completely overwhelmed with the odds right now.
by Mongoose
Wed Jul 17, 2013 12:13 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [NIGHT 10] Bioshock Mafia

You guys went with your gut several days ago when you voted me back. I told you all that you wouldn't regret it (and as long as you are a Civ), you won't. I'm at worst morally ambiguous. A lot of my compatriots are dead or seem to be dead, but I'm still hanging in there.
by Mongoose
Wed Jul 17, 2013 11:22 am
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [NIGHT 10] Bioshock Mafia

Does anyone know roughly how many baddies/rogues we have circulating out there right now?
by Mongoose
Tue Jul 16, 2013 6:34 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [NIGHT 10] Bioshock Mafia

Devin the Omniscient wrote:But he only killed once. I wonder if that was by choice or lack of participation.
Honestly, if you are missing out on votes, yeah, you are probably having to miss out on a lot of the other mechanics too.
by Mongoose
Tue Jul 16, 2013 6:12 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [NIGHT 10] Bioshock Mafia

Well crap on a canker sore. He was indeed civ and a powerful one. Most of his kills had a 75% success rate!
by Mongoose
Mon Jul 15, 2013 11:02 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 10] Bioshock Mafia

Devin the Omniscient wrote:By the way this^ post came with no ill will :D
Fun fact: Our Ill Wills is my second-favorite Shout Out Louds CD. Someone come to the OT forums and play with me.
by Mongoose
Mon Jul 15, 2013 9:39 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 10] Bioshock Mafia

I am 1000% kidding.
by Mongoose
Mon Jul 15, 2013 9:38 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 10] Bioshock Mafia

Nevinera wrote:I think I see a bandwagon forming. All of you voting the same way, this early?
Well I'm not buying it. I'm going to vote for spaghetti instead of spaghetti,
And I hope others will join me!

Seriously though, this is kind of rough on people with no nk :-/
I guess this way we will get to see who he is?
I think it's pretty suspicious that you refuse to vote with all of us, Nev. What made you choose the different Spaghetti option?
by Mongoose
Mon Jul 15, 2013 8:56 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 10] Bioshock Mafia

Dom wrote:So... is there a point in waiting to vote????? I am confuse

I really don't think so, Dom. I guessing we all get a free ride today because of Spaghetti's folly.
by Mongoose
Mon Jul 15, 2013 8:14 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 10] Bioshock Mafia

Flyin' High wrote:
Mongoose wrote:I think whomever killed insertnamehere also killed Boomslang. I think it was a good guy -- look at the civ roles -- there's one I think could be using fire to incinerate baddies.
I agree that a civvie likely took out both of them. Though I am not sure I'm seeing what you're seeing in the roles. I just figured someone got their hands on an Incinerate! plasmid. I'll take another look at the roles.
I was contemplating that it might be Kyburz's doing. But yes, I totally forgot about the plasmids.
by Mongoose
Mon Jul 15, 2013 7:43 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 10] Bioshock Mafia

I think whomever killed insertnamehere also killed Boomslang. I think it was a good guy -- look at the civ roles -- there's one I think could be using fire to incinerate baddies.
by Mongoose
Mon Jul 15, 2013 7:42 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 10] Bioshock Mafia

Voted Ubiquitous Pasta
by Mongoose
Sun Jul 14, 2013 7:42 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [NIGHT 9] Bioshock Mafia

I didn't really feel the case on either of them. I'm glad some of y'all had sense though. Hopefully we will survive through the night. Statistically speaking, there's no way that Hedge voters is 100% civ either, so I'm not sure how to parse out the voting record for this lynch at all.
by Mongoose
Sun Jul 14, 2013 7:07 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 9] Bioshock Mafia

Relunctantly voting Nev
by Mongoose
Sun Jul 14, 2013 4:50 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 9] Bioshock Mafia

Hedgeowl wrote:
Kate wrote:Nev is reading as genuine to me and we think we know he is, I think we should keep him around as long as we can.

Aces, an alliance is not a horrible idea. We all have targets on our back at this point and those who refuse to vote with the "civs" may show who is not one. After what happened last night we are all likely to get attacked to it anyway. Might as well give it our best shot while we have a chance to.

I'm inclined to trust nev.
Do you think he is who I thought, an independent , or someone else he was suggesting, cause based on his comment to me to reread the roles, I assumed he was saying I was wrong. What alliance do you nev is? If its more like Dom interpreted that Nev is a lms role, than I would think it in our interest to lynch those roles too since they are the ones running around killing at night. Thank you for pointing out Ace that not every night will be like last night. I'll try to remember that later as Night descends :offtobed:
I finished catching up, Hedge. But I may be more confused than before I started. People I suspect are starting to defend/align with those I trusted and vice versa, so I'm all out of sorts. I'm going to marinate on this awhile and be a later voter I think to make sure I have time to make a well thought out vote today -- too much is on the line today to cast an erroneous vote. Yikes.
by Mongoose
Sat Jul 13, 2013 7:54 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 9] Bioshock Mafia

I won't be killing anyone and haven't killed anyone. But yeah, it's hard to not be defeatist about the ending! INH was my biggest concern and he's gone now.
by Mongoose
Fri Jul 12, 2013 11:41 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 9] Bioshock Mafia

Devin the Omniscient wrote:@Russti: I noticed that. I tried to use one, too...

@Mongoose: I'm not quite sure how to go about this. Any ideas?
I do not - I wonder if this is Check Mate. We gotta get a baddie this lynch though.
by Mongoose
Fri Jul 12, 2013 11:19 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 9] Bioshock Mafia

Devin the Omniscient wrote:Yes... I suddenly feel even more outnumbered than before!
What's our plan for taking down all these rogues and baddies, Dev?
by Mongoose
Fri Jul 12, 2013 11:04 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 9] Bioshock Mafia

Crap on a cracker, that's a massacre.

Ummm yes. I can't imagine us civs making it through another night. I wish we could have a double lynch to make it even stevens (well not even remotely so, but there would be a little less disparity).
by Mongoose
Thu Jul 11, 2013 7:00 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 8] Bioshock Mafia

Epignosis wrote:
insertnamehere wrote:SRDJHNkoisrltjbgdkjgnv bisoduth;lfhkgg;hjsrngv

*asjkgrhikrthgfgnbldkh ros;ihjtuirth oruiytijygljh
I know random shit from a keyboard when I see it. It looks like this:

asdjflksjdflkjsaldfjsa

Which I think, in your current language, means, "you're not fooling anybody."
Yeah you should have at least written it backwards. :D
by Mongoose
Thu Jul 11, 2013 4:04 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 8] Bioshock Mafia

Snow Dog wrote:
Mongoose wrote:
Kate wrote:I agree with Aces. Deals with the devil never work out. Why would someone want to stay in the game just to work for someone else who's win conditions are not the same? What is the benefit there to them to maintaining the alliance?
If INH is lynched tonight instead of Bea 2.0, I'll definitely consider this for Day 9 vote. I promise I am taking in what you are all saying even if it may seem like I'm not.

Maybe they are both bad. Whichever one escapes unharmed tonight will surely face more scrutiny leading up to the next lynch.
I don't understand. Why would you not vote a confirmed baddie?
Today -- only because I already voted INH, who I also think is bad. Let's just say I was thinking Bea 2.0 is someone different than who Kate et al ferreted her out to be (or who she is implying she is).
by Mongoose
Thu Jul 11, 2013 3:57 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 8] Bioshock Mafia

Kate wrote:I agree with Aces. Deals with the devil never work out. Why would someone want to stay in the game just to work for someone else who's win conditions are not the same? What is the benefit there to them to maintaining the alliance?
If INH is lynched tonight instead of Bea 2.0, I'll definitely consider this for Day 9 vote. I promise I am taking in what you are all saying even if it may seem like I'm not.

Maybe they are both bad. Whichever one escapes unharmed tonight will surely face more scrutiny leading up to the next lynch.
by Mongoose
Thu Jul 11, 2013 3:53 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 8] Bioshock Mafia

Matahari wrote:My RL has taken a dive again. I've skimmed, and it looks like I'll still be voting Bea, but after 7 tonight, I should have more time to read up and make my vote.
Hope you are okay!
by Mongoose
Thu Jul 11, 2013 1:56 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 8] Bioshock Mafia

Bullzeye wrote:
Flyin' High wrote:The way I'm reading bea's posts currently is that she's not claiming to be a civvie now, just that she's a threat to Team Adam.
Looking at the powers of the civvies and the powers of Team ADAM it doesn't look like any of the civvies could individually describe themselves as a threat to that team. So if she's seriously saying that then she's also a threat to us by default right?
I read it more as the vacuum of her character could be disastrous for civvs. I'm re-re-re-reading roles right now.
by Mongoose
Thu Jul 11, 2013 1:50 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 8] Bioshock Mafia

Kate wrote:
Mongoose wrote:
Russtifinko wrote:
MovingPictures07 wrote:
Hedgeowl wrote:I think this is just a distinction I am missing being newish to this. Is it last player standing (as in they have killed everyone) or specifically just have killed all the other bots and splicers and the civs or baddies are still alive?
No worries. Last Man Standing roles are generally what the name would imply; they have to outlive/kill everyone. Last player alive. These Splicer/Bot roles (NOT Cohen's Splicers) are all now the same, completely rogue and on their own.
Holy crap!

I thought the Bots and Splicers just had to be the last Bot/Splicer standing! So they're all serial killers now?? This is even worse than I thought.

I'm torn on this lynch, and unfortunately I have to vote now before I go to afternoon classes. INH is insanified, and I always feel bad lynching someone who can't defend. Bea seems like she's trying to be helpful and also seems to be role hinting, though I don't get exactly what she's hinting at.

I think they're both good candidates, but I'm going to go with INH this lynch, because his pre-insanification posts didn't add much to the discussion, and I think bea is at least trying in that regard. Very curious to see how this lynch unfolds.
I agree. I find Bea to be sincere and candid in her posts. She's been frank with us.

Let's hope we survive the night!
\

You seem so sure that she's been frank with us, or are you just pretending to be sure?

There sure seems to be a lot of people who are sure about Bea being bad, don't you think?
There are, but large groups of us have been wrong before in this game, and I was included in that many many times.

I'm not sure that she's being candid with us, but she's certainly hinting about her frankness. If I believe she is who I think she is, then I don't want her dead.

Honestly, it's hard to trust anyone in this game with so many rogues.

linki - Flyin' High -- Good discernment. I'll take that under advisement for sure if Bea isn't lynched tonight.
by Mongoose
Thu Jul 11, 2013 12:00 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 8] Bioshock Mafia

Russtifinko wrote:
MovingPictures07 wrote:
Hedgeowl wrote:I think this is just a distinction I am missing being newish to this. Is it last player standing (as in they have killed everyone) or specifically just have killed all the other bots and splicers and the civs or baddies are still alive?
No worries. Last Man Standing roles are generally what the name would imply; they have to outlive/kill everyone. Last player alive. These Splicer/Bot roles (NOT Cohen's Splicers) are all now the same, completely rogue and on their own.
Holy crap!

I thought the Bots and Splicers just had to be the last Bot/Splicer standing! So they're all serial killers now?? This is even worse than I thought.

I'm torn on this lynch, and unfortunately I have to vote now before I go to afternoon classes. INH is insanified, and I always feel bad lynching someone who can't defend. Bea seems like she's trying to be helpful and also seems to be role hinting, though I don't get exactly what she's hinting at.

I think they're both good candidates, but I'm going to go with INH this lynch, because his pre-insanification posts didn't add much to the discussion, and I think bea is at least trying in that regard. Very curious to see how this lynch unfolds.
I agree. I find Bea to be sincere and candid in her posts. She's been frank with us.

Let's hope we survive the night!
by Mongoose
Thu Jul 11, 2013 10:12 am
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 8] Bioshock Mafia

I'm not voting Bea if she is who I think she is.

I'm voting INH for the reasons we beat to death yesterday. It's a little early, but I've known since yesterday who I was really leaning toward, so why wait? I'm going to go with my gut this time instead of waiting for someone else to be the brave soul and vote for my person first.

*votes insertnamehere*
by Mongoose
Wed Jul 10, 2013 10:19 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 8] Bioshock Mafia

Hedgeowl wrote:
MovingPictures07 wrote:
Hedgeowl wrote:I think this is just a distinction I am missing being newish to this. Is it last player standing (as in they have killed everyone) or specifically just have killed all the other bots and splicers and the civs or baddies are still alive?
No worries. Last Man Standing roles are generally what the name would imply; they have to outlive/kill everyone. Last player alive. These Splicer/Bot roles (NOT Cohen's Splicers) are all now the same, completely rogue and on their own.
Ok, thanks! That's what I was confused about.

Dom, I take it back, the baddie pool just got a lot bigger! :solitary:
Good question, hedge. I would have wondered that too. Thanks for being a good answerer, MP.
by Mongoose
Wed Jul 10, 2013 5:30 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 8] Bioshock Mafia

I'm at least satisfied he's not faking because at this point he'd hopefully pipe up to defend himself. Going to go look over role list for the nth time to see who (if anyone) has insanifying powers.
by Mongoose
Wed Jul 10, 2013 2:39 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 8] Bioshock Mafia

When MP announced INH had renounced his penance, I was pingy. Now that we've allowed this thought to steep, I am over-the-moon and back again pingy.
by Mongoose
Wed Jul 10, 2013 2:16 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 8] Bioshock Mafia

Bullzeye wrote:
Mongoose wrote:INH is either

a) insanified OR

b) pretending to be insanified

What do we all think?
I think MP said a while ago that INH should have been punished for not voting but didn't follow his punishment? Maybe this is the next one up if you don't vote for yourself when told to.
Oooh, good catch.

Let's marinate on why INH is so hesitant to vote for himself. Is it because he has something to hide?
by Mongoose
Wed Jul 10, 2013 2:04 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 8] Bioshock Mafia

INH is either

a) insanified OR

b) pretending to be insanified

What do we all think?
by Mongoose
Wed Jul 10, 2013 1:00 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 8] Bioshock Mafia

Kate wrote:
Mongoose wrote:
Kate wrote:
Mongoose wrote:
Kate wrote:
^This, so much this! I get that Indi's death is by a civ (now gone rogue) as far as the post reads, but all the splicers and security bots just went rogue. So let's assume that Indi was wrong about Bea and she was a splicer, well now she is a rogue SK, correct? That is assuming she was wrong about Bea, which I am not convinced is true. I am likely putting my vote there today as well, because the chances seem pretty good that miss Bea has a kill now even if she did not before...
I don't know what's up with Bea either way, but wouldn't that be a little obvious for Bea to do that? I mean someone picked up on that almost immediately. I don't know if someone would frame her (or would have the foresight to do so), but it's not like Bea 2.0 hasn't been constantly as suspect since her debut. Killing off indi would be a good move for the baddies because they'd know we'd likely jump on the Bea-train asap.
How sorry are you going to be that you keep belittling this case by calling it a Bea-Train when/if she flips baddie?
I just call it that because it's catchy. You know, like A-Train. I'm not belittling it as much as being skeptical. Which honestly, I think we can use in this game considering how many civs we've already wrongfully lynched.
Oh, lol... I get it now.

Calling it a train signifies to me that you thought I was trying to start a bandwagon.
Oh okay! No, not at all. :)

All: What was the scoop on looking at DF?
by Mongoose
Wed Jul 10, 2013 12:33 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 8] Bioshock Mafia

PS - Thanks Dev.
by Mongoose
Wed Jul 10, 2013 12:33 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 8] Bioshock Mafia

Kate wrote:
Mongoose wrote:
Spacedaisy wrote:
Kate wrote:OK so Bea comes back after Indi and I make a pretty large case on her and votes for civ. Then comes back again, and doesn't even mention that case (or Daisy's) and just ignores all mention of her and no one thinks that's odd?

Not to mention, Indi is suddenly dead?

My vote will be going to bea today.
^This, so much this! I get that Indi's death is by a civ (now gone rogue) as far as the post reads, but all the splicers and security bots just went rogue. So let's assume that Indi was wrong about Bea and she was a splicer, well now she is a rogue SK, correct? That is assuming she was wrong about Bea, which I am not convinced is true. I am likely putting my vote there today as well, because the chances seem pretty good that miss Bea has a kill now even if she did not before...
I don't know what's up with Bea either way, but wouldn't that be a little obvious for Bea to do that? I mean someone picked up on that almost immediately. I don't know if someone would frame her (or would have the foresight to do so), but it's not like Bea 2.0 hasn't been constantly as suspect since her debut. Killing off indi would be a good move for the baddies because they'd know we'd likely jump on the Bea-train asap.
How sorry are you going to be that you keep belittling this case by calling it a Bea-Train when/if she flips baddie?
I just call it that because it's catchy. You know, like A-Train. I'm not belittling it as much as being skeptical. Which honestly, I think we can use in this game considering how many civs we've already wrongfully lynched.
by Mongoose
Wed Jul 10, 2013 12:06 pm
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 8] Bioshock Mafia

I re-read the roles to try to understand, but can someone articulate the real implications (how it translates to the game) of the splicers and security bots going rogue? I think we better batten down the hatches. I feel like I would feel a little more squirrelly (like some of you probably feel) if I really comprehended what this means for all of us.

I do apologize for being slow. I'm on Dayquil and I feel like I'm doggy-paddling around in my head.
by Mongoose
Wed Jul 10, 2013 11:50 am
Forum: Previous Jobs
Topic: [END] Bioshock Mafia
Replies: 2749
Views: 109809

Re: [DAY 8] Bioshock Mafia

Spacedaisy wrote:
Kate wrote:OK so Bea comes back after Indi and I make a pretty large case on her and votes for civ. Then comes back again, and doesn't even mention that case (or Daisy's) and just ignores all mention of her and no one thinks that's odd?

Not to mention, Indi is suddenly dead?

My vote will be going to bea today.
^This, so much this! I get that Indi's death is by a civ (now gone rogue) as far as the post reads, but all the splicers and security bots just went rogue. So let's assume that Indi was wrong about Bea and she was a splicer, well now she is a rogue SK, correct? That is assuming she was wrong about Bea, which I am not convinced is true. I am likely putting my vote there today as well, because the chances seem pretty good that miss Bea has a kill now even if she did not before...
I don't know what's up with Bea either way, but wouldn't that be a little obvious for Bea to do that? I mean someone picked up on that almost immediately. I don't know if someone would frame her (or would have the foresight to do so), but it's not like Bea 2.0 hasn't been constantly as suspect since her debut. Killing off indi would be a good move for the baddies because they'd know we'd likely jump on the Bea-train asap.

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