Search found 16 matches

by insertnamehere
Tue Aug 20, 2013 12:05 pm
Forum: Previous Side Mission Sign-Ups
Topic: MM6: Sherlock {SIGN UP'S}
Replies: 60
Views: 3279

Re: MM6: Sherlock {SIGN UP'S}

All roles have gone out. Also all inventories are out. If you did not get an inventory, that's because you don't have any items. PM with any and all problems.
by insertnamehere
Tue Aug 20, 2013 11:40 am
Forum: Previous Side Mission Sign-Ups
Topic: MM6: Sherlock {SIGN UP'S}
Replies: 60
Views: 3279

Re: MM6: Sherlock {SIGN UP'S}

Snow Dog wrote:
insertnamehere wrote:Beginning to send out roles.
I'll have hame in my role. :offtobed:
Sorry, no ham.
by insertnamehere
Tue Aug 20, 2013 11:02 am
Forum: Previous Side Mission Sign-Ups
Topic: MM6: Sherlock {SIGN UP'S}
Replies: 60
Views: 3279

Re: MM6: Sherlock {SIGN UP'S}

Mongoose wrote:In like Flynn
You mean Walt Jr?
by insertnamehere
Tue Aug 20, 2013 11:01 am
Forum: Previous Side Mission Sign-Ups
Topic: MM6: Sherlock {SIGN UP'S}
Replies: 60
Views: 3279

Re: MM6: Sherlock {SIGN UP'S}

Beginning to send out roles.
by insertnamehere
Mon Aug 19, 2013 2:50 pm
Forum: Previous Side Mission Sign-Ups
Topic: MM6: Sherlock {SIGN UP'S}
Replies: 60
Views: 3279

Re: MM6: Sherlock {SIGN UP'S}

I understand. Hope that he's able to pull through.
by insertnamehere
Sun Aug 18, 2013 10:36 pm
Forum: Previous Side Mission Sign-Ups
Topic: MM6: Sherlock {SIGN UP'S}
Replies: 60
Views: 3279

Re: MM6: Sherlock {SIGN UP'S}

Great! The game starts on the 20th, expect roles tomorrow!
by insertnamehere
Sat Aug 17, 2013 10:56 am
Forum: Previous Side Mission Sign-Ups
Topic: MM6: Sherlock {SIGN UP'S}
Replies: 60
Views: 3279

Re: MM6: Sherlock {SIGN UP'S}

Only four more!
by insertnamehere
Fri Aug 09, 2013 9:50 pm
Forum: Previous Side Mission Sign-Ups
Topic: MM6: Sherlock {SIGN UP'S}
Replies: 60
Views: 3279

Re: MM6: Sherlock {SIGN UP'S}

Just a note, until the 15th, I'm going to have limited internet. I'll still post and reply to PM's, but don't expect an instantaneous response.
by insertnamehere
Thu Aug 08, 2013 4:20 pm
Forum: Previous Side Mission Sign-Ups
Topic: MM6: Sherlock {SIGN UP'S}
Replies: 60
Views: 3279

Re: MM6: Sherlock {SIGN UP'S}

Matt F wrote:
insertnamehere wrote:
Matt F wrote:INH! :hugs:

In
MR F, I presume?
Oh, how I've missed our bouts in Mafialand. I assume, being one of your nemesis, that you will give me special advantage during this game. :p
Obviously. :feb:
by insertnamehere
Thu Aug 08, 2013 4:17 pm
Forum: Previous Side Mission Sign-Ups
Topic: MM6: Sherlock {SIGN UP'S}
Replies: 60
Views: 3279

Re: MM6: Sherlock {SIGN UP'S}

Hedgeowl wrote::bounce: Omg omg omg. It's ready. I am soo excited!

Also, INH, did anyone solve the puzzle in your sig? I tried for like 5 minutes but fail. i think Llama tried too, but no go.
Someone won. That's all I'm going to say.
by insertnamehere
Thu Aug 08, 2013 3:59 pm
Forum: Previous Side Mission Sign-Ups
Topic: MM6: Sherlock {SIGN UP'S}
Replies: 60
Views: 3279

Re: MM6: Sherlock {SIGN UP'S}

Matt F wrote:INH! :hugs:

In
MR F, I presume?
by insertnamehere
Thu Aug 08, 2013 3:23 pm
Forum: Previous Side Mission Sign-Ups
Topic: MM6: Sherlock {SIGN UP'S}
Replies: 60
Views: 3279

Re: MM6: Sherlock {SIGN UP'S}

You may now post.
by insertnamehere
Thu Aug 08, 2013 3:23 pm
Forum: Previous Side Mission Sign-Ups
Topic: MM6: Sherlock {SIGN UP'S}
Replies: 60
Views: 3279

Re: MM6: Sherlock {SIGN UP'S}

PUZZLE #1
Everyday, there will be a different riddle/puzzle. The winner of each riddle will get a tradeable power.

______________________________________________________________________________________________

The second person to PM me with the decoded meaning of this phrase will win: VMTWLIVPSGO


Help: 011010000111010001110100011100000011101000101111001011110110100101101101011001110111010101110010001011100110001101101111011011010010111101001000011001110101001001100110010010010111100100110100


Good luck.
by insertnamehere
Thu Aug 08, 2013 3:18 pm
Forum: Previous Side Mission Sign-Ups
Topic: MM6: Sherlock {SIGN UP'S}
Replies: 60
Views: 3279

Re: MM6: Sherlock {SIGN UP'S}

RULES
*very necessary to read*
This game is very different from the average game of mafia. There are no mafia or civilians, only 8 teams of two. There is also open BTSC, meaning that anyone can PM anyone about the game. Feel free to make alliances, and trade information. Also, any player can also trade certain powers to other players. For example, if Person A has a role block that is tradeable, he can give that role block to Person B, for Person B to use at his own discretion. This is also a strategy for alliances, and could be used to buy other people's vote. If you would like to make a transaction, PM me with what you would like to trade, and who you would like to give it to. This wheeling and dealing is not only allowed, but encouraged.
DAY AND NIGHT CYCLE
DAY {STANDARD LYNCH}

The day and night cycle is very different from the norm. Day's will be the standard public poll, but instead of the person with the most votes being eliminated, the lynched will be nominated for the next stage.

NIGHT {COURTROOM}

The accused's fate will be decided by an anonymous poll. PM me during this period, on whether the lynched should be eliminated or not. Your vote will be completely secret. Also PM me all night actions during this time.

WINNING
If a team of two makes it to the end, then they automatically win. If two players from two separate teams make it to the end, the winner will be chosen by a secret, predetermined method that will be revealed at the end of the game.


EXTRA INFO AND SUMMARY

1. Open BTSC (Feel free to PM anyone about the game.)
2. No editing or deleting of posts.
3. Role outing is allowed and encouraged. Lying about your role is also allowed and encouraged.
4. No double-targeting (targeting the same individual with a power twice in a row).
5. No disrespectful behavior.
6. Dead players should not post on-topic and should be in dead red. There is a "dead" button when posting for this function.
7. Off-topic posts should be in off-topic green. There is an "OT" button when posting for this function.
8. Posts from non-players should be in non-player blue. There is a "np" button when posting for this function.
9. Day's will be 24 hours, Night's will also be 24 hours.
10. Certain people at a certain point will be required to put a certain image as their avatar or in their signature. If this is a problem, PM me.
11. Crazy shenanigans are guaranteed, but these are not created to be in any certain player's favor, at least intentionally.
12. This is only Phase 1.
13. If you have any questions, think you've found an error, or need help, send a PM to insertnamehere or the mod on duty, *tbd*
14. No copy and pasting or screenshoting my PM's to you. Other then that, feel free to tell all. Or lie.
by insertnamehere
Thu Aug 08, 2013 3:18 pm
Forum: Previous Side Mission Sign-Ups
Topic: MM6: Sherlock {SIGN UP'S}
Replies: 60
Views: 3279

Re: MM6: Sherlock {SIGN UP'S}

PLAYERS

Mongoose
thellama73
Matt F
Lizzy
Hedgeowl
A Person
Nutella
Snow Dog
Bullzeye
Zany Dex
Elochin
Birdwithteeth
Jigsaw
Dharmahelper
Epignosis
Vompatti
by insertnamehere
Thu Aug 08, 2013 3:16 pm
Forum: Previous Side Mission Sign-Ups
Topic: MM6: Sherlock {SIGN UP'S}
Replies: 60
Views: 3279

MM6: Sherlock {SIGN UP'S}

Image
Who cares about decent? The game, Mrs Hudson, is on!



BART’S LAB. Sherlock is standing at the far end of the lab using a pipette to squeeze a few drops of liquid onto a Petri dish. Mike knocks on the door and brings John in with him. Sherlock glances across at them briefly before looking at his work again. John limps into the room, looking around at all the equipment.
JOHN: Well, bit different from my day.
MIKE (chuckling): You’ve no idea!
SHERLOCK (sitting down): Mike, can I borrow your phone? There’s no signal on mine.
MIKE: And what’s wrong with the land line?
SHERLOCK: I prefer to text.
MIKE: Sorry. It’s in my coat.
(John fishes in his back pocket and takes out his own phone.)
JOHN: Er, here. Use mine.
SHERLOCK: Oh. Thank you.
(Glancing briefly at Mike, he stands up and walks towards John. Mike introduces him.)
MIKE: It’s an old friend of mine, John Watson.
(Sherlock reaches John and takes his phone from him. Turning partially away from him, he flips open the keypad and starts to type on it.)
SHERLOCK: Afghanistan or Iraq?
(John frowns. Nearby, Mike smiles knowingly. John looks at Sherlock as he continues to type.)
JOHN: Sorry?
SHERLOCK: Which was it – Afghanistan or Iraq?
(He briefly raises his eyes to John’s before looking back to the phone. John hesitates, then looks across to Mike, confused. Mike just smiles smugly.)
JOHN: Afghanistan. Sorry, how did you know ...?
(Sherlock looks up as Molly comes into the room holding a mug of coffee.)
SHERLOCK: Ah, Molly, coffee. Thank you.
(He shuts down John’s phone and hands it back as Molly brings the mug over to him. He looks closely at her as he takes the mug. Her mouth is paler again.)
SHERLOCK: What happened to the lipstick?
MOLLY (smiling awkwardly at him): It wasn’t working for me.
SHERLOCK: Really? I thought it was a big improvement. Your mouth’s too small now.
(He turns and walks back to his station, taking a sip from the mug and grimacing at the taste.)
MOLLY: ... Okay.
(She turns and heads back towards the door.)
SHERLOCK: How do you feel about the violin?
(John looks round at Molly but she’s on her way out the door. He glances at Mike who is still smiling smugly, and finally realizes that Sherlock is talking to him.)
JOHN: I’m sorry, what?
SHERLOCK (typing on a laptop keyboard as he talks): I play the violin when I’m thinking. Sometimes I don’t talk for days on end. (He looks round at John.) Would that bother you? Potential flatmates should know the worst about each other.
(He throws a hideously false smile at John, who looks at him blankly for a moment then looks across to Mike.)
JOHN: Oh, you ... you told him about me?
MIKE: Not a word.
JOHN (turning to Sherlock again): Then who said anything about flatmates?
SHERLOCK (picking up his greatcoat and putting it on): I did. Told Mike this morning that I must be a difficult man to find a flatmate for. Now here he is just after lunch with an old friend, clearly just home from military service in Afghanistan. Wasn’t that difficult a leap.
JOHN: How did you know about Afghanistan?
(Sherlock ignores the question, wraps his scarf around his neck, then picks up his mobile and checks it.)
SHERLOCK: Got my eye on a nice little place in central London. Together we ought to be able to afford it.
(He walks towards John.)
SHERLOCK: We’ll meet there tomorrow evening; seven o’clock. Sorry – gotta dash. I think I left my riding crop in the mortuary.
(Putting his phone into the inside pocket of his coat, he walks past John and heads for the door.)
JOHN (turning to look at him): Is that it?
(Sherlock turns back from the door and strolls closer to John again.)
SHERLOCK: Is that what?
JOHN: We’ve only just met and we’re gonna go and look at a flat?
SHERLOCK: Problem?
(John smiles in disbelief, looking across to Mike for help, but his friend just continues to smile as he looks at Sherlock. John turns back to the younger man.)
JOHN: We don’t know a thing about each other; I don’t know where we’re meeting; I don’t even know your name.
(Sherlock looks closely at him for a moment before speaking.)
SHERLOCK: I know you’re an Army doctor and you’ve been invalided home from Afghanistan. I know you’ve got a brother who’s worried about you but you won’t go to him for help because you don’t approve of him – possibly because he’s an alcoholic; more likely because he recently walked out on his wife. And I know that your therapist thinks your limp’s psychosomatic – quite correctly, I’m afraid.
(John looks down at his leg and cane and shuffles his feet awkwardly.)
SHERLOCK (smugly): That’s enough to be going on with, don’t you think?
(He turns and walks to the door again, opening it and going through, but then leans back into the room again.)
SHERLOCK: The name’s Sherlock Holmes and the address is 221B Baker Street.
Welcome to Sherlock Mafia. The game isn't going to start until the 16th, so there's plenty of time.

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